Well, there was a big fight between BTMC and xQc. It was a massive event (relatively speaking), so that’s why everything happened so quickly and immediately always. But I wouldn’t be surprised if some people used bots to help out, but I know that most were real people who just sat there and waited for another pixel.
They were a pretty active community, and the first to develop the browser extension that helped you colour each pixel correctly. Then everyone used it. Idk, they were heavily attacked from all fronts because weeb. I don’t think they were botting. There were plenty way more complex projects that finished way too fast for them not to be botted for you to hate the OSU! community that much.
Looked this up. Can’t believe Record of Lodoss War got a game in 2021. I remember watching the 1990 anime on Toonami’s online-only list of anime at the time, along with Harlock Saga. Both old school AF.
Agree. Outer Wilds is my favorite game and all the others in that section aren’t far behind.
That is, except for Ultros, which is a game I’ve heard about before but didn’t know it belonged in this category of games. I guess I know what I have to check out next.
Yes, but that’s a different sale. My point is it can still be considered a loss leader if they sell it at cost. It took them many millions to develop it, so overall they would be losing money on the hardware sales.
That’s as opposed to something like Costco’s hot dogs. There was no R&D there, so if they sold it at cost, I wouldn’t consider it a loss leader.
An item that is sold to you at a loss in hopes that you buy more profitable stuff from them to make up for said loss. Game consoles are usually sold at a loss in order to get people into their ecosystems, so they can buy things like games and subscription services, which are more profitable.
I actually think that, while it’s maybe a fun topic for idle conversation…it doesn’t have a huge impact in the way traditional console pricing normally does.
With a traditional console, what the console vendor chooses to do on hardware is what you get. Maybe, as with Microsoft on the Xbox Series X/Series S, you get a high and low end model, but that’s as much choice as you get. All the games are made for that hardware, and whether the platform lives and dies depends on it.
But…that’s not really true of the Steam Machine. It’s just another PC, albeit preconfigured for Steam and HTPC-oriented. If you want to get a lower-end PC or a higher-end PC, you have the option of getting one and plugging it into a TV and running the same games on it and save some money or with a bit more visual bling. The games for PCs are already more or less written to scale up and down with hardware.
And it’s not like Valve’s platform is gonna live or die based on the Steam Machine the way a traditional console generation is, where success of a hardware console is high-stakes for the manufacturer and the players in successfully getting a game library going. I’d guess that it might help Valve make strategic inroads into gaming in the living room. But even if it completely bombs, Valve is gonna keep right on selling games to people to run on PCs (and the Deck) and their huge game library isn’t going anywhere.
I think comparing it to a console is the wrong mindset. It’s a computer first that can also be a console. It’s also a pre built Linux based computer you can have a higher degree of confidence that things just work even after updates. It’s a legitimate competitor for a new windows PC as much as it is a console competitor.
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