Microsoft convinced hardware manufacturers to support UEFI and TPM overnight. If they just said next Windows is going to be ARM only software manufacturers would have to follow.
I enjoyed what I played of it, but…ran into a game-breaking bug. Not sure what else to say. They’re probably right that if city builders are best on mouse, you can’t easily enjoy that on Switch.
I played it a lot at launch. Frankly it’s just boring after a while. There’s only something like 6 or 7 missions. You get no rewards for completing missions except for random achievements and cash, which is pretty useless overall.
CALLING ALL THE CONDESCENDING PEOPLE WHO KEPT SAYING “LETS JUST WAIT AND SEE” WHEN PEOPLE LIKE ME POINTED OUT THIS WOULD HAPPEN WHEN THEIR BELOVED GAME DEVELOPMENT STUDIO SOLD ITSELF TO EMBRACER
You are walking and see a very high place, that you can't reach with your basic jump, so you decide to continue on your way.
Eventually, you get the power of flight. Your mind goes back to that high place, "oh shit, now I can get there and see what's in that place!".
Multiply that several times, with several paths, with different powers/gadgets/abilities/whatever, and that's Metroidvania.
The nature of the obstacles and the tools that unlock those obstacles doesn't matter, if the world is structured around blocked paths and tools that unlock them in non-linear ways, that's Metroidvania or at least Metroidvania-adjacent.
gamedeveloper.com
Ważne