I prefer Dpad for platforming and top down as being able to move precisely diagonal is more important than speed control, plus the analogue stick wears out quicker and dpad allows switching directions faster. Analogue for driving and therpy gamess
Portable: my black Gameboy Advance SP, playing my original Gameboy games on it (Donkey Kong Country and pokemon Blue)
TV: this is gonna sound weird, but I absolutely love my PS5, it’s just so sleek and I love the controller haptics and finally having most games running at 60 fps. Again I mostly play older games on it, but a lot of them got PS5 updates like Death Stranding, Ghost of Tsushima, Horizon, Spider Man, Days Gone…
The Joy Cons are the worst controllers Nintendo has ever made. If Switch 2 is anything even remotely similar, it’s seeing zero use as a handheld from me (if I even buy one).
Interesting, I adore my switch. I love my deck for its capabilities (e.g., modding) but I’ll usually buy a game on the switch if I have the option. For me, it’s much more comfortable to use for extended time whereas the deck is heavy enough that it’ll give me wrist pain for long sessions. The battery difference is underrated here too. It’s nice traveling or hell even on the couch to not have to worry much about battery on the switch.
The Sims 3 had interactive loading screens prior to 2015 when one of the first DLCs introduced them. They’re just “find the object” puzzles that earn you in-game points for the family you’re loading. They’re the only non-Namco game interactive loading screens I can think of that were around before the patent expired.
The first one I saw was by the patent holder, Namco, where you could play Galaga while Ridge Racer loaded. I always wanted to see it used more and was stoked when I read the news about the patent expiring.
While I really like the Genesis/Megadrive, and PS1, I have to say the SNES is an almost perfect console. It had everything that made the NES great, but with beautiful 16 bit graphics.
My theory is that it already has been released on Steam years ago, but not as a Valve title. It has sold millions of copies in a Humble Bundle, but nobody has ever played it.
One of them had Space Invaders. I can’t remember for the life of me which one. It was apparently used on the C64 quite a lot, under the name Invade-a-Load.
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