I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.
I replayed the entire game after completing Cyberpunk 2077 and finished it this weekend. Sadly for me the game doesn’t hold up that well in various aspects and it was one of my favourites. The story is great, the ending is really well done, but the combat is too simple, the leveling of the game is all over the place, the RPG aspect of the game is really underwhelming and the game is just too damn long. I actually ended up enjoying Cyberpunk 2077 more at the end, but TW3 is a better game in general.
As for my “all-time favorite”, that depends.
Nier: Automata changed me, the game had a real impact on me.
Zelda BOTW is the game that made me feel happier while playing it.
Sekiro is the game that just clicked perfectly.
DAO was my all time favourite RPG but Divinity 2/BG3 both took that spot.
Chrono Trigger is the game that I’ll always remember, the singleplayer game that I’ve replayed the most.
Terraria is my favourite indie game.
I have a real soft spot for Bloodstained, I loved Casltevania Symphony of the Night and I waited so long for Bloodstained and the guys delivered what I expected. The first game that I wanted to do 100%.
Gothic 2, Vampire: The Masquerade – Bloodlines, GTA: San Andreas and Arcanum are for og ny favourite games that are a bit too flawed to be all time favourite.
Final Fantasy 6 and 7 were so good, but I can’t play them alone, we used to pass along the controller.
I love point and clicks like Grim Fandango and Monkey island.
I played Planescape: Torment in 2006 and it left such an impression on me.
Of never games there’s Disco Elysium and The Obra Dim.
Not to mention Zelda’s, Illusion of Time, the Mana series, Mario’s, the old Blizzard games, Brotherbound games and other amiga games. Quake…
same deal, favorites change according to mood, but there are overall few mainstays:
Indiana Jones & The Fate of Atlantis.
It’s a childhood favorite I return to every now and then. It’s a point&click adventure, and to me it’s essentially the 4th (and last) Indiana Jones movie. :D
Apart from one or two bad bits the game pulls, it’s otherwise pretty logical from start to finish. 3 different paths from mid to late game, and mostly good voice acting (for the time). I know the game by heart at this point, but still it feels fun to play, every time. Nostalgia-goggles probably play a big part.
:::spoiler kinda spoilery descriptions of said bad bits
there’s a “puzzle” where you need to go back and forth trading items between 2 characters, until eventually some hint from the recipient drops. Not hard, just… tedious.
the hot air balloon controls are bad. Not impossible to use, but just imprecise for no real gameplay reason.
if you didn’t LOOK at one specific Atlantean cupboard’s door, you have no clue how to solve a later puzzle. Though, you can return to the cupboard, but nothing hints there being instructions for the later puzzle on it. :::
Cyberpunk 2077
I know it’s a divisive game, don’t care, works for me. The bleak vibes of the game just speak to me. Have played it through several times since launch, occasionally still find new things here and there. Not the deepest rpg around, but a good action-rpg with neonlights.
Unnamed Space Idle
I’ve been on this idle/timewaster for way over a year, slow progress raising the numbers all the time. Sure it’s a bit low on gameplay, but absolutely neat little game to occasionally click few times when watching some longform content or so.
Happy to see an idle/incremental here as a lover of that genre. Wish the Mbin side of incremental.social worked, I’d love to participate on !incremental_games or use my account there.
Cadence of Hyrule - The original Crypt of the Necrodancer is one of my all-time favorites. CoH doesn't quite reach that incredibly high bar, but it's still an excellent game in its own right.
Metroid Dread - Hits all the highs of Super, but with greatly improved combat and bosses. So yes, I am calling this better than Super, you heard me.
Puyo Puyo Champions - Technically, this is not exclusive. However, I am counting it as such because the online playerbase is dead on every other platform. If you want to play the greatest competitive puzzle game ever made, the Switch version of Champions is really the only option.
Off topic, but Crypt of the Necrodancer is on sale right now on Steam and I own a dance mat… do you know how difficult the dance mat mode for the game is? I’m really bad at rhythm games, I still have a lot of fun playing them though.
The original game (but not CoH) is cleverly designed to be entirely playable with just four inputs, all non-movement actions can be performed with two simultaneous inputs (jumps). So it's entirely playable on a dance pad that way. I haven't tried it myself, but I know it's a thing you can do, and there's footage out there of speedrunners doing dance pad runs.
Bought the 1st Gen, it had issues with power management, but I pulled the board and put it in one of their cases and threw in a 7840u, it’s a monster and just slays.
Their new Gen has discrete GPUs as an option if you have more money than sense.
My brother bought a Framework 16 recently with the discrete GPU on my recommendation and it was not silly pricing. Mobile workstations with discrete graphics and comparable specs in that size class were all $2000USD or more and the Framework was maybe 15% higher. Well worth it for the intentional repairability and upgradability.
I have a 16 with a discrete GPU. Couldn’t recommend it more. It does sound like a rocket ship sometimes, but performs like a midrange tower, which is exactly what I wanted.
You’re not alone, my 2060 brother. As my build gets further into it’s twilight years I stick almost exclusively to smaller indie titles.
I bought my wife that Harry Potter game a while back and I don’t even want to try it. Even on potato mode it’s like 20fps in outdoor maps. She doesn’t seem to mind the shitty frames, thankfully.
Starfield was maybe one of the last ”modern games” I could run. 1080p and 30fps locked because It couldn’t handle steady 40fps. I havent bought any games made in 2024 or 2025. I mostly just buy older games that are now available -90% or something. My latest purchase was a remaster ed. for a 20 year old game which price was now all time low.
I haven’t tried starfield yet, but it looks interesting and I suspect I could run it at lower settings since I’m pretty sure it runs a modified Skyrim engine and Skyrim runs just fine.
Totally with you on older games on high discount. I picked up Metal Gear Rising Revengence for super cheap last year and that game is almost a decade old. I think the older rig has really helped maintain discipline to wait out the hype till games are older and I can enjoy them at a much lower cost.
Myślę że po jakimś czasie cały obraz drugiej osoby zmienia się, ponieważ jest coraz bardziej kompletny. Ale sądzę, że coś z tego wczesnego zachwytu zostaje — choćby dziś, słysząc głos żony pobiegłem za nią żeby powiedzieć jej jak bardzo ją kocham, a jesteśmy małżeństwem od 10 lat.
The first game felt like a really cool tech demo with the occasional cool boss here and there.
The sequel is that concept turned into a proper game. Each world now has it’s own mini-campaign that ends in a final boss with dialogue, minor choices and everything.
The bosses are my favorite part though, the main ones are extremely creative and polished, especially the final one.
The problem with the first (I haven’t played the second), was that it felt like a story game where you play through the story in one go, when it ultimately turned out to be an instance grinding game to get gear to progress.
I went in expecting dark souls with guns, but got the weird love child of world of warcraft and dark souls with a reset button to progress.
I played about 15 hours with a friend and honestly found it to be a very annoying experience
The combat never felt satisfying, and reminded me a little too much of destiny 2. By this I mean that all the shots from your guns sounded and felt like you were roughly sneezing on the enemies, and the ui felt too “clean” for what was supposed to be a more gritty game
The layouts of the dungeons felt nonsensical, such as in that one British town setting, or absolutely mind numbingly boring, such as in the futuristic open desert one
After my time playing, it felt like I was making no story progress (besides the characters sometimes saying “wow where’s that one character we saw for all of ten minutes”), and it was never clear how I was supposed to progress. This is in stark contrast to dark souls, where this is an intended and relishable experience
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