This is a great time to also be introduced to the patient gamer movement lol
Most games that have come out recently have had their fair share of issues. I like to skip all of those games and instead play older titles that have already been patched, have a definitive edition, and are much cheaper
I can’t remember the last game that I bought on release and tbh it has saved me a lot of time and money. Usually when I start seeing video essays about a game is when I start thinking about getting it lol
It all comes down to personal preference though. I don’t mind missing out on initial hype even if it can be exciting to experience the community discovering new things all at once. Sometimes bashing on the developers/publishers as a community can be just as fun lmao
+1. As someone who’s working their way up through the PS4 library, I can easily say that I’m well fed, and PS+ has actually being really great in that sense. Patient gaming always leaves you with something new and different to look forward to without having to worry about long development times of games these days.
I would consider myself a patient gamer as well. The last game I preordered was Star Wars Battlefront and after that I swore off of investing in a game before it can out. I definitely could spend time going through my PlayStation library and not run out of games for a while.
New games should be considered marketing material, hence unfinished product like a movie trailer uses bits of the unedited footage, or footage that has been edited specifically for the trailer.
i bought borderlands 3 on release but didnt even play it until earlier this year lol
i was told i was playing it in the best possible state
i also didnt pick up hogwarts legacy until around a month ago, and the only bugs ive seen are visual bugs that ultimately impacted nothing and fixed themselves pretty quick
PC gaming does appeal more to me lately. The fact that more games are becoming exclusives, might as well get into PC gaming. Lots of smaller games come out on PC as well and it takes forever for them to show up on console if they ever do.
I’ve thought about getting in to PC gaming myself. I have a switch, PS5, and Xbox X (whatever the newest one is). I’d keep the switch and maybe get a steam deck. Have completely mobile games.
Not a bad idea considering that both can be docked for a more traditional console experience.
I use my steam deck the most for gaming nowadays. Plus, the steam deck is basically a console as long as you stay on steam. I have added heroic launcher for games from GOG and even that is really simple
Keeping in mind just how much Sony is moving to have their exclusives on PC. It’s slow going but it is happening. Most Xbox exclusives already come out on PC anyway so it’s a happy medium ground currently. Keep in mind most controllers now work on PC by one means or another and there are ways to PC game from a sofa so it’s not like some years ago when it was almost a rule that one machine was for one setting while the other had to go somewhere else. Personally, I exclusively use my computer from my sofa on my 50" tv because I’m more comfortable that way.
I want a historically accurate trading simulation set in the early modern period: I want a multitude of ever-changing regional hard, soft and bookkeeping currencies, also bills of exchange, individual units of measurement for each product, paying in kind, putting sth. on the cuff, installments, various per item or volume based taxations, tolls, tithes, tenure, social privileges, staple rights, scheduled trade fairs, regulated fixed prices, lot sales, return freight, regulated transportational services, craft and trading legislation, significance of saint days, city level legislation, guilds and other corporations, the very relevant concepts of honor, contemporary obligations of social responsibility, familial structures and needs for a network of professional connections, monasteries as large economical entities, etc. pp.
All tycoons I have played just reproduce a shallow version of our current concepts of money and trade and skin it with historical images without even trying to research the historical setting they're in. They add complexity in many other ways that don't focus on trade (i.e. combat).
No fighting. No leveling. No building. Just trade.
It’s not historical, but you can play Eve and get all this. The economy is almost entirely player driven, and is tied into industry and logistics - also all entirely player driven. Prices and demand shift, and of course you can also scam people out of everything if you want.
You can be one of the most successful players and not ever fire a shot.
Thanks for the suggestion! Eve is a nice trading simulation, from all I have heard. Many friends have suggested it to me, but I have not yet played it. The required time investment and grind of MMOs is what‘s scaring me off. The older I get, the more I enjoy offline games that I can pause at any time.
However, I don’t believe (from my outside perspective) that trading in Eve is a good simulation of trade in the early modern period.
I do like your idea but that doesn’t mean I didn’t like Stray. I finished the entire game and I loved it. The cat was adorable, the friends I made a long the way were interesting and I really felt for them despite their, uh, limitations. Just leaving it at that to avoid spoilers as I only saw that it was a cute cat game before I tried it and enjoyed being surprised by how it ended up.
But yes, I do think a game like you’re describing would also be fun. Maybe not as a stray cat, per se, but maybe as a small breed of wild cat living away from humans so you don’t have too much interaction with them and they’re something you’re inherently distrustful of.
Strongly recommended! It’s one of those rare games where you don’t want a “sequel” because there’s no way it would be in the spirit of the first game. Especially today.
I really don’t want “2” to be a thing. The “trailer” felt like an insult for using the Beyond Good and Evil name for marking. There was nothing about it that had the spirit of the first game.
If there ever is a remaster, then I hope it keeps the original artistic style. Lots of remasters get this wrong.
People are always going to suck. By conceding and backing away from the project or limelight, the idiots or bots or trolls or whatever they are have “won”. This emboldens things like that. You can see this type of behavior on the Steam forums too. Sometimes you just have to ignore these weird facets of the internet.
The discord blew up when it released. I’d be so much more excited about that than whatever that garbage is on the other side.
