I could never really get into this one. Too much to try to remember with the cards and just not my style overall. Seems like a great game for the genre just not my cup of tea.
I found it one of the only ones that did click for me, because all effects are explained on the screen itself (or behind a hover). So I was glad I didn’t need to remember every mechanic to get started with the game.
But I totally understand you, I’ve also bounced of certain well regarded games.
My last game was exhausting. Years of cryptic lore, mediocre tie-in properties we pretended were good, pvp you could opt out of midstream by switching off your router, a sandbox that one player characterized as "as wide as the universe and one inch deep."
So, I thought I'd try something completely different, and that different thing, god help me, is Evony.
I finished Hellblade and am feeling ready for the sequel that’s coming soon. It wasn’t a perfect game, but I really appreciate what they tried for and I think a lot of it was successful. The visual and (especially) audio design was stellar and the narrative is really interesting and touching and the presentation was mostly great. The trials were my favourite part, in particular the blind one where you have to navigate by sound and controller vibration and ignore the scary enemies. I almost wish they went all in on that sort of thing. Or if not, that they tuned the combat encounters differently. I actually quite enjoyed the combat system but there wasn’t much of a reason to fully explore its nuances.
After that, I finally started Red Dead Redemption 2, which is my current game. So far it’s mostly living up to the off-the-charts hype, though as usual I had to tweak some things to taste through mods (yes even on a first playthrough). I’m really enjoying it so far and can see myself either spending 400 hours on this game or get completely burned out (as I was by Ghost of Tsushima). Curious to see which it will be. I also sadly got the ending spoiled for me (way back) and I’m really sad about it because I can already tell the impact it would have had on me and I’m deeply sad I’m never going to get to experience that.
Now does RDR2 need these mods? Of course not, it’s perfectly fine out of the box. But with all the great games out there I’ve yet to play (existing and upcoming), I probably will only play a game of this length once. Might as well tweak it to my tastes to get as good of an experience as I can.
@pfm Ja znam jeden, któremu na pewno przydałby się programista a ma potencjał, żeby "przynieść na tacy" do fediverse mnóstwo nowych uczestników: apps.nextcloud.com/apps/social .
Ludzie z #nextcloud zapowiadali nie raz, że ten moduł dostanie wsparcie rozwojowe ( nextcloud.com/blog/no-need-to-… ) ale niestety niewiele tam się dzieje.
Dla NC kiedyś próbowałem zrobić poprawkę do aplikacji News, odbiłem się od betonu “ale przecież u mnie działa”. Może z Social wyjdzie lepiej… Dzięki za sugestię!
No, GOG was the official store for CDPR (as GOG was created and is owned by CDPR), but now CDPR are splitting off, or something. So, for example, your achievements in games like Witcher and Cyberpunk 2077 have been recorded in GOG, but will now be migrated to a separate CDPR service.
So it’s not a merger, but a split, however to my knowledge the ownership structure of CDPR owning GOG will remain the same. It’s just that they want to separate GOG from their own publisher business. What this means for GOG as a storefront seems uncertain - will GOG continue to sell all games, or will it go back to its original purpose of only old games? Will GOG continue to be DRM free? Will future CDPR games include DRM such as Denuvo? Will GOG eventually die off?
Roll jumping in Jak & Daxter. There was a whole area of Sandover Village that was inaccessible without it and I killed at least an hour failing to double-jump-spin over to it 🤬
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