With my usual metric of game enjoyment - hours of interesting playtime divided by price in $ - Star Citizen actually does rather well, for a $45 entry it’s definitely generated way more hours of actual fun with friends than most $60+ games we’ve bought.
It’s definitely also generated lots of frustrating hours, but that’s rang true for said $60+ games as well. I really wish there were more other games which do some of what it attempts.
ED was fun, but me and every one of my friends who’re into space stuff have all individually burnt out on that game due to the frankly insulting level of grind.
NMS turns out to simply not be the gameplay we’re after, so I have even less playtime in that than ED.
So far, Space Engineers and Avorion have been doing the best in that regard, still hosting a 24/7 Avorion galaxy for us in fact.
X4 has been collecting plenty of hours of playtime for me as well, but it’s lack of any kind of meaningful multiplayer with friends does lessen the enjoyment somewhat.
If this turns out to be exclusive, I’m pirating it in show of support for the PS community. Gamers shouldn’t have to miss out because of BS corporate wars.
If you hate the practice of exclusivity (or the version of it that Microsoft or Sony have these days), the more effective action would be not only to not buy it but also to not play it. When you play it, you can discuss it on forums, share word of mouth, and other things that encourage other people to buy it. When you don't play it, you're probably supporting some other game that needs the support more and abides by your values.
Good. Free trial is continuing to be all but the 3 latest expansions, and is expanding with the next expac launch. It’d be nice if I could switch my account to limited-access so I can do free trial content on my main even if my sub lapses, though.
But them being driven by subscriptions has helped them keep the game focused on player enjoyment. I hope it never goes F2P q-q
I believe a generous free trial paired with a subscription model is currently the best way to go about MMO monetization when it comes to ethics and financial viability.
I take monthly cost over aggressive fomo advertisements of dumber and dumber immersion breaking skins and performance hogging flashy effects any day. Even worse if there is also pay to win. Most of those mtx monetization models prey on wales who fall for this type of addiction easily.
Need to develop a system that doesn’t serve up cancerous ads and relaxes on the rules so uploaders don’t feel the need to do dumb, unnecessary shit like censor a car crash.
gamerkick.com
Aktywne