Shadow Gambit: The Cursed Crew - I usually hate tactical strategy games, but this one’s good. The quicksave/reload feature makes it pretty fun to experiment and goof around.
Dead Cells (I’m behind)
Grounded
Tears of the Kingdom
Mediocre
Dredge - It was a unique experience, but I never really understood the fear/consequences despite fully finishing it.
Armored Core 6 - The balance in this series always ruins them, even though I try to love them every time. Being forced into a specific build takes the fun out of customization.
Bloodborne. I’m glad i finally got to play it, because holy hell it is good. Orphan of kos can f**k off tho, definitely the one of hardest bosses in any game i’ve ever played.
Yakuza 0. Super happy i liked as much as i did, since i bought 0 thru 7 before even playing a yakuza game, stupid i know.
Can’t really think of any other games that wow’d me.
Edit:
I also played the ps3 ratchet and clank games and come on, they’re ratchet and clank, what’s not to like.
Also played resident evil remake, which got me into og re2 and 3.
“Bad” games:
Metro 2033. It’s not a bad game, i just ran into alot of bugs that hampered my enjoyment.
White knight chronicles1/2. From the boring ass story to the giant maps that are cancer to traverse, i really didn’t enjoy it.
That’s about all the “bad” games i can think of, especially since i don’t go looking for them.
Serious answer:
If it doesn't have to be digital, there's an entire world of board games available. Dominoes, Magic: The Gathering
Funny answer:
If it has to be digital, Table Top Simulator is fairly cheap and can play an entire world of available board games. /s
Wife an I split time on RDR2. Her doing most of the fishing/hunting, me doing the rootin/tootin parts.
We do play some board games. I think magic has the same problem as with mario kart, but with less pick up and play-ability. We liked playing gloomhaven ok, but I have to do the setup.
That kind of spliting gameplay could maybe work for us eventually, but I kind of doubt it at this point.
To quote Bob Belcher, "Laugh On Loudly". Gloomhaven is so good that I kickstarted Frosthaven to support the maker. It's sealed in the box, in a closet.
I do play Frosthaven (we've completed Gloomhaven and Forgotten Circles) with 2 of my siblings and a step brother on Tuesdays. Fridays I play Crimson Scales (fan made Gloomhaven expansion) on Table Top Simulator.
Luckily, the sister and her husband host and do all the setup (we play their copy). TTS, I host but the "setup" is basically loading the mod and clicking a couple buttons. For the physical game, we use Gloomhaven Secretariat to manage the monster abilities, attack modifiers, health, effects, etc which really cuts down the setup/teardown time.
I did have a seat open up on the Friday table, we get together about 5:30pm and run until 8pm Eastern...
Looking into secretariat for gloomhaven quickly, it looks really useful, I’ve been thinking about the gloomhaven video game as an option too. There are things I like about physical more, but I also think it’d be very convenient.
I super appreciate the implied offer, and hope that someone fills your spot. I am however on west coast time, and am kinda half evening shift schedule besides, so I wouldn’t be able to make that at all regularly…
In the board game theme, have you tried any 2-player abstract strategy games? Some of my favourites include:
Quarto (complex 4-in-a-row game with a twist: your opponent chooses the piece you must play)
Quixo (from the same publisher, Gigamic - tic tac toe on steroids with an ever-changing board)
Hive (each piece moves a certain way, very portable defend-the-queen game)
Tak (simple rules, deep strategy - connect opposite edges of the board while preventing your opponent from doing it)
Not strategy, but abstract speed game: Nine Tiles by Japanese company Oink Games (not Nine Tiles Panic, tho that one isn’t bad). Oink has very clever, easily packable party games and a few can be played with two people.
If you have two displays for you PC and are willing to do a bit of fiddling, I think you can set up split screen two player stardew valley which is a great chill game
There are plenty of amazing games with no HUD whatsoever. First thing that comes to mind is Journey it literally has no HUD element, most games from thatgamecompany are minimal like that.
Also games by Josef Fares have almost no HUD, Brothers and the Hazelight Studios games similarly don’t rely on the HUD much.
The standard game mode has map markers, quest icons, and a health bar. However, if you switch to hardcore mode it removes pretty much everything. There’s no map markers on the world map, and no compass, so you need to figure out where you are on the map by building up knowledge of the landmarks and roads of the area. The sun and moon can be used as directional markers as well.
I definitely recommend it, but it seems there are people that bounce off of the combat system. It takes a bit of getting used to, but it’s very enjoyable when you get it.
Some days I just ignore quests and ride my horse around the countryside. I tend to play a lot of dice at the taverns, and doing some hunting is also fun.
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