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JigglySackles, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

Randy is such a bitch boy chode meister.

MonkderVierte, (edited ) do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

Yeah, i could. Or you could optimize your assets and figure out how to add performance profiles instead.

HatchetHaro, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'
@HatchetHaro@pawb.social avatar

unreal engine game developer here: it’s your fuckin’ responsibility to debug and optimize your game, not unreal engine’s.

filcuk,

You gave them a hammer and their nail has not gone in straight?
Clearly your fault. And the hammer’s.

qaz, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

I did

^It^ ^sucked,^ ^but^ ^I^ ^won’t^ ^buy^ ^your^ ^game^ ^regardless^

nutsack, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

I’m not doing anything that chat GPT can’t do

echodot, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

If your engine is crap then you don’t get brownie points because it’s custom.

After all, Starfield is on a custom engine, and it had exactly the same problems as Borderlands 4.

Alchalide,

Starfield ran pretty good. The game was just not fun. I tried having for 120 hours. I really did try. The shipbuilding was nice tho.

filcuk,

Have to partly disagree. The loading screens, whilst usually brief, were very annoying.
Elite Dangerous, No Man’s Sky or Space Engineers accomplish similar tasks without needing those, or having to limit the accessible planet area.
I understand that those were limitations of the engine, but it could just be speculation.

ArchmageAzor, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'
@ArchmageAzor@lemmy.world avatar

Now watch as some determined lunatic codes a new engine and somehow ports all of BL4 to it.

bitjunkie,

And gets hit with a C&D the day before release

But_my_mom_says_im_cool, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

I remember when 3 came out, i still had a ps4. The game was literally unplayable, like literally crashing every 2 minutes. Couldn’t get past the first 10 minutes of the game. Im not surprised that even on ps5 the new one is crap. It’s like they gave up after part 2

echodot,

I don’t understand how Sony would allow a game on their platform that doesn’t actually run. Like surely they will require to provide some kind of advanced copy for them to review?

ayyy,

I’m pretty sure they allow anything that hits 30fps.

the_artic_one,

There’s a process called certification you need to pass in order to release on a console where they test your game against a list of criteria outlined in the developer agreement to validate stability, minimum performance,and conformance with platform standards. Nintendo pioneered this process (the Nintendo seal of quality) in response to unauthorized developers releasing cartridges which ran poorly and could freeze or even cause damage to consoles.

For a while, console manufacturers pretty strict about certification requirements but as time goes on they’ve been granting more and more exceptions to large publishers willing to pay fees and pinky-promise to fix the issues post-launch.

IpsumLauren, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

this is unreal

TheGreenWizard, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

God this guy is so impossible, hes a fucking cartoon character.

Postimo,

Anything ever come of this creep and his “favorite magic tricks” usb drive?

bitjunkie,

I think I’m out of the loop on something here…

redhorsejacket,

more info than you could ever want about Pitchford’s porn habits

In short, there was a legal dispute between Pitchford and a former counsel for Gearbox. As part of a pattern of suit-countersuit, the former employee alleged that Pitchford had left a USB stick at a local restaurant which contained proprietary company info as well as underage pornography. Pitchford confirmed that all of the above, with the notable exception of the “underage” part. Given nothing came of it, and he was remarkably candid about what type of porn was actually on the USB, I’m inclined to believe him.

zerofk, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

Shade aside, I do think more developers should make their own engine. Yes it takes time and resources, but those are spent on exactly what you need instead of on getting what you want out of an engine that was made to do everything but focused on nothing.

echodot,

I mean I sort of agree, but I’ve both used custom engines and seen people trying use custom engines and you have this problem where the engine was designed for a game, rather than for any game. So if the original game didn’t have a particular feature the engine has no capacity to do that thing, so every time you want to make a new game in that engine, you basically have to rewrite the engine.

It works if you build an engine to be an engine, but as you say that’s extremely expensive and time consuming and you probably am not going to get any benefit out of it. You could try selling the engine, but you’re unlikely to make much progress unless there is a significant improvement over the other options already available.

Zexks,

This kind of thinking is what caused all the issues for cyberpunk 2077 release. You need people who can actually use the engine. If you have to train every dev that on boards on your custom engine and all its quirks and customizations youll mever be able to release on time. Its why theyve switched to working with unreal. You can actually get people who are familiar wirh all the systems without spending weeks or months training them.

It also sucks for the devs trying to leave since youve now spent months or years working on systems and code that dont work anywhere else. So whoever hires you will again have to retrain you with their systems.

RizzRustbolt, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

Coffee Stain managed to get UE5 to keep window settings between sessions, but what do they know? Certainly not how to not fix an inventory screen bug that’s been in 4 games at this point.

MoreZombies, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

I'm ready for the article announcing Randy takes back his statements. As is the cycle.

Greasy bastard.

dominiquec, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'
@dominiquec@lemmy.world avatar

Is he wearing a barong Tagalog?

wildcardology,

I think so too

dominiquec,
@dominiquec@lemmy.world avatar

Bai!

Kolanaki, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'
@Kolanaki@pawb.social avatar

Take your own advice? What games do they have not on some other developer’s engine? Other than their initial expansions for Half-Life, which are basically mods for Half-Life, all the games I know they have done were built on various iterations of Unreal Engine.

firebingo,

They did port Halo CE to PC with its own engine. They fucked up a lot of it in the process though.

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