Shadow Boxer maybe. It’s an arcade boxing game with the same kind of format as Punch-Out but not as easy.
If you want something a little more realistic, there’s Undisputed; a Fight Night clone currently in early access on Steam. But it’s not remotely like Punch-Out other than being a boxing game.
I’ve played so much Punch-Out, I tend to think of it more like a puzzle game. Especially Super Punch-Out since your opponents don’t even seem to randomize their patterns like they do in the original NES one. 😅
Party based survival RPG with a layer of distrust similar to John Carpenter’s The Thing and a few of the failed premises for morale and what not from the game based off the movie. Would probably need some sort of randomizer or rogue like element to keep the tension of who to trust high.
Elden Ring sequel following the Frenzied Flame ending, having Melina as a protagonist, and experimenting souls-like combat with a party creation system
DC's Green Lantern action-RPG in which an OC Lantern suffering from Aphantasia must find out the fate of the disappeared lanterns from earth
If I were to stick to an original IP, an experimental rogue-like RTS, in an attempt to create a project capable of generating infinite narrative content from finite resources
Nie miałem czasu kupować ani czekać na przesyłkę, założyłem starą, usuwając wcześniej przedmiot, który przebił dętkę (chyba ten). Ale jeśli ta opona będzie dalej przebijać, to pomyślę o kevlarze.
I had a look at VaatiVidya’s video on this (many spoilers, you are warned) and while this all looks incredibly awesome, all I can think about seeing some of the new weapons are how these things are going to be an absolute menace in PvP. Specifically the >!beast claws.!<
Good thing I’m already trash at PvP and am used to losing, because it looks like we’re getting like 8 new variations on what made Rivers of Blood a meta pick. I’m not really that upset about it, PvP isn’t my main draw to elden ring and I am going to have a ton of fun with these new weapons in single player, so I consider it a net positive, but even so, yeesh.
I was thinking more about how people can spam throwing weapons with zero mana cost. Pvp is definitely going to be interesting… But we’ll wait and see, maybe they’re not as powerful as they look.
I do not enjoy Soulslikes, but I really liked Tunic. Some things it has going for it:
It is extremely nonverbal, but what it does give you is invested in helping you figure out a path to success. By intention, that’s not always obvious. You may need to work out for yourself when to dodge or to block.
The atmosphere is bright and cheery, though it has its spooky and atmospheric bits.
The camera is top down, so you don’t need to manage the camera while playing.
Dying is not very punishing. You lose a bit of currency, which you can retain at the same spot; and that currency isn’t often critical to progress
This is a fun series, but has been getting increasingly bizarre, even by its own standards.
I kinda wish they put a little bit more effort into the anime (overhead wires, signals, correct tracks, etc.) but the fact that it all takes place after the 7G event makes these issues handwaveable.
Nice, thank you. This should be very helpful in case I won’t have time to play at all. Which is what sometimes happen, life is life, so you never know…
The controller had a weird and unfortunate shape. It’s still miles better than any PS controller due to Sony’s refusal to put the stick on a natural position for the the thumb.
Sega and then Microsoft (after the first huge iteration) got both general shape and analog positions right.
Cartridge is an indefensible choice, it was perhaps borne of Nintendo’s falling out with Sony that prejudiced them against CD. Nintendo probably liked that they were more difficult to pirate as well, gamers not as much evidently. The Gamecube going optical but with a bizarre reversed mini-dvd is even worse.
There’s also a complete absence of software from your post, whatever it’s shortcomings Nintendo and Rare pushed some amazing games on it which people remember fondly.
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