lemmy.world

HelixDab2, do gaming w Trajectory

I would like to see a game that calculates the distance to the target, the wind speed and direction, and the mechanical accuracy of the rifle, and the adjust the bullet trajectory accordingly. E.g. an AR-15 should have a mechanical accuracy of about 2-3 MOA on average, and usually has a 50/200 zero (e.g., your optic is zeroed at 50 yards, and height over bore means that you’ll hit slightly below your point of aim at less than 50 yards, above your point of aim between 50 and 200 yards, and then below after 200). So you should have to aim, say, about 24" high on a target that’s 400y away, but then your point of impact is anywhere within about a 12" diameter circle. 7.62x39mm in an AK? You get a 25/200 zero, 4 MOA mechanical accuracy, and at 400y you have to aim 46" high.

Oh, and calculate velocity for realistic time to impact, and actual damage; at 600y, a 5.56 is doing to be stopped by pretty light body armor with minimal injury.

Essentially I’d like a game to force people to understand real-world ballistics and performance, and adjust their strategies accordingly.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

I also want the player to slow down if they get pegged in the legs. If they get hit in the arm your accuracy falls or you have to do it one armed and your accuracy really drops. If you get hit in the chest there should be at least a couple seconds where your stunned or your accuracy drops.

JordanZ,

deleted_by_author

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  • JackbyDev,

    Helldivers 2 has a super interesting damage model. You can really notice it with a sniper rifle against the bots. You can knock off so many parts of their body.

    HelixDab2,

    TBH, most of those would simply knock you out of the fight for all practical purposes, except being hit in the chest or back in areas fully covered by armor. A rifle bullet through your shoulder can be fatal quickly without being able to pack the wound, and you won’t be able to use that arm at all if your scapula has been hit. ANY solid hit with a rifle is going to be a very, very bad time for you.

    To put it in context, armor only covers the places on your torso where a hit will cause near instant death.

    Corkyskog,
    @Corkyskog@sh.itjust.works avatar

    Well that’s kind of what I want. Although unfortunately this has been tried to be accomplished in the past and it was non-viable.

    Like I want it to be realistic… But 98% of gamers don’t

    engagewithzorp,

    Just play Arma with Ace installed. Already has all that and more

    RedAggroBest,

    Does anyone really play Arma, or does one person build a mission, and then everyone fucks around until that person gets frustrated and stop trying to direct anything?

    supersquirrel, (edited )

    Just go play Operation Harsh Doorstop, it is free (community funded free not microtransaction casino “free”), runs a million times better, has vehicles and support for large maps and is moddable!

    (including support for players downloading a server’s mods on connection so players only have to click on a server to try out a new gamemode or mod)

    I constantly praise this game and it is because of the crazy potential of it, it’s accessibility and the fact that the foundation is already awesome.

    …steampowered.com/…/Operation_Harsh_Doorstop/

    Or check out Easy Red 2 for realistic WW2 battles and easy and useful controls for giving orders to AI teammates.

    store.steampowered.com/app/1324780/Easy_Red_2

    (it it is usually around $9)

    Sylvartas,

    Doesn’t Tarkov model this somewhat correctly ? (Save for the wind not affecting bullets, and the optics zeroing/distance setting being a bit too arcade-y)

    pineapplelover,

    Nah the hackers don’t follow these rules

    flyingSock,

    Hotdogs horseshoes and handgrenades does all of this.

    sorter_plainview,
    Rin,

    Arma 3 did this like 10 years ago.

    They also considered thing like the speed of sound, stars in the sky and other stuff i don’t quite remember. I wonder if they simulate bullet drift from the earth spinning.

    HelixDab2,

    That’s a real thing at extreme-long-distance shooting, but not really an issue at realistic engagement distances for small arms. E.g., if you were doing a King Of 2 Miles simulation, you’d want to account for it, or an artillery sim, but probably not for infantry engagements.

    RememberTheApollo_, do gaming w Trajectory
    @RememberTheApollo_@lemmy.world avatar

    Eh, Battlefield has crazy bloom (their version of deviation) on most guns except the SMG. The kind where you can stand 6 feet in front of a player and full auto a magazine at them and only hit them once or twice. Been an issue with BF forever. Even the SMGs suck with increasing range. Unfortunately there’s a glut of players exploiting Aim Assist with hardware, so far too many laser beam kills at 60+ meters with full auto tiny guns.

    TwanHE,

    Idk what BF you’ve last played but BF1, BFV and 2042 have crazy accurate DMRs that are piss easy to use even at sniper ranges.

    Also no need for aim assist to control the smgs with how little recoil they have anyways, with a bit of practice you’ll hit most of your mag at 60m+

    Anarki_,

    LMG sniping represent

    RememberTheApollo_,
    @RememberTheApollo_@lemmy.world avatar

    I hate those advansys snipers. Damn.

    RememberTheApollo_, (edited )
    @RememberTheApollo_@lemmy.world avatar

    DMR’s are fine. No complaints there, Aim assist doesn’t help much in that class. There’s a definite difference in people using aim assist on SMG and not. I’ve got almost 2k hours in game and it’s really, really obvious when there’s aim assist abuse vs not. Doesn’t matter which weapon. Zero bloom vs some bloom on full auto. Rapid no-miss taps with DMR, etc. You really rarely encounter this stuff in big map modes like Rush or Conquest, it’s nowhere near as obvious thanks to the greater distances, but I play a fair bit of TDM and people abusing the aim assist feature stand out like sore thumbs.