I understand Nemo, but I wish they would’ve been able to stand tall and accept the praise from the larger side of the internet.
people really need to stop giving shitty twitter trolls the time of day. they now get to cheerfully read an article that mentions their behavior.
should have just cut that part out and focus on how kickass this romhack is. don’t even give them a second of time in anyone’s mind. let them rot in their little cesspools.
while we have a kickass time playing a cool pokemon hack =D
I don’t think I focused on Twitter’s behavior. I didn’t share any screenshots of tweets, nor did I quote any. There’s not much I can see I wrote here that can be glorified by the losers.
Should I…not write about how shitty the situation is for the developer (and so many others in this space) because a handful of idiots might think they’re being mentioned? I’m struggling to find what I should cut out of my article there!
I felt like the game had enough puzzles running simultaneously that I wasn’t waiting for a particular day to work on one particular puzzle. Once everything started coming together and it was down to the final run, there was a little bit more reliance on RNG, but that’s rogue-likes. Any day that didn’t pay off in puzzles usually paid off in rolled over resources (freezer, moon pendant, trove, coat check).
I have seen a lot of complaints about the RNG in this game, but I never felt it, even on bad days.
True, but I feel like Blue Prince gets a lot of flack for its RNG, despite being part of the genre. I think it’s the lack of tangible upgrades between runs. Games like Binding of Isaac, Hades, or Balatro expand your arsenal between games with actual upgrades or perks. Blue Prince’s upgrades are pretty sparse, because what changes between runs is your knowledge of the house and the larger mysteries.
my take on that is that it’s bullshit. when your metaprogression is based on knowledge, it’s dependent on letting players access that knowledge to begin with. personally it took me until day 40 to roll credits because i simply was not given the rooms i needed to understand the puzzles. i showed my gallery to a friend who got there much quicker and they noted that i was still missing some of the more basic rooms.
the risk in rng-based games is always that someone gets shafted, and when the game is also story based, those people effectively get locked out of the story. the people thinking it did not deserve the reaction simply did not get the worst rolls.
The RNG finally started to loosen its grip around day 60 because it started giving me items and rooms I had never seen before that, as it turns out, were pretty essential.
The RNG beat me up too. I will say that there’s a handful of permanent upgrades that either allow you to mitigate some RNG or give you buffs so you’re not as reliant on it.
I think their goal was to make it so you’re not hardlocked on a single puzzle so that you kind of wander into the manor without a specific puzzle to solve and see what you can solve/find as your tools for that run expand.
This kind of makes hours 0-10 kind of miserable because you don’t know what puzzles there are and you don’t have much you can do to avoid RNG so you’re just wandering and hoping for the best, but it does get better after that point.
I feel like it got worse. I hit room 46, and was trying to clean up some of the remaining stuff. Had a run with 130 coins, but the gift shop and luxury shop would not appear. When they do appear I have very few coins. I know there are ways to increase my allowance but its a slow grind. Similarly, crafting all the workshop items is pure luck. Filling in all rooms on the board isnt too hard, but still mostly a luck thing. I like the puzzle elements but the rng really killed my motivation to do the extra stuff
I understand Valve being libertarian about not moderating people excessively, what I’d like to see are better tools like shared blocklists or general moderation for any developer that doesn’t wish to control their own Community page.
I’ve read comments to this effect for years, and the only time I see objectionable shit on Steam is in reviews for intentionally political meme games like the recent one about putting up flags in the UK. Typically my only exposure to the forums is when I’m looking up obscure puzzle solutions, but the worst comments I ever see are just stupid or unhelpful. I imagine it’s worse for big multiplayer games, but I tend to avoid those, so maybe that’s why I don’t see the problem.
Two years ago, one of my favorite games made some very minor cosmetic tweaks, and that was enough to attract a horde of post-Gamergaters crying that this is the downfall of western civilization. Two years later, the board for that game is still under seige by trolls that have rendered it unusable for anyone who actually wants to talk about the game. Every now and then a Valve mod will lock one thread, and then the trolls just make another and it continues.
The entire Mass Effect series. Many of the missions were dredging through mostly empty buildings that had copy-pasted boxes and random shit in them. Just generic buildings with generic crap stuffed into them. The world felt purposeless, sterile, and generic to me.
Also, the story just didn’t really grab me that much as I cringe at the romance parts of any story. And lastly, the gameplay was just clunky and awkward to me.
I love the series, but I played the games when they came out. It’s true that the level design of ML2 suffers from it being a cover shooter and ML1 is very dated now.
Which of the three titles did you hate most/represents your dislike best?
Soundtrack is 11/10. But they dropped the ball hard on the entire open world aspect. Completely wasted the entire potential.
Instead we get lame ass intermission tracks that count as the first two laps of the next race, so you don’t even get to enjoy the new and remade tracks during championships, because you’ll blink and miss them.
That’s my wife’s style. She did Exposition 33 the opposite way from me and we both enjoyed it in our own ways. It was way more fun to break the game by perfect dodging things I had no business fighting, lol.
Kojima is talking about Death Stranding. Miyazaki is talking about one of the Dark Souls games. Itagaki is known for the early 2000s Ninja Gaidens and Dead or Alive, so I'm pretty sure this would have been in reference to Ninja Gaiden.
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