bin.pol.social

yamper, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

we are in a golden age of medium good action games. lies of p, stellar blade, khazan the first berserker, another crab’s treasure come to mind for me.

non-fromsoft soulslikes are starting to find their voice. they’re not quite great yet, but they’re competent now.

Armok_the_bunny,

Lies of P is amazing how dare you.

mic_check_one_two, do games w A game you "didn't know it was bad 'til people told you so"?

Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.

Excrubulent,
@Excrubulent@slrpnk.net avatar

I played the first game and thought it was okay but not great. What were the changes? Maybe they’ll suit me since I’m not so attached to the original.

mic_check_one_two,

The parkour handled slightly differently, and that angered a lot of the fans from the first game. They also drastically changed the way the grapple worked. The combat was also slightly different, (critics would say simplified) so it tended to be more straightforward.

The first game had you doing a lot of jumping and diving just to survive, whereas the second game gave you some more survival options to avoid getting trapped by mobs. You could absolutely still do the jumping and diving if you wanted, but it wasn’t as critical anymore.

Excrubulent,
@Excrubulent@slrpnk.net avatar

Honestly less frantic gameplay sounds good to me, I got sick of the “oh god they’re after me now I fell oh well try again” parts of the gameplay. I might take a look. Thanks!

JeeBaiChow, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Mighty no 9.

rockyracoon, do games w A game you "didn't know it was bad 'til people told you so"?

I spent a lot of time playing Banjo Kazooie: Nuts and Bolts alone and online with friends. A lot of people I’ve talked to view it negatively and are surprised when I say it was one of my favorite 360 titles. It’s one of the main reasons I want to try out Xbox 360 emulation.

MrScottyTay,

I’m in the same block built boat as you. I always vehemently defend this game since finding out the general gaming public don’t like it.

rockyracoon,

The way I see it, more engines for us!

technomad, do games w Highlighting Some 2025 Games on itch.io

This was enjoyable to browse through, and great job on the formatting too. Thanks for posting!

(The preview picture for that zine seems to be broken btw)

Saperlipopette,

Thanks for the nice comment. I was struggling to do the editing in the browser, so I downloaded Abricotine to draft the post in Markdown more easily. For the zine do you mean the last image? The Choice Beat one? I can’t seem to replicate the issue.

technomad,

Seems like a handy tool.

https://slrpnk.net/pictrs/image/7254381b-ea5a-4cd5-b783-32844bf131c0.jpeg

Hmm, maybe it’s just on my instance, or maybe the app I’m using… 🤷‍♂️ (Slrpnk.net and Summit, respectively)

Saperlipopette,

Okay, I’m new to Lemmy so I’ll try to mindful of that in the future.

technomad,

No worries. I don’t think you did anything wrong, I was just trying to share an observation in case it could help 👍

Lembot_0003, do games w A game you "didn't know it was bad 'til people told you so"?

Might & Magic VIII. The ending was underwhelming in comparison to previous parts, yes, but gameplay is exactly the same.

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

If I'm honest, Enroth is inferior to Xeen.

Lembot_0003,

I wasn’t a fan of M&M before 6. Free movement was a huge step forward for this game…

Endymion_Mallorn,
@Endymion_Mallorn@kbin.melroy.org avatar

Ah, I see. Let's just say that we'll have to agree to disagree. I dislike nearly all 3D games with free movement - I've never been able to tolerate TES, for instance. Give me tile-based movement any day.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

Xeen was what I thought of our first “proper” game. So many good memories. I played it like it’s real time, spamming the attack button without any strategy.

Still play it every so often. And thanks to ScummVM I could play it on a toaster if I wanted to.

Trail,

Come on, M&M8 was as awesome as the rest of them.

Renacles, do games w A game you "didn't know it was bad 'til people told you so"?

Dying Light 2. I honestly have no idea why so many people prefer the original.

henfredemars, do games w A game you "didn't know it was bad 'til people told you so"?

Aero the Acrobat for GBA.

Cheap Sonic ripoff? I loved that game. Spent many childhood hours and AA batteries playing it and learning every corner of every level.

Rai,

My partner LOVES that game!

Rhynoplaz, do games w Pick-ups from the Vancouver Retro Gaming Expo

If I recall, Dark Cloud surprised me. I think I got it on a whim for cheap and ended up sinking quite a bit of time into it.

dual_sport_dork, do games w PC Gaming’s Mascot Squad—who makes the cut?
@dual_sport_dork@lemmy.world avatar

Pretty much all of those are characters from franchises that quickly jumped to consoles, or had the intention of multiplatform releases from the very start. I’m not sure any of them are very fitting.

So on that note, the least nonsensical mascot for PC gaming in particular I can think of is that dwarf, whoever he is, from the box art of World of Warcraft. Or possibly the orc from the alternate version. WoW is earth-shatteringly popular and has basically defined the entire private lives of a depressing number of people, not to mention it’s the sole and singular thing even non-gamers think of when you mention MMORPGs. And it has only appeared on home computers. Never consoles. Other Warcraft properties have, but not WoW.

Stovetop,

Could just go with Thrall for a Warcraft character. He wasn’t on the box for WoW 1.0, but he is basically the face of Warcraft as a franchise.

