Save editors for Mass Effect to unlock squad mates early for spoken lines that I would have never heard earlier, cheating in rare candies on emulated Pokémon games or making Pokémon shiny too.
I recall using something similar for Borderlands 2 circa 2012/2013 to get certain guns to drop with the right parts as well.
I absolutely love using save editors to dick around with borderlands gun drops. It’s the only game that I genuinely want a crafting system in, I wanna be able to scarp all those guns for the best parts and fuse them into an unholy abomination. Fuck balance, this is a co-op power trip not a chess match.
Basically all of the experiments he was involved in were proven to be bias. They would coach the individuals when they were not getting the results they wanted.
Multiplayer games are absolutely off limits cheating wise for me. HOWEVER... using trainers and mods and things like Cheat Engine in single player games is not only ok, but I often treat it like it's a mini game. Can I give myself an extra 100k gold? Hmm fire up CE and let's see :)
The immense thrill I get from reducing some horrible grind from hours to minutes is just huge fun. I'm basically a sandbox guy. GTA5 cheats, for example, have led to more unexpected sandbox fun than I could ever have imagined over the years.
Not using cheats in single player grindfests is like having a first class ticket on a plane but choosing to travel economy. I think it's basically that I don't like being told to grind for the sake of it or for some "moral" reason.
I love a FUN grind though. I've spent days in games like My Time At Portia just fishing for example. It comes down to this: If a grind is fun, I'll happily do it but if it's just like I'm a mouse being toyed with by some cat then hello God mode lol
I'm strongly of the mindset that cheating only means taking a dishonest and unfair advantage over another person. Changing the rules of the game is not cheating, it's house ruling - in tabletop discussion, that's part of what we call Rule Zero. If I'm not in competition with another person, it's just playing by my own rules.
I remember one HL1 CS (Specialists Mod) LAN party I was in where we all turned on Matrix Vision and multiplied the slo-mo timer. It was great - utterly chaotic, but everything was equal.
So no, I don't cheat in games. I just play by my own rules as long as it doesn't hurt anyone else. And if I do play multiplayer, I try to bring my house rules to them. I've never had any person accuse me of cheating when I ask about various options. TBH, the closest I come to cheating is turning on all of the assistive features - colorblind mode, target highlighting, auto target, sound notifications in minimaps, custom keybinds, and whatever else is in the menu. Everyone else can also choose to do that, and I'm just as happy if everyone I play with has those same things.
I’ve used ‘cheat codes’ and mods on single player or teamwork vs environment games for decades after playing a game long enough to want a different experience. Depends on what kind of fun I’m looking for.
I tried to get into this game but after seeing how deep the mechanics go I gave up. It’s not like Rimworld where you can enjoy the game without grasping all the mechanics, zomboid requires you to invest in it to actually enjoy it, which I’ve lacked the time for.
I’m so new to the game (and genre) but it’s been so much fun and it works on the Steam Deck!
I’m still working things out but you drop into a map with others and it’s you VS ARC robots but also VS other players. So far I’ve only been killed once or twice and most people seem quite friendly and helpful.
The only way you can leave are through the same exits as everyone else… so your heart gets PUMPING.
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