Way back in its beta days, a couple of mates couldn’t put it down. They couldn’t explain why digging holes was fun nor placing cubes. I really didn’t get it after a demonstration from them. Eventually had a LAN with a mate that was vaguely curious but also didn’t think it was going to be interesting.
We didn’t sleep for the next 36hrs, nor notice it was a new day until my family got up and started making breakfast.
Did you two play much afterwards? I’ve played a few times with friends but I find it usually fizzles out after a couple months then it’s just me who hosts occasionally messing around.
Fully the same here. Sometimes I get bouts of inspiration to hop on the server or organize to do something with the group we have, but always fizzles out after a few months as you say. Which is fine really, a lot of other good games I tend to circle back to over time just like minecraft.
Well look at that, I did learn my lesson with Anthem. Cheers to whoever did not pre-order or get game pass for it. I’ll check again in a year when they might have made a good game out of it.
The publications I trust describe it as sterile, overly ambitious and with no heart. Definitely not the level of fuckup as Anthem or CP2077, but not worth my time for the moment. Anthem was just the moment I said f%#k them, no more buying mediocre games before they come out and I know they are good
You are getting down voted, but I definitely agree that most people should wait till they know the game is going to be good. A year after launch isn’t a bad idea.
For animated content, 𝚗𝚢𝚊𝚊.𝚜𝚒 (as mentioned by @sbs1313)
For general Asian movies and stuff, 𝚊𝚟𝚒𝚜𝚝𝚊𝚣.𝚝𝚘, although since it’s a private tracker you’ll need to keep an eye out for open signups - they have a discord waitlist where you can get notified
If he’s like I was and playing on hand me down office PC’s, consider getting a better keyboard/mouse, headphones, a stick of memory or something in that line to improve his experience. Actual pc upgrades are probably a little expensive for your budget, although really nice large monitors can be had for <$150 these days.
While everyone has been talking about Baldur’s Gate 3, I decided to cave in and started a replay of Divinity: Original Sin 2. Well, yea, I got a ten years old PC and a Ps4!
Still, what an excellent game. The easy mode goes well since the battlefields are chaotic, there’s not a single combat that I go through that doesn’t involve 1)Setting everything on fire 2)Shocking a large portion of the characters 3)Poisoning a large portion of the characters 4)Mixing all that because elemental interaction exists (Poison + Fire makes NECROFIRE which is a harsh and often deadly punishment)
But the questing and adventuring still stands out well. This is a game that has a somewhat large map, but unlike most open world fillers its a dense map. Every corner has a named NPC with a little trouble to solve, and there’s no “random cave with nameless mobs” to venture into; Every single place you can go has a little lore, a little story, something important that makes the world feel alive.
Its no surprise Larian has been taking the world by storm lately, and I’m glad this has aged so well so folks can try an original setting whenever the BG3 hype cools down.
I’m playing BG3 right now, and am thinking about giving D:OS2 another shot. I played it around release and got off the first island, but stopped after that. Although, maybe I should wait a bit more, so I don’t get burned out so soon on this type of game.
While everyone has been talking about Baldur’s Gate 3, I decided to cave in and started a replay of Divinity: Original Sin 2. Well, yea, I got a ten years old PC and a Ps4!
I’m sure your PC could run Baldur’s Gate 1 and 2… 😉
Inherited from naval wargaming, where it came about because first rate ships of the line had better armor than second rate etc. so armor class scaled inversely. That meant THAC0 was the best way to figure out what you needed to roll to get a hit.
It’s also not functionally that complicated (your THAC0 minus target AC), just weird and confusing if you try to understand why it works that way.
I can kind of get that, if they kept 1 as the hard cap on AC. But they have 0th rate as the reference point, and then bizarre instances of negative AC. A minus third rate ship reads like a dingier third rate ship, not better than a first class ship.
It would be cool if they added more 5e character creation content (particularly subclasses and feats), as well as potentially other adventures down the road
I remember hearing the older CRPGs served as a platform for modders to add some insane content so I really hope we see a lot of that with Baldurs Gate 3
There were a good couple of spinoffs from the OG like icewind dale. I dont game as much now, and at the rate im going it will take ages to finish BG3 but i’m sure we will see it.
Any game that requires regular playtime is a nope for me now. I switched to games that you can put off easily - games that are playable under a fixed amount of hours and that do not require dedication.
Typically right now i am playing Dark Souls on twitch - I can turn it on, play a bit (even just 30 minutes) then put it down easily.
I also switched to board games - my SO is not into video games but she is into board games so we can enjoy that together. We are playing Gloomhaven Jaws of the Lion right now it’s a blast
Prices are often cheaper, albeit often through sites like Fanatical/ Humble
Synergizes with my only subscription, Humble Choice
There is a lot of content missing from games on GOG compared to Steam. Most of it is trivial, but sometimes it is substantial. It has created a rhetoric about GOG customers being treated as second class citizens. Google Sheets
I used to try to buy my games at GOG where there wasn’t a significant financial difference. I liked what they were doing, especially with GOG Galaxy at the time. The pendulum swung back to Steam over time, and now I’m just not buying games any more.
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