bin.pol.social

Snailpope, do games w What are some good examples of "Where the fuck do you go" kind of games?

Silent Hill 2 - dropping canned juice in the laundry shoot. Weirdest mechanic I’ve ever seen, nothing pointed to do it, just finding the juice was weird, how was I supposed to know to put it down the laundry shoot of all places. My friend who got me to play it watched me wander around the apartment for like 10 - 15 mins, getting more and more confused and frustrated before telling me what to do.

Denjin,

Chute

Snailpope,

Thank you, my wife wasn’t reading over my shoulder to correct me at that moment.

You_are_dust, do games w What are some good examples of "Where the fuck do you go" kind of games?

Metroidvania games can be pretty good for this sometimes. One that really got me was Bloodstained: Ritual of the Night. You have to get an ability to progress at a certain point that is a random drop from an enemy. Any game that relies on RNG for progression is going to make me go running in circles. I love the game, but did not love that part.

MudMan,

RotN doesn't have any progression requirements that aren't scripted drops, off the top of my head, but I could be wrong about that. What ability are you thinking of?

Dawn and Aria of Sorrow do, but in fairness those are communicated in other scripted drops and are part of the "get the good ending" puzzles.

You_are_dust,

I’m pretty certain it’s an enemy drop I’m thinking of. I think it’s from a fish that allows you to go under water.

MudMan, (edited )

Oh, man, you may be right. I've gone back and forth the Igavanias so much I definitely don't remember which "go underwater" upgrade goes where.

Gonna look it up because it's gonna kill me otherwise.

Okay, yeah, got it. I remember now. They do a weird thing in that one where you have a bad way of moving underwater by using a weapon and you unlock the proper walking underwater thing after. So yes, you do need to kill enemies to get it as a random drop. It's a super high drop rate, though. I think I didn't remember because you have to be fairly unlucky (or be speedrunning and not killing enemies, I suppose) to not get it naturally, but you are correct.

sugar_in_your_tea, do games w Game design question : how to make a "trapped" player character?

This sounds a little like the AC formula. In those games, I don’t really feel like I’m in the animus, so I think direct control over the hero should be thrown out, otherwise the bits where you’re not controlling the hero will feel out of place.

Inscryption is a very different game and I certainly felt more trapped, especially in the first third of the game. In that one, there’s an ever present reminder that you’re trapped, and there’s interesting stuff to so outside the main gameplay loop.

So you need to play as the princess and make interaction with things other than the hero fun, but not so fun that you don’t want to be rescued. I think you also need some kind of peril to give urgency as well. Some ideas:

  • elements from Prey - hide from your captor when helping your hero
  • puzzles and whatnot in your prison
  • periodic checkins - i.e. need to be in certain places at certain world times
  • limited control over your hero
KombatWombat, do games w Game design question : how to make a "trapped" player character?

TLoZ: Spirit Tracks had you control Link primarily but you used Zelda’s ghost to possess things, help you fight, and solve puzzles. It would be hard for a solo dev, but you could have a knight with an AI that proceeded based on what paths you unlock for it. So the princess would be some sort of astral projection I guess. But then, you wouldn’t really feel trapped. Maybe you need to hide your activity from the dragon or distract it for a stealth aspect or resource management. You would need to balance swapping back and forth between your body and helping the knight. Might be easier to settle on an in-universe justification after figuring out the core gameplay.

who, do games w Day 290 of posting a Daily Screenshot from the games l've been playing

Do the arena wall features look like a face to anyone else?

slimerancher,
@slimerancher@lemmy.world avatar

It didn’t until you mentioned it, and now I can’t unsee it.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I never stopped to look. But I can see it

Flames5123, (edited ) do games w Recommendations for "girly" games?

My wife is in love with Disney Dreamlight Valley! It’s like animal crossing but with Disney characters and in full 3D. She dresses her character up differently every few weeks. She looked like a reindeer for December/January, and it was so cute! They’re very heavy on the fairy/cozy decor aspect, and while the expansions are paid, they do have free updates every 3-4 months.

She also recommended Calico, which is an indie cat cafe sim at heart, but you also get to dress like a magical girl, design your home, ride around town on animals like giant foxes, dogs, red pandas, more cats, etc. Very cute and relaxing.

On Your Tail is a cute mystery game set in an idyllic Italian seaside town with beautiful storytelling and character development.

She seconds other comments encouraging Haven, pulls the heartstrings and relaxing with minimal combat.

There are also the HerInteractive Nancy Drew games, which are older but fun female-centered mysteries. She recommends Phantom of Venice and Last Train to Blue Moon Canyon.

TheLunatic, do games w Recommendations for "girly" games?

Darktide?

zipzoopaboop, do games w Recommendations for "girly" games?

Unpacking

zipzoopaboop, do games w Recommendations for "girly" games?

The atelier games

Supermikea,

Transformice!

j0ester, do games w Recommendations for "girly" games?

My daughter has been playing Disneyland Adventures. She loves it.

Lucky_777,

This reminds me of Adventures in the Magic Kingdom on NES. Which was a brutal assault on your skills and patience back in the day.

Fluffgar, do games w Oblivion Remastered - Bugs, Glitches, and Fixes
@Fluffgar@sh.itjust.works avatar

I’m hearing that the game is currently much more stable on Linux, for some reason. Haven’t had a chance to test it myself.

sm1dger, do games w Looking for a local co-op game to play with my SO (Steam Deck)

A few options me and my partner have enjoyed:

Bunhouse - a non-management-heavy farming simulator but you are bunnies growing plants. Cute as hell. There is a sequel where you run a bakery too but we haven’t got round to that just yet.

Unrailed - might fall into the overcooked catagory, but when it gets hard and goes wrong it tends to be a looming inevitablity, not a frantic panic

Nidhogg - a 1v1 fighter, but is quick fire frantic sword fights you can button bash through which is wildly entertaining in 5 min bursts.

pathief,
@pathief@lemmy.world avatar

The Cinnabunny sequel looks so adorable. Lots of animal crossing vibes. Definitely wishlisting that!

Coelacanth, do games w Looking for a local co-op game to play with my SO (Steam Deck)
@Coelacanth@feddit.nu avatar

I’m not even a huge platformer guy, but Rayman Legends is absolute peak and a fantastic, chill co-op game. The music levels in particular - where the already great soundtrack is synced in time to your jumps and hits - are incredibly satisfying and so well made.

I’d also be remiss if I didn’t suggest Blue Prince. It’s not co-op per se as it’d only be one person at a time “driving”, but the game is about puzzle solving so who holds the controller doesn’t really matter. It’s a fantastic game if you enjoy puzzles and escape rooms. My sister isn’t even a gamer at all but I recommended it to her fiancé and they’ve been playing together and even she’s been enjoying it a lot. From my own experience playing it on my own I also think it would be much more fun if playing alongside someone else. I’ve often missed having someone to bounce ideas off when stuck.

jsomae,

On the notion of “one person at a time driving,” I played Outer Wilds with my partner. 10/10. Just make sure that when there is text, both people can read it before you move on.

dumblederp, do games w Looking for a local co-op game to play with my SO (Steam Deck)
@dumblederp@aussie.zone avatar

Death Squared. Puzzle solving, each player controls two blocks on the map used to solve the puzzle.

MajesticElevator, do games w New community for video game suggestions/recommendations

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