Jeffrey Combs was also in DOTA: Dragon’s Blood, and that series’s cast was a fun synthesis of video game voice actor luminaries plus Star Trek alumni (Michael Dorn, John de Lancie, Anson Mount, Andrew Robinson and more).
But yeah, really that whole late 90’s/early 2000’s gaming era had some genuinely great performances from actors of different media. I still think about David Warner in Baldur’s Gate 2 from time to time.
There was some military strategy game which was voiced by Will Wheaton. I remember you had to control the characters with voice command, and that was a very new and novel idea and so when playing online people forgot that that meant that you could hear what orders they were giving their units.
Final fantasy isn’t a continuation from game to game, they are new stories each time. Final fantasy is more like a feeling than a specific place or group of people.
All that said I really think you should consider trying Final Fantasy 10, it has fantastic cinematics and is a very emotional game.
I think of it as an RPG ruleset, like DnD. Most of FF games follow similar mechanics, class systems, sometimes there’s the same monsters, and sometimes there’s crystals that do stuff.
What, I heard they’re really good games. I think you have to hide from Sliders or something though, and maybe it’s in the sky? Or possibly in the ocean but it looks like there’s a sky level
I ironically never got into the old Tomb Raiders and it wasn’t until the reboot of the trilogy that I started to play them. I like the games overall but I just noticed she was a sociopath lol.
They should make a parody action movie where the protagonist in the end lets the antagonist live, because of moral reasons. Then they walk away and the camera zooms out and you see them walk over hundreds of dead bodies. Maybe Austin Powers or Naked Gun did this already.
If you don’t get it from the original developers before the closure, then there is always a little bit of risk getting malware filled builds. So I would be highly cautious. That’s why you should build either from source, or archive before its shut down. If you search the web, there are many sources, sites and users offering the executable for either Windows or other operating systems. I personally wouldn’t download and execute random executables like that.
That’s the reason why I don’t give links, because I can’t guarantee its free from malware. Really, the best is you build from source. I know most people don’t do that, but this is the best.
search for “yuzu” on archive.org should give lot of interesting results. There are source codes and latest builds available. I can’t be sure if even the sources are not tempered with. Use at own risk.
I think the latest Yuzu version from the original developers is “1733”. I have the version “1731” (2024-03-01) only 2 days before the shutdown. I had archived everything that day when reading about NOntendo going after Yuzu.
The flathub manual installation via command line still works. Unless flathub has been hacked (which there is currently no evidence that they have), it’s the same Yuzu. Seems to be version 1734.
flatpak install flathub org.yuzu_emu.yuzu
The response from the server indicates this is the same Yuzu.
<span style="color:#323232;">Info: app org.yuzu_emu.yuzu branch stable is end-of-life, with reason:
</span><span style="color:#323232;"> This application is no longer maintained. See https://yuzu-emu.org/ for details.
</span><span style="color:#323232;">Required runtime for org.yuzu_emu.yuzu/x86_64/stable (runtime/org.kde.Platform/x86_64/5.15-23.08) found in remote flathub
</span>
That’s interesting! I didn’t know Yuzu was still available on Flathub (don’t remember to have checked it). There is also Ryujinx (the other big Switch emulator that was available alongside Yuzu) still available on Flathub. Its less performant and Tears of the Kingdom had early after 7 hours or so a game breaking bug hindering progress, that made me to play on Yuzu. Then I stayed on Yuzu. But I have it installed too, just in case. :-)
Yuzu works great, but I did not test with newest games. You also need Firmware and prod keys (I’m not sure if the keys are actually needed in Yuzu). Some games could require a minimum Firmware version. I’m not sure if its allowed to post links here, so I’m leaving it to you for home exercise.
OH I see it now. Yeah, the area with Aerith’s house is gorgeous, and I was already enamoured with it in the OG with PS1 graphics. Remake really is great with the environments.
I finished my No Man’s Sky expedition. This is the first time the game had actually hooked me. I really don’t know if it’s the corvette building or something else but I really enjoyed the whole experience.
And of course I was playing Silksong because still haven’t explored everything. But I will say, I’m not getting the same high I got from Hollow knight. I feel like the areas in Hollow knight had more sense of discovery. Most areas in Silksong feel like a different gradient of run down. It fits thematically but when you’re exploring I’m not getting the “I wonder what’s here” because I know there’s just more decay. I also don’t enjoy how hidden some places are. I don’t remember Hollow knight being like this but Silksong feels like I’m playing Wolfenstein 3D where I’m just hugging every wall to see if there’s a hidden wall. I don’t feel that rewarded for being perceptive because finding new areas comes down to swinging the nail at anything that looks remotely breakable or jumping at any place that looks passable. I also enjoy the charm system of Hollow knight more because it’s more flexible. Overall Silksong kinda makes me wish I was playing Hollow knight instead. It doesn’t mean it’s bad, it’s just not as good as Hollow knight.
Just finished Castle on the Coast and was pleasantly surprised. It starts off feeling a little janky, but after the first 30-60 minutes realize it’s intentional and you are a silly giraffe parkour GOD. Some later levels get into abstract platforming and refreshingly different mechanics than I’ve experienced before. Worth checking out if you’re a 3D platformer-head.
Currently playing through Spyro Reignited Trilogy. Never played any of them before, but always wanted to. Just finished the first one and it was quite fun, although I did not like the final boss. There should have been a checkpoint after the first phase (2 keys phase). Looking forward to finding out how they developed the mechanics from there in 2 and 3.
Some history is in order. The two most influential JRPG developers are Square Enix and Nihon Falcom. Square Enix gave us Dragon Quest and Final Fantasy.
Uhh… credibility lost. They’re saying history is in order and they immediately begin by rewriting history.
Squaresoft and Enix were two different companies for decades, particularly when they were giving us Final Fantasy and Dragon Quest.
Immediately after saying “some history is in order”.
Square Enix didn’t give us the original Final Fantasy nor the original Dragon Quest. They give us those games now. But writing as if they were always one company feels like rewriting history.
I think there might be a small misunderstanding. I wasn’t saying they’re one company—just noting the influence they both still carry today. However you look at it, Square Enix are the caretakers of Final Fantasy and Dragon Quest, much like how Bandai Namco continue to carry Pac-Man forward.
Instead of focusing on the negatives, why not celebrate what these games have meant to so many of us? Their impact is still worth appreciating.
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