jettrscga

@jettrscga@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

jettrscga,

I get that they’re successful, and it’d be fantastic if this became the trend. But Battlefield and Call of Duty sell consistently with much less development effort and a lot lower risk of flopping.

It looks like Call of Duty is typically 3 year development cycles, and one took only 1.5 years. Baldur’s Gate took 6 years.

jettrscga,

It’s gotten harder to find games that don’t feel repetitive or similar to other games I’ve played. I think that’s part of the joy of gaming for kids - it’s all new experiences.

I find myself appreciating unique indie games now, especially if they don’t try to consume all my time. I don’t get much out of a 100hr open world game where I have to collect 500 keys since I already did that in so many other games.

jettrscga,

How did Remnant 2 compare to Remnant 1 for you if you played both? I started Remnant 1 just before the 2nd release, and I really liked the concept but everything felt too generic and started to get old really quickly. I think the biggest issue was the procedural generation made everything too similar. The worlds all felt the same with only a few enemy types.

jettrscga,

What did you not like about Returnal? I haven’t looked into it much beyond the trailer, but was considering trying it out.

jettrscga,

Did Remnant 2 feel more unique than Remnant 1? I tried the 1st and fell off in the 2nd world because it all felt too similar with a handful of enemies and procedural chunks. Reluctant to try the 2nd if it’s got the same lack of variety.

jettrscga, (edited )

Best:

  • Baldur’s Gate 3
  • Against the Storm
  • Dave the Diver
  • Shadow Gambit: The Cursed Crew - I usually hate tactical strategy games, but this one’s good. The quicksave/reload feature makes it pretty fun to experiment and goof around.
  • Dead Cells (I’m behind)
  • Grounded
  • Tears of the Kingdom

Mediocre

  • Dredge - It was a unique experience, but I never really understood the fear/consequences despite fully finishing it.
  • Armored Core 6 - The balance in this series always ruins them, even though I try to love them every time. Being forced into a specific build takes the fun out of customization.

I guess I avoided the worst games this year!

jettrscga,

Oh yeah Worth A Buy has popped up for me a few times for indie games, and he seemed like he was straight to the point.

I got a Total Biscuit vibe too. I miss that guy.

jettrscga,

But that’s an example of developers choosing graphics over gameplay. The gameplay experience is worse if the game stutters.

jettrscga,

MMOs don’t feel practical these days with so many games to play. Who has that much time to dedicate to one game?

I’m not sure if the game market has changed, or just my perspective of time. Probably both.

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