Some games like Ultrakill are short and sweet, but others like Factorio can keep you busy for weeks. Both of them felt right for me, but then again I have quite a bit of free time.
If you like shooters, check out anything from New Blood, Turbo Overkill and Postal brain danaged. Those games are segmented into individual levels, which is great for when you just have half an hour.
I think it’s highly dependent on the player. I’m not a completionist in any sense, I mainly play games to have fun. I stop playing them when I stop having fun. I’ve put down games after a few hours and I’ve played some for hundreds of hours.
The gameplay loop in that sense is important whether it remains fun and keeps me coming back. Time is short as you get older and I guess I don’t really care about beating games.
Basically Activation and Blizzard with their sexual misconduct, harassment, and otherwise. Their CEO defending it. The allegations of toxic work environments, etc. It’s just not a company I support, despite the fact that I was a huge fan of their games. There’s a lot more information out there, but I don’t feel like going through it all. I’ll remove my post if you want.
Maybe I’m just being salty? I don’t think so though.
Edit: Sorry Chris, if I am out of line or didn’t provide enough info in my original post.
I hear you and understand where you are coming from. If I were to dig down into every single product, that I use in my day-to-day existence, then I’d probably find dirt everywhere. I’m not sure what I’d do at that point. Throw the baby out with the bathwater? It’s a tough position to be in.
No doubt. I agree. I try to stay out of things for that reason, but this was big news for a couple years and is still going on. As a gamer, it was unavoidable. The number of reports coming out of that company is concerning. But I do try to separate art from the artist when I can.
Number of hours doesn’t really come into it these days compared with how fun the game is for me. I’m nearly 40, and whether or not a game is engaging is most important. I’ve got about 50hrs into Avernum: Escape from the Pit (a retro style isometric RPG), but I’ve got nearly 80hrs into Teslapunk, my favourite Shmup(completing the game takes about an hour).I Iove Dark Souls 1 and 3, Bloodborne, and Sekiro, but eventually got bored of Elden Ring and its open world.
Ultimately how fun a game is combined with how painless it is to get started is what I’m most interested in these days. I don’t have enough free time to be worrying if there are enough hours of gameplay.
I get what you are saying. I think it also depends on how the game is divided up. If it’s just one continuous romp with autosave points it can feel like it’s dragging on but if there’s clearcut levels and checkpoints I feel like it helps divide up a game into digestible chunks.
I feel like that’s not really present with a lot of open world or sandbox games
sort of? are you saying you just really like both, or no man’s sky makes you want to play starfield? either way it’s all good, it was just a head scratcher for me.
These days (I’m 37) its not about the time taken but whether a game just feels like work.
I know that would be different for everyone. But I pumped 140+ hours into Eldenring. Loved every battle and experience. But most other games after a few hours if it feels more like work than fun then I give up. Time is too precious and I’m already overworked.
I can see why easy mode exists now, I want a sense of fulfilment and experience but I dont want a game to create unnecessary work
I love RPGs. But I inevitably spend more time planning out my character class, organizing my inventory, keeping track of quests, etc. Then I actually spend “playing” the game.
It’s an enjoyable play style, I mean I’m choosing to do this. But, it means that every RPG game I see immediately becomes a massive time sink. I’m too employed to ever really enjoy an RPG. :(
Ugh this is me with D:OS2 right now. I’m still in Act 1 but I spend more time looking up class builds and reading guides online than actually playing the damn game. I’m probably only going to ever have time to play it once so it gives me major FOMO not being 100% happy with my choices before progressing further :/
Similar for me. I get maybe 2 hours on a good day that I can actually play games. I’m not wasting that grinding levels or hunting down 200 feathers. I also don’t like games that spoonfeed advancement way to slowly in the beginning, I don’t want to spend 15 hours in a game just to get to the point where the combat system is actually fleshed out fully.
Death Stranding makes the player think about how to walk over difficult terrain with a large amount of cargo on their back without losing their balance and falling down. Most games allow you to run as far and recklessly as you want without having to worry about falling, so it was interesting to actually have to work at it, at least before you unlock various modes of transportation.
It’s pretty likely that its the Deckard, because we know they’ve been working on that for years, even before the Steam Deck was announced. I don’t think that Valve has been working on any other hardware lately. It’ll be pretty hype if it actually is, though I kinda bought my Index last year so I’m not hyped about it being obselete.
To be fair, if you only bought it last year the headset already was outdated. Great refresh rate, ghastly resolution in comparison to the Vive/Pico/WMR headset. (It still looks fine, it’s just in comparison)
That said, it comes down to reliability and the software you want. I got the Reverb G2 because of the display resolution, but I wanted the Index Knuckles because those are unparalleled. But I’m also dealing with WMR, which is nice for somethings (openXR) and very annoying for others (actually using MixedVR, the G2 headset and Index Knuckles).
Also I’d be surprised if the next version just wasn’t compatible with the previous generation. So you may be able to just buy the deckard headset and you already have the rest. That’s what I’m hoping for, as I want a SteamVR headset with the resolution of my G2 :(
Yeah I know it was outdated, but people were saying it was gonna be 7 years till the next headset, and the Index is the best headset for getting into basestations these days still. Pimax has really bad headsets in most aspects besides fov, and HTC hasn’t released a good headset in years.
According to rumors the deckard should be compatible with basestations, so I should be able to get the headset standalone.
In my opinion the Index resolution is as good as the quest 2 though so it wasn’t that bad in comparison to other headsets when I got it.
I’m late to the party, but just wanted to say that your list of purchases and recommended to purchase are just monumental lists of games. So many amazing choices.
I want to add two more if you have room.
Psychonauts and Psychonauts 2. They won’t get you as much in the way of epic set pieces, but they are dripping with charm and very well crafted games with some of the most interesting levels I’ve seen.
If it is “Deckard” I hope they fix the current snares with inside-out tracking. Also hope I don’t have to wait two years between EB Games restocks here in Aus.
Inside out is both excellent and awful. But meta fixed the tracking issues by putting inside out tracking on the controllers. Do that and add a depth sensor to the headset and tracking should be damn near perfect.
People suspect its a vr headset, or a vr headset adjacent tech like a more portable (reletively) higher powered pc box to be able to use it while carrying it to be able to do pcvr without being tethered to a standing object.
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