Fantastic super hard puzzle game from the person who would later create the more well known (and equally amazing) Stephens Sausage Roll (1001 reviews).
Both are graphically very basic but mechanically incredible and really well designed!
I recently watched my friend beat stephen’s sausage roll, a game that I have not been able to beat in 10 years. That game is bonkers hard. My arbitrary guess is that the number of people who have beaten the game is under 5,000. If anyone is looking for a puzzle game that will make your brain hurt, that is the game for you.
I used to go to a local PC parts store which had gaming machines you could rent by the hour and play there. With my brother and some friends we would play Giants LAN multiplayer. Good times man.
Gothic 1 and 2. Weird control scheme you have to get used to, but very good games world building snd character wise. Can be quite challenging with the combat, but quest allow tons of ways to solve problems.
So much time spent playing Sid Meier’s Pirates! I think there was a remake that was faithful to the original with updated graphics, and it was great times. Capture ships, attack forts, trade goods.l… just a great game.
Capture ships, attack forts, trade goods.l… just a great game.
I love games in that genre, they're so endlessly playable. The Mount & Blade series is kind of like a more recent take on that same idea. And X4 Foundations is like that but in space.
Sands of Time was so cool. That series was flawed (Warrior Within was the emo-most game in an era full of emo sequels as the original audience reached adolescence), but I’m sad that it essentially got canceled by warping into AC.
I recently got a ps2 and all of the SOCOM games. I’m still working through the first game, but I think 2 was my favorite back in the day. It’s the only game I was aware of at the time that enabled voice commands to the AI, and the first one came out in 2002 I think. i wish they would reboot the series.
I’ve noticed tactical shooters have kind of sat on the back burner. There’s not a lot of selection at the moment. It’s a shame because they offer unique gameplay
This is a good list! I’ll be checking some of these out for sure. I also have some overlooked games of my own I’d like to list. No links since I’m on mobile, but I may edit them in later.
Qbqbqb (30): Simple arcade game with nice animation and catchy music.
Goetia (496): Spooky point-and-click with some very good puzzles in my opinion.
Under Leaves (530): Relaxing hidden object game with a nice art style. Great game to play when you’re stressed and want to turn your brain off.
Year Walk (1197): Horror adventure game with an off-putting atmosphere and interesting art style.
The Last Door (1541): Horror point-and-click adventure game with a lovecraftian feel.
+1 to Year Walk, I remember playing that on an iPod Touch when it first came out. I love Simogo, with games like Device 6 and Sayonara Wild Hearts, they make really unique games.
Thanks for bringing out Goetia. I bought it back when i had to have any sounds as a distraction, Goetia being very silent at times drove me off almost instantly.
Just seeing that you mentioned good puzzles was enough to give a real go. 3 hours later i’m loving it.
Aquaria is one probably not too many people played to make it a cult classic, but it has a dedicated following of people that love it. Was pretty popular as a 2d indie adventure. I never thought I would like it, but was glad I gave it a try. 😊
Ogre Battle on the SNES is the original auto-battler. I would really recommend Ogre Battle 64 though, not only is it one of the very few RPGs on the system but it’s got really unique gameplay. It’s got its flaws but I’m such a sucker for the character designs and job/class system that it’s still my favorite game to this day.
Really think you should give FFXIV a deeper thought beyond just looking at the store and finding the level skips.
Even if you were to buy a skip, there’s still a considerable amount of game in front of you to play. They are only meant to get people to modern content without having to (to some people) slog through hundreds of hours of older stuff. It’s not a p2e micro-transaction by any means — far from it.
I agree with this whole-heartedly, there’s simply no way any reasonable person would consider skipping story content as buying power in the context of how FFXIV works as an MMO.
It lets players jump right into the new content without worrying about dozens or hundreds of hours of prior story they may or may not want to play through to get to the latest content at the same level as everyone else starting out, that’s all.
The money makers here want you to play their game. The more time you invest, the more money they make in subs. If you want to skip all that game and thus, in some ways, get all that progress done without having to pay all that sub, you’ve gotta fork over some cash.
You don’t cost them anything for not playing part of their game, and you don’t owe them anything.
If your interpretation of why they do this is right, it meand they want you to believe that “modern content” is a reward for playing through the rest. Nobody should think like that. Playing the game is the reward for playing the game.
It’s like if Netflix made you pay an extra as you start watching a series on season 4, because you didn’t pay your subscription through the three previous seasons.
Hopefully you understand why I was a little suspicious!
But I tried it out, and holy moly it feels like a different era. My brain can’t compute the fact that I just got a free to play game (Just have the demo, which honestly sounds like a ton of game) and it’s not trying to sell me anything in game? The tutorial was all about game play in universe, and never once told me about premium currency? My ui doesn’t have 5 different things? Crafting doesn’t involve long cool downs that I can 5 gems to speed up?
Like it feels like a different era of game, thank you for being persistent! I’ve only played a couple hours, but so far it feels like it’s going to become a comfort game at the very least.
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