    TwanHE,

    I play on pc so aim assist isn’t really something I encounter a lot outside obvious cheaters, but aim assist in general isn’t something that should exists outside of singleplayer imo.

    RememberTheApollo_,
    @RememberTheApollo_@lemmy.world avatar

    I’m on PC too, and yeah…I’m not a fan of aim assist at all. M&K are just as available on consoles for this game as they are on a PC.

    jasn, do games w Help me out: which looks better for the Duck - the neck tie or the bow tie?
    @jasn@lemm.ee avatar

    Bow tie 100%

    twinnie, do games w Help me out: which looks better for the Duck - the neck tie or the bow tie?

    Bow tie. Needs a waistcoat.

    haywire7, do games w Help me out: which looks better for the Duck - the neck tie or the bow tie?
    @haywire7@lemmy.world avatar

    Bowtie for the duck. Not for me though.

    Road_Warrior_10,

    Thanks : )

    Etterra, do gaming w Everyone's favorite AAA company might be facing bankruptcy

    Make stupid choices, suffer stupid consequences.

    VerilyFemme, do gaming w Help, I'm stuck in this game. Any ideas?

    Hmm, looks like you have part of the HUD disabled. I can’t see health, ammo, special meter, toolbar, hunger meter, status effects bar, on-screen buttons guide, video tutorials that pause the game, adaptive crosshair, radio communication popup with the character’s face and subtitles, enemy health bars, damage numbers, or blood splatter across the screen indicating damage. Try turning on some of these necessary features.

    HK65,

    Those are paid DLC. So is removing them.

    The base game switches them on and off randomly.

    EveningPancakes, do gaming w DOOM lore

    2016 was great and I mostly followed along.

    Eternal lost me, probably because I was too focused on figuring out the gun/enemy type mechanics.

    The Ancient Gods I have no idea what was going on.

    The original was definitely better, but maybe that’s just because I was 7 at the time.

    moonlight,

    2016 was perfect, and a worthy successor to the original. I think the scene in the beginning sums it up: there's a story, but doomguy doesn't care and smashes the screen. Rip and tear.

    Aside from the stylistic change to ugly, cartoony visuals, and the more restrictive, rigid gun mechanics, Eternal's story was all over the place. I only got a few hours in, but it was just random characters that had nothing to do with anything.

    VindictiveJudge,
    @VindictiveJudge@lemmy.world avatar

    too focused on figuring out the gun/enemy type mechanics.

    I haven’t finished Eternal and would probably need to drop the difficulty to the lowest setting to try. I just can’t keep up with combat that fast, especially when it feels like I have less freedom to choose my weapon than in 2016. 2016 wanted me to rip and tear, but Eternal wants me to play 3D chess while skateboarding.

    EveningPancakes,

    That’s a very accurate assessment of Eternal!

    hopesdead, do gaming w Then everything changed when...
    @hopesdead@startrek.website avatar

    GameCube: Fire Nation
    Dreamcast: Air Nomads
    Xbox: Water Tribes
    PlayStation: Earth Kingdom

    Glytch,

    Swap Xbox and GameCube and you got it

    HEXN3T,
    @HEXN3T@lemmy.blahaj.zone avatar

    Schrodinger’s Four Nations: The comment is edited, but this comment doesn’t specify the original assignment of each nation to a console, and it leaves GameCube and Xbox completely ambiguous

    Glytch,

    IMO Xbox is the fire nation, especially in that era of gaming.

    morphballganon,

    The various box arts for the different console releases of Soul Calibur II clarify which console is which nation

    cobysev, do gaming w It's like they wait for you to buy it
    @cobysev@lemmy.world avatar

    This happened to me with Middle-Earth: Shadow of Mordor the year it released. I got tired of waiting for it to go on sale, so I finally bought it at full $60 price. The very next day, it was on sale for $5.99. D’oh!

    Rai,

    If it was on steam, you could get the difference refunded easily!

    cobysev,
    @cobysev@lemmy.world avatar

    I could… But it came out in 2014. I think I’m well beyond the 2 month return window.

    thisisbutaname, do games w Some Older PC games I have, just wanted to share.

    I remember playing Project IGI, that one was hard. Die and you have to redo the entire mission, brutal.

    SmoothOperator,

    Was the same with the first Hitman

    loudWaterEnjoyer,
    @loudWaterEnjoyer@lemmy.dbzer0.com avatar

    But it was a cool game

    DudeDudenson, do games w I hate when a PC game is ONLY available on Epic Games store

    I’ve never had any issues with pirating said games myself

    emax_gomax, do games w I hate when a PC game is ONLY available on Epic Games store

    Just circle back in a year and buy at a discount on steam XD.

    lugal, do gaming w It's hard to share a birthday

    I imagine the date of birth: “John, it’s coming! Come quick to the hospital!” – “Almost on my way! I’m at the checkout. You will be surprised what I got us!”

    blackbelt352, do gaming w Name that game

    Spin the roulette wheel of all Sonic games.

    TachyonTele,

    The snowboarding level, and the carnival stage.

    blackbelt352,

    Lol which one, there’s like a dozen of each of those themes!

    TachyonTele,

    That’s the best thing about them!

    jmcs, (edited )

    In the 1990s the only Sonic level with snowboarding was Ice Cap zone.

    blackbelt352,

    And Robotnik Winter Zone in Triple Trouble, and Ice Cap from Sonic Adventure, City Escape from SA2, and White Acropolis in Sonic 06, and the entirety of the Sonic Riders games.

    vivavideri,

    I was doodling that little blue fucker on a snowboard all through 1st grade lmao.

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