I feel like a WoW console release is destined to happen eventually, though, now that Microsoft owns them. We’ll have to see.

Tai, do games w PC Gaming’s Mascot Squad—who makes the cut?
@Tai@mander.xyz avatar

Maybe I’m biased (see profile picture) but I’d argue that Kerbals from KSP fit.

KSP exists on consoles but almost everyone plays on PC. It was one of the first successes of the early access model which for better and worse has affected gaming as a whole. It’s influential too. The internet is full of anecdotes about KSP being the reason someone became interested in space, got an engineering degree, or even getting jobs at NASA or private space.

Plus look at them… Perfect mascot material.

dan1101, do games w Day 332 of posting a Daily Screenshot from the games l've been playing
@dan1101@lemmy.world avatar

The aesthetic of Starfield is excellent. The planets are beautiful but you can only access one small square of surface at a time. The ship flight and navigation is simplistic but the combat and boarding is fun. In fact I can’t really think of a better game for ship boarding.

But overall Starfield somehow is less than the sum of its parts.

RightHandOfIkaros,

I actually feel the opposite.

As an Elite Dangerous Enjoyer (I enjoy Star Citizen too, but SC is more “rule of cool” than “rule of real” than Elite) I appreciate the more or less “grounded in reality” setting that Bethesda created with Starfield. Most planets are giant, empty, desolate rocks or iceballs, which is exactly what one would expect from real life planets. And I suppose this may be a big reason why many people were disappointed. It seems that many expected the game to be “Star Wars Skyrim,” but Star Wars is very unrealistic with regards its planetary depcitions. Planets are varied and generally not shown to be mostly empty, desolate space rocks. Full world cities, jungles, magma, gas storms, etc. Likewise I more or less find the gameplay enjoyable, even with its annoyances (most of which are fixable with mods that are available right now).

However, I actually found myself very disappointed with the visual aesthetics of the game. When Bethesda marketed the game, they described it as “NASA-Punk.” But I suppose my disappointment comes from them failing to communicate what that meant to them, since it obviously meant something different to me.

When I first heard the term “NASA-Punk,” I became excited to see an abundant use of white and black, with copius amounts of shiny gold foil. I expected to see exposed mechanics and rocket piping. Basically, a mood board of NASA created technology from the beginning of NASA up until now. Ships inspired by the Lunar Landers, Lunar Rovers, etc. Bethesda on the other hand, seems to have created an aesthetic of “what would NASA look like 1000 years from now?” Since the two are so drastically different, you likely can imagine my disappointment at what I see as a weird, ugly aesthetic for many of the ship designer parts and space suits.

PieMePlenty,

Well said. I adjusted my expectations and found myself liking the game. I didn’t find the planets lacking in anything, really. I expected things to be barren as it felt more realistic. The game is photographiclly beautiful. While a lot of the gameplay and writing critique is valid, I didn’t think it was a fundamentally bad game, just mediocre in some parts and excellent in other parts many people simply overlook.

aksdb, (edited )

My impression of Starfield (after release, at least) was, that it was a bunch of pretty well intended and implemented subsystems (as is, to my knowledge quite common in game development; each team works on a different one), but they just don’t fit really well together. All the subsystems are good parts of a theoretically good overall big picture, but the complexity seemed too high for them to actually flesh out the big picture.

Technically it all works, but IMO you feel the conceptual gaps whenever you transition (UX wise) from one gameplay mechanic to the next. It just doesn’t (or didn’t) feel like a cohesive game.

BobDendry, do games w Steam Deck / Gaming News #19
@BobDendry@masto.fediverse.games avatar

@PerfectDark
Sorry to hear your bad news. But great post as always.

PerfectDark,
@PerfectDark@lemmy.world avatar

Thanks, Bob!!!

Its a long annoying road ahead for the nerves, which is something I’m failing hard at ignoring! So, time and effort to try mitigate that sad news.

It did make me super happy to type this up and share it, so I’m glad its something you enjoyed reading through.

Appreciate your comments as always :)

Kolanaki, do games w Devil May Cry isn't that great of a series
@Kolanaki@pawb.social avatar

Well it’s certainly a terrible Resident Evil spin-off.

(DMC originally began life as a Resident Evil game that got so off the rails, they just made it a new IP)

Joelk111, do games w Why do people like Mario Kart?

If it’s random and unfair, why do I consistently win more than others I play with?

Many good games have some luck, some skill, and some strategy. Mario Kart has all of these. Strategy in how and when to use your items, skill to drive/drift/etc, and luck in which items you get. It strikes a really good balance of this, which results in me, someone who’s an above average player, winning most of the time, but keeping it fun for those who aren’t as skilled, like my parents, where sometimes they can get one over me due to some luck, strategy, or a mistake on my part.

Finally, let people live their lives, and maybe git gud. It kinda sounds like you just suck, and are salty about it.

mesitoispro,
@mesitoispro@ttrpg.network avatar

Finally, let people live their lives, and maybe git gud. It kinda sounds like you just suck, and are salty about it.

God forbid anyone be critical of a thing you like, lol.

Why do so many of you throw tantrums over this? Grow up. It’s just a game.

I’m also going to ignore you now. Bye.

Joelk111,

Why do so many of you throw tantrums over this

Sweet sweet irony.

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