I heard about it when it was in development but hadn’t followed up! I still have escape velocity on my 2024 Mac but maybe I will check I out the loving homage.
Love that game, and the sequels; EV Override and EV Nova. I was looking for a game that played like Starflight, a PC game from the 80s, found EV and was pleasantly surprised.
Though I do hold Starflight in higher regard than EV. It deserves a solid remake.
The last game I did 100% was Psychonauts 2. I loved the world and after playing the fantastic story it was a good reason to spend some extra hours revisiting the levels.
Elden ring. It’s atmosphere and exploration just draw you in. Huge areas that are technically secrets. I haven’t 100% it because of being locked out of certain questions but I’m sure I’m close. The gameplay is just so addicting to me I’ve got over 700 hours in it.
If, by 100%, it includes 100% of the achievements/trophies, I can only remember Mary Skelter Nightmares¹, Odin Sphere Leifthrasir and Starbound as games I still enjoy after doing 100%.
¹og version; dunno if the updated version bundled with Mary Skelter 2 has trophies (didn’t stop me from finishing it on the Switch, though e.e")
My recommendation for this will always be Cyberpunk 2077. There are SO many secrets and sub-plots to discover in the game, and every single one of them feels like an intricate, deliberate piece to the overall puzzle that makes up Night City.
To experience everything requires multiple playthroughs, which I normally dislike in long, narrative-driven games because I lack the attention span needed when it comes to repeating things in games. But CP2077 offers so many new ways to tackle every situation, and it's one of the few games I've played where it truly feels like a new experience on the second and all subsequent playthroughs. The writing and acting are spectacular, and going back and picking different options for various encounters will yield very different, yet authentic results.
I've 100%'d it and still went back and did at least 3 full playthroughs after. I can't sing this game's praises enough.
A lot of people will still parrot the launch criticisms at you and refuse to acknowledge that they pretty well fixed it. The devs overpromised and underdelivered, even now its not quite what they promised. But if they had dropped what the game is now on release it would be pretty universally regarded as one of the best games of all time.
I’m glad to hear this. Bought it at launch, on PS4, which I understand had some of the worst problems. Maybe one of the most disappointing games I ever got after all the htype. Gave up after maybe two hours because of all the bugs.
I now have a PS4-Pro, and keep wondering if its finally time to give this game another go.
If the world exploration and character interactions in RDR2 are scratching your itch, then 2077 will definitely have you covered there; Night City is huge and has a lot of hidden spots and characters to find. I'd say that the combat is generally a bit more hectic in 2077, but not overwhelming. You can also freely adjust the difficulty whenever you want, so if you're not interested in mastering the buildcrafting aspects (since it leans more heavily into RPG aspects than RDR2) and just wanna get the story, that's also an option.
While it's definitely not required to have an amazing experience, I'd strongly recommend also picking up the Phantom Liberty expansion if you decide to give 2077 a shot. It adds a lot of additional content, including some new endings. And Idris Elba is fucking fantastic in it. He brings a very similar energy to Keanu, where you can tell that he really loves his character and the story he gets to tell. It honestly sets a ridiculously high bar for video game acting in general.
I had a ton of fun 100%ing Super Mario Odyssey. There’s a big amount of post-game content and a good amount of variety in exploring the different levels. Some of the moons need a guide though since they can be reallt vague.
I felt differently, so many of those stars and collectibles are uninspired filler. Trying to 100% it led to me significantly disliking it. They could have cut so much and it’d be a much tighter experience.
I’m the kind of person who has no issues with moving on from a game with only 20% of the achievements/trophies unlocked after beating the final boss. If it’s not fun, it’s not fun.
I think the only two games I set out to 100% were probably Super Mario World, or Donkey Kong Country 2.
Ah dk3, the one I’ve NEVER beat. I always set out to do it and grow bored first. I think by the time I started playing that really good games existed like halo and the like.
At least personally, its a lot of the shorter, gameplay-focused games that always leave me wanting more, or wanting to further improve, without having some unbeatable new-game++++++++ mode or anything overly RNG based.
A couple games I’ve 100%ed that still have significant bonus/optional content outside the main plotline include:
Inscription - Willingly played through the story twice and spent nearly as many hours on the bonus new-game+ mode. Super solid gameplay, that while well explored in the base game, leaves plenty of room to further experiment and perfect your strategy.
Just Cause 3 - while there is a ton of bonus content, its not overly hidden, and the core gameplay is solid enough that challenges feel fun and rewarding, while travelling around gathering collectables is satisfying in a chill, podcast-listening, but not unengaging way.
Hotline Miami - after completing the game, I wanted to go back and get a A+ on every level because the gameplay was fun and I felt I still had more room to grow. “The puzzle” wasn’t as fun, and I did use a guide, but I was just happy for any reason to play through the game again.
Wolfenstein the New Order - again, just a solid gameplay loop that made me want to keep playing, with bonus objectives that worked as an objective rather than a chore. Also, unlike later ID shooters, it doesn’t have the “beat the whole game without dying” achievement, which just feels too punishing over mistakes that may be minor or downright unfair.
I 100℅ed sekiro and another crabs treasure, both games (especially sekiro) sort of had grindy achievements, but the gameplay was so good it still ledt me wanting more
The vehicle challenges were definately the weakest part, but on average, I still enjoyed them. In particular, a lot of the wingsuit courses and land races were fun, and actually took advantage of the game’s strongest elements.
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