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Wrufieotnak, do games w Space Marine 2 feels even more explosively, grimly, and hilariously authentic to the Warhammer 40,000 universe than the first game

Remember: WAIT!

They cancelled the beta. So something was SO wrong with the game, that they didn’t want the public to find out about.

I hope it will be a good game, because the first was fun to play, but we will find that out after it released.

I_Clean_Here,

Yes. Multiplayer is mostly broken as of yet.

mnemonicmonkeys,

Personally, I hope any issues are with multiplayer because I completely don’t care about it. Single-player ftw!

Modva,

Thanks for the heads up.

LostWanderer,

I hope it will be a good game as well, I do like the Warhammer 40K universe (fascinating, as it paints a grim dystopian future which humanity has been entrapped within). Cancelling a beta is a dire move, I feel like they’re trying to hide something as well. It’s best to wait and not let excitement overrule being wise.

astrsk, do games w Space Marine 2 feels even more explosively, grimly, and hilariously authentic to the Warhammer 40,000 universe than the first game
@astrsk@kbin.run avatar

Is this game accessible for someone who knows absolutely nothing about the series?

essell,

First one totally was, I’d expect the same here

USNWoodwork,

Was the first one any good? I’ve played a couple of 40k games that were meh. I like the lore, but the story and gameplay have to be up to par also.

Blaiz0r,

Yeah it’s basically like Gears of War with more melee.

One of the best games after Dawn of War in the 40k franchise

Maalus,

There isn’t much to know about the series other than the main guy got accused of heresy and has to work his way back up the chain. They’ll probably explain that at the beginning of the game as a lore dump. As for Warhammer 40k - everything sucks, humanity was meant for great things but weren’t prepared for what was out in the galaxy and beyond. A civil war happened, turned out that demons are real and they don’t like the ruler of humanity that much (who basically rivals their power). Dude got stabbed, is now in a huge immovable wheelchair that supports his body, but still tries to save humanity.

That all happened 10k years ago and everything sucks even more. There is no technological improvement - tech is barely maintained by a bunch of ritualistic fanatics that don’t know why it works or doesn’t, they just burn a bunch of incense, pray to it a lot and press control alt delete because it’s all part of the ritual. Humanity fights like 15 evil factions at all times, but humanity is evil too. Space marines would be great to fight the wars if there was enough of them for it - there is basically a couple thousand marines for millions of worlds.

adam,

but humanity is evil too

Emphasis on this. We humans have become Xenophobic Christofascists* turned up to 11. All aliens are bad** and anything against established doctrine is heresy of the highest order. Human labour is essentially free vs the gross expense of materiel so the leadership will think nothing of having entire generations of a planet mine out some toxic substance that kills before you age much past the ability to outbreed it.

In short, anyone who claims humans are the good guys, is misguided at best.

*EmperorFascists as the ruler is the Immortal God Emperor. ** Officially, but there exists means and people who can deal a little more diplomatically than with a gun.

HappycamperNZ,

Then just throw in the good old human/elves/ork/bad human rhetoric and add space or dark to everything.

Kecessa, (edited )

Gotta add that the orcs in 40k are mushrooms!

Piemanding,

Nah they’re just a fun guy.

undergroundoverground,

Yup, the rules are simple: you serve the empror by killing the alien, the mutant and the heretic.

All else is blasphemy.

Hugin,

So you see it all started with space frogs hundreds of millions of years ago…

ryathal,

Most the games are fine to just pick up with no knowledge of Warhammer.

mnemonicmonkeys,

I would recommend playing the first game (it’s good, though it is showing some age). Apart from that: no, you don’t really need to know the lore to follow along. And the comments in this thread have given more than enough background to follow it.

That being said, if you’re interested in the lore I’ve been listening to a podcast called “Laying Down the Lore Warhammer 40k”. I found it entertaining and informative

etchinghillside, do games w Space Marine 2 feels even more explosively, grimly, and hilariously authentic to the Warhammer 40,000 universe than the first game

I still need the option to hide in a corner and heal.

Maalus,

In the first one you heal by crushing opponents. They’ll probably keep that system, since people liked it a lot.

billiam0202,

FTA:

As in the first game, executions are key. When an enemy is staggered, you can run up and trigger a canned death animation—usually tearing them apart with your bare hands, or impaling them on their own claw-limbs—in order to recover your armour bar to block incoming hits.

mnemonicmonkeys,

Hopefully it’s a bit more polished since DOOM 2016 is an example of the system being used really well. I found the first game to be a bit clunky at times

zaphod,

Heresy!

Jumi, do games w Total War: Pharaoh Dynasties has quietly become one of the best historical Total War games ever

The article says it was already a great game before the big update…

njm1314, do games w Total War: Pharaoh Dynasties has quietly become one of the best historical Total War games ever

Very very quietly considering most of us have never heard of it.

hahattpro, do games w Total War: Pharaoh Dynasties has quietly become one of the best historical Total War games ever

Nah

verity_kindle, do games w Blizzard's World of Warcraft team has unionized
@verity_kindle@sh.itjust.works avatar

Couldn’t happen to a nicer bunch of tankies.

aluminium, do games w Blizzard's World of Warcraft team has unionized

The Microsoft overlords really letting themselfes go these days.

