Picked up The Walking Dead Teltale game. I remember seeing them raved about when they came out but never got around to them. They are a lot of fun so far, I haven’t played any graphic novel type games before and I am really enjoying it
I slept on Risk of Rain 2 for a long time but finally tried it out and damn, they did a great job converting the original from 2d to 3d.
Still picking away at Hades achievements, too. I’m at over 90% now and will trigger another one once I get back from my current run. 3 more after that: one grindy one, one gifty one, and one with a lot of heat. Might also go for 100% on the relationship bonds.
Bought all 3 RoR games. Terrible on all 3. Probably because I don’t stick to the games. I feel defeated and stop playing…just to start again a few months later.
I somehow didn’t realize there were 3 of them lol.
But yeah, these are definitely games you need to stick with and unlock stuff for progression. I didn’t make it past like stage 2 or 3 until I had unlocked a couple other characters.
And with the way the items stack, you lose versatility but gain power if you use the 3d printer to convert all of your powerups into a single one (though not every powerup is worth it, at least I think). I still haven’t beaten the game for the 2nd one, but I’m making it to the last level more consistently now.
My experience in ROR2 was, in the tutorial, I was told “You did it! Now head to the teleporter that takes you to the next level.” I had no idea where it was or what it looked like, and could not consider the question for 10 seconds because the level quickly built up with more and more infinite enemies.
I hate roguelike games in general because that randomization leads to some very, very uncontrolled and uncurated experiences where it throws the worst shit at a new player.
Resonite. Lots and lots of Resonite.
The limitless power to create anything and everything in-game, and collaborate with others for still greater creations...
A buddy of mine gifted me a copy of Helldivers 2 the other day, so I've been spending some time spreading Managed Democracy across the galaxy. Mostly going back and forth between Helldivers and The Finals lately.
At the moment i’m being totally sucked in to halls of Torment. Love combining different skills to make me a walking death machine!
Before that i finished playing Return monkey island and replayed monkey island 2: Lechuck’s revenge. Start playing Day of the Tentacle and couldn’t let it pass me to play Maniac mansion that’s you can play within the game. Still so cool that you can do that!
Monster Hunter World. I‘d kill for a DLSS3 and FSR3 mod for this game, I want better AA and frame gen so bad. I tried FSR3 in Skyrim and Starfield and it‘s mindblowingly good, so smooth.
Pokemon Renegade Platinum. I found the base game was a bit too easy. The ROM hack made it so challenging. Couldn’t imagine me playing nuzelocke though.
Project Zomboid with mods
Although it’s classic & old game but i like it because it’s so… addicting & my laptop doesn’t have GPU (well there’s but it’s only Intel graphics), i can play hours and hours & forget my life problems
The somewhat new Deep Rock Galactic: Survivors. Its a singleplayer 2D horde autoshooter version of the game, with the same design / voice acting as the main game but randomized runs where you find different upgrades and weapons leading to lots of cool valid builds to go for.
Its in Early Access rn but if they devs put 10% of the love they have for the main game into it, then it will only become greater. Its 9€ rn and the devs already released a roadmap with great future plans.
Yeah youre right, the original devs hired another team to develop survivors apparently, i didnt know that. However the publisher for survivors is “Ghost Ship Publishing” so i assume the creative direction is still heavily influenced by the ghost ship team but i have no idea if thats true.
Nice. I’m rooting for Survivor to succeed, from the sidelines.
I’m not going to bother while it’s single player, but I’m cautiously optimistic for a multiplayer variant of DRG:Survivor in the future, should they make one.
It strikes me that a DOTA style game, built for the DRG player base, could be a ton of fun, and Survivor might grow in that direction.
I can’t be bothered by most current DOTA clones because their communities are famously toxic. Of course, I’m sure there’s already exceptions, but I’m not so desperate for a DOTA that I’ll do the research.
In any case, bringing the DRG community to a DOTA clone sounds like a good time. So I’ll keep an ear out for how Survivor develops.
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