If as myself, i’ll try to stay away from the US portion of Earth. They get attacked a lot. If as my character, I guess i’ll just have to make a Captain’s Log noting this strange phenomenon before giving the order to warp towards my next mission for Starfleet.
Life in Star Trek is easier than most, if you’re in the right place.
As myself, not at first unless impossible to avoid. Eventually though, probably yes. As my character, definitely.
I’d also regularly make a clone and store it somewhere safe as backup, because there are a thousand ways to die in space and i doubt to be special enough and avoid them all.
Technically, we already are. I don’t know the conversion rate, but most of the body is being replaced by new cells constantly. So using the transporter would mostly be just changing to a new set of cells. But i’m rather attached to my own, homegrown cells. Feels cozier.
It's (an) Earth, mid 18th century. Mega-Ghana is the world's leading great power, having crusaded both Christianity and Islam more or less out of existence centuries ago. The place that I actually live in real life was just conquered by England, although this problem is somewhat mitigated by the fact that the (Visigothic) king of Spain invaded England and renamed it to "Nouveau France" several centuries ago. Such is the nature of a multiplayer Paradox megacampaign
I don’t understand the obsession with super difficult games. I can get plenty good at them. But I don’t enjoy getting angry at videogames when I die 14 times fighting a boss.
I’d love to play Lies of P, but no difficulty level means I’m not playing it. I tried Elden Ring as well, and Bloodborne. These kind of games just aren’t for me.
The trick is learning not to be angry. It usually takes a while to beat a boss, but from then on it’s suddenly easy (especially on replays), and that feels really, really good.
Definitely not! I used to get pretty angry too, though weirdly Rocket League fixed that for me. It turned my anger at the loss into anger at the pressure of performing in a multiplayer game, which isn’t a factor in Elden Ring.
Me too. Would love to play all those, but my tries were just frustrating. And it’s not just difficult enemies. But that artificially inflated difficulty like all enemies reset when i fail.
There’s motivation to beat a tough enemy, and then there’s motivation to beat 30 enemies again for 30mins just because i made a tiny mistake.
Maybe it’s a generational thing. I grew up with very difficult games, i just grew out of it. Newer generations only had these honey-drenched easypeasygames the industry came up with. There really is a hard challenge to beat anymore. Then came fromsoft and reminded me of how nasty games were 😂
I felt the same way when Dark Souls (and subsequent sequels) came out. Sekiro was the first game I had ever refunded on Steam when I rage quit it after couldn’t get through the tutorial level. I’ve since tried it again and made it to Genichiro but couldn’t beat him as it doesn’t let you grind to level up. It’s truly a game where you have to “git gud” and I’m simply not that good at parrying.
Honestly the only reason I gave Bloodborne a try was because I saw someone else play who was a much worse gamer than I was, it was included on PS+, and I thought the world seemed really interesting. I absolutely do not think this genre is for everyone but when you can beat a boss, the rush is intense and addictive.
It’s one of those games that do a magic trick and make time go poof. Very deep, tons of things to do, and extremely moddable with a rich ecosystem. Something you can easily sink hundreds of hours into without even realizing it.
did somebody force you to reply to this post? is somebody forcing you to be a cunt? did somebody force you to check my history and get butthgurt because i dont like the same stuff you do?
no, you took each of those choices and then acted like i took a shit in your porch.
voluntarily seeking things you dont like is a problem you should discuss with a professional.
best of luck, im gonna block you now for your own good.
I love both of those games so much. RE7 as the spooky RE experience I was too young to have when the first 2 came out, and RE8 as a campy horror movie (that spawned amazing memes on the subreddit before reddit went to shit) that is extremely fun to play. It’s also short enough that you can blast through again and again trying to beat your last time or trying out different guns… Loved it. Though it was cheesey, I did love the Winters’ story by the end—even made me tear up a lil
Heck yeah, game industry workers are long over due for unionization. CDPR developers just had a headline in the news about unionizing after this latest wave of layoffs.
absolutely. Blizzard just had major layoffs to their Esports league, Epic had more than 800 layoffs, Naughty Dog laid off 25 or more developers and Ubisoft let go of 6 more employees after axing 60 earlier this year. and ofc the 9% of layoffs coming from CDPR this year.
The gaming industry absolutely needs union protections to protect their jobs, especially since a job should be steady income, not a volatile workload like developing seems to be in gaming right now. another benefit might be to making big execs actually have reason to listen to workers when it comes to cases of sexual harassment like what we’ve seen at Zenimax and Blizzard
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