CosmoNova,

Let’s not pretend like Blizz or Bethesda will see the end of this decade anyway. Their fate was sealed when they got bought. Still, unionizing was the best thing employees could hope for. Good for them!

Deceptichum,

Blizzard turned to shit long before MS acquired them.

GamingChairModel,

Let’s not pretend like Blizz or Bethesda will see the end of this decade anyway.

So if you’re management, you face a choice: try to dump everyone now in a reorganization on a moment’s notice, while it’s still Biden’s NLRB, or negotiate a CBA that probably bakes in substantial severance and job protections that will be expensive when they do try to reorganize for business reasons?

If it’s true that the workers were likely to get dumped within the decade, then negotiating protections now actually protects them, or forces management to pay a high cost.

MalReynolds, do games w Blizzard's World of Warcraft team has unionized
@MalReynolds@slrpnk.net avatar

GG ppl. Kudos.

EurekaStockade, do games w Blizzard's World of Warcraft team has unionized

Based. We need all the union influence we can get in tech, particularly game dev. Make the MBAs in suits sweat a bit.

Mautobu, do games w Blizzard's World of Warcraft team has unionized

That’s incredible. Excellent work!

b34k, do games w Blizzard's World of Warcraft team has unionized

WOW!

Qwaffle_waffle,

Yes, that is what they work on.

JoShmoe,

Thanks Qwaffle, that was the joke.

LostWanderer, do games w Blizzard's World of Warcraft team has unionized

Amazing, I love seeing the ripple of Bethesda’s own ‘Wall-to-Wall’ union and other studios making the effort is taking shape in other places in game development. Corpo scum needs to be forced to play nice, unions are so useful in the pursuit of that goal.

EncryptKeeper, do games w Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers

I wonder where a union draws its power from in an industry where there are so many people desperate for work right now.

Trade unions make sense because there’s such a shortage of skilled workers in total, much less scabs. How does a union for such a well known legacy game developer sustain itself in an environment where I bet scabs would be in abundance?

ICastFist,
@ICastFist@programming.dev avatar

Maybe for Bethesda specifically, there’s also a shortage of skilled work? I mean, they often hire modders and Creation Engine STILL uses flash (Starfield’s menus are .swf files),

Skullgrid,
@Skullgrid@lemmy.world avatar

Creation Engine STILL uses flash (Starfield’s menus are .swf files),

YOOOOOO WHAT THE FUUUUCK.

Seriously, how hard is it to change the UI to use JS?? They really go through old ass Adobe documentation whenever they make a new menu with AS3???

I seriously hope it’s all AS and compiled to SWF, if they’re running some fucked version of Adobe Flash to make the swfs by hand, 💀

BaroqueInMind,

Seriously, how hard is it to change the UI to use JS??

JavaScript can do animations without wanting to commit suicide?

ICastFist,
@ICastFist@programming.dev avatar

With some jquery, yes. Without it, suicide feels like a release

ICastFist,
@ICastFist@programming.dev avatar

I don’t know about the details, but I found that out while browsing the menu mods, as the Undelayed Menus, which removes the pointless delay in opening and closing of menus, comes with a bunch of .swf and that was when I thought to myself “You have to be fucking kidding”

Checking any other menu mod, it’ll be .swf files.

Crozekiel,

Yea, they probably have that one guy still there from the days creation engine was made that is required to be on staff for any future games to fix whatever archaic code they break. Get him on board with the union and Bethesda is probably held by the short hairs to do whatever they say.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

I wonder where a union draws its power from in an industry where there are so many people desperate for work right now.

With more than 450 employees, you can’t really replace all that on the fly.

SnotFlickerman, do games w Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers

In other news, Microsoft shuts down Bethesda game studios…

Bernie_Sandals,
@Bernie_Sandals@lemmy.world avatar

Microsoft has actually voluntarily recognized a gaming company union before. It seems they prefer to voluntarily recognize the unions and then fight them during the contract phase, not sure exactly why they do it this way instead of trying to stonewall the first step like most companies.

Takumidesh,

Maybe they try are trying to avoid some additional scrutiny by letting the union exist?

Bernie_Sandals,
@Bernie_Sandals@lemmy.world avatar

Oh this could definitely be it, let the union exist, get the good press, and then fuck them hard in contract negotiations.

Excrubulent,
@Excrubulent@slrpnk.net avatar

I think it might be more subtle than that, unions exist so that when negotiations happen they can fuck back, but we know Microsoft can strategise longer term than that. They pioneered “embrace, extend, extinguish”. Embracing a union then trying to infiltrate and turn it into a corporatised union is another version of that exact same play.

Etterra,

It’s more likely a cost benefit analysis. Fighting the Unions is lawyer expensive and PR expensive. Gamers are noisy after all, when riled up. Microsoft is evil, but also like Trump, they understand optics.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Companies can leverage CBAs to “fix” pay scales well below CPI or other metrics by forcing extensive negotiation as a way to sell down an agreement. Similarly, they can use agreements to create separate classes, for example: the SAG/AFTRA agreement for voice actors with all the Gen AI exemptions.

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