I loved this game! I got like 6 solid months of fun out of it. It took a really long time for the card combat loop to get old for me. I had never played an x-com style game before this (though I loved their meta callouts to x-com), so the mechanics were brand new to me, but it all just made intuitive sense. The card design and animations are top notch, and some of the fights can be super-challenging, but there’s always a way, and there’s nothing quite like the satisfaction of finally finishing a fight after 5 different tries.
Agree on the story and voice acting, it’s all excellent. There are a couple very recognizable voices in there too.
Edit: Magik, Doctor Strange, and Captain Marvel are pretty much an unstoppable combo…
so far the only time ive ever had to lower my difficulty was during the dracula boss fight, fucking hell that was hard as shit. i gave up after 15 tries and lowered the difficulty and finally beat him on the first try lol
I happen to have a friend who works at Firaxis and worked on Midnight Suns. I am really happy for him/them that game came out as well as it did.
The overworld running could certainly be better, but overall that game is super good. I really like the turn from Xcom of a somewhat fake 97% to hit (where your character right next to an alien will still miss) to simply having everything hit but it’s restricted by the skills you have at hand in that moment. I’d be more excited about a Midnight Suns 2 than Civ VII, honestly.
its a shame there is an almost 0% chance of a sequel, as i think a midnight suns-like game set in the x-mansion would be incredible. but i heard that some of the devs from midnight suns are now working on a star wars game in the same vein, that would be super cool
If you hate XCOM’s PRNG hit percentages, you may want to try or watch Hard West. It has somewhat deterministic luck mechanic, that prevents idiocy that happens in XCOM. The game itself is a bot buggy, though.
I think a lot of us would have appreciated a more optional approach to a lot of the story stuff back at the base. Some of it can go on for a long time, may not be particularly engaging or exciting, and can just leave you wishing you could get back to the combat loop. Also, what’s up with that walking/jogging animation at the home base? I’ve spent $50 in the Unreal store and imported motion captured animations, ready for use in a commercial game, that looked better than that and could be hooked up in a few hours.
It’s a very good game that, when I recommend it, typically comes with an asterisk attached.
They had a free weekend and I was enjoying it until all of the story stuff back at the base. I typically like that kind of stuff but there was way too much of it.
I think the big problem wasn’t just the quantity, but the content. Every conversation felt like a character was just narrating their wiki bio to me, and not actually talking about anything current.
I wanted to buy a $40 deck builder game with cool IP, they wanted to sell me a $70 AAA production with a bunch of external stuff that I found pretty boring.
I got the impression the writers had read a bunch of niche Marvel comics and wanted to impress with that knowledge. Maybe some fans of those characters actually enjoy that, but it didn’t flow well. I barely had any context for who this Hunter is, who Lilith is, and why they matter.
Trying to finish up Phoenix Wright: Ace Attorney - Spirt of Justice. I think I’m on the last case, so I can move on to the Ace Attorney: Investigations spin-offs after this. I’ve played all of these in the past on DS/3DS (except AA:I2), but that was years ago so some of these I don’t remember the cases and stories. Either way, I’m enjoying it. I don’t particularly love Visual Novels, but these kinds I do like.
Picked up Metaphor: ReFantazio over the weekend. Only a few hours in, but it’s definitely got my attention. Cool to play a brand new JRPG IP. Definitely looking forward to getting deeper into it. I like that it uses the traditional JRPG turn-based battle system. I don’t mind active battle systems (a la FFXV and FFXVI), but I’m definitely a bit of a traditionalist when it comes to JRPGs. Plus I’m often just bad at active battle, ha.
Friends also goaded me into getting the new Factorio: Space Age DLC. Even though I’ve had the base game for years, I don’t really play Factorio, preferring Satisfactory instead when I want to play Factory Sims, but I wanted to play with friends. Plus it’s a good chance for me to finally learn how to play this game and play efficiently.
Let’s go with A Monster’s Expedition Through Puzzling Exhibitions!
Humanity has died through hubris and climate change, and Human Englandland is all flooded. Now it’s the age of monsters! And one monster is touring the now-outdoors old Human Englandland museum, which is an archipelago cause flooding and such. All the bridges washed out, but there’s convenient trees! Let’s go see the museum.
Pushing logs from trees into adjacent water is the point of the game, but it has some of the simplest yet best mechanics about it that I’ve seen in a long time.
GreedFall. Old school RPG that flew completely under my radar. It has a 00s Bioware feel to it, before the dark times. The graphics aren’t perfect, etc., but it’s a really fun game with a decent story (so far).
Stardew valley is just fantastic and still receiving free updates.
Grim dawn is an amazing diablo2 style arpg. The dual class system means it has huge replayability. Still getting updates and very reasonably priced dlcs.
Kenshi is a unique gaming experience. If you can get past the jankiness it’s an amazing open world squad game with no story or objectives as such. The story of your characters emerges from the things that happen as you play. Like getting enslaved etc.
I take it from your exasperation that you want a game to “just be good already”, from the very start. So I’ll exclude anything that takes too much thought or investment to start having a good time.
Balatro - Even if roguelike isn’t your thing, try it Alan Wake 1/2 & Control- if you love creepy atmosphere Superliminal - unique 1st person puzzle, think portal vibe Bastion - 1st game from Supergiant, best smash-em-up I’ve ever played Anything Supergiant for that matter
Bastion is one of the most beautiful games I’ve ever played, both art-wise and theme-wise. The entire end of the game was just chills and tears for me.
Baldurs Gate. There is so much content. I’m 150 hours in the game, I play split screen coop with my wife. We each have our characters customized to how we like it. It’s AAA quality. Came at a AAA price, but it’s absolutely worth it.
And I say this as a FPS/simulation gamer. Totally different genre but they’ve made this game accessible to all. It’s the only game I’ve ever purchased at full price and my steam account is 12 years old.
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