I like the disgaea series not only because of the deep systems involved, but also just because gameplay is so snappy. So many SRPGs are slow as molasses in terms of interface. I also really enjoyed Unicorn Overlord recently.
Ha! I heard of this one, but haven’t been able to try it yet. As a huge fan of old school RE games, it piqued my interest. Thank you for reminding me of it. I shall pick it up as soon as I have some free time.
I’ll also mention another, even lesser known title: Kabus 22. It’s an old Turkish videogame that’s clearly inspired by classic RE titles. Not very good, but I have a soft spot for games that were developed with more love than knowledge on game design. Also the developer is a really nice dude who re-released the game for free as a thank you to the fans who reached out to him, and that’s such a sick move that I can’t help but have a lot of respect for him.
There’s a good retrospective in YT about the game here, if anyone’s curious.
I’m back on my first playthrough of Deus Ex: Mankind Divided after a two-month break for Blue Prince, Clair Obscur and F.E.A.R… It’s a great game, but I think I did it a disservice by taking the long break, I can feel I’m so much less invested now than I was when I began playing it.
It’s very unfortunate that the series ended on a cliffhanger, what they have here is really good and in many ways an upgrade on Human Revolution. A third game from the studio would have been a true masterpiece, I think.
I don’t mean that other people have changed your opinion, but quite the opposite: a game that you think is good and you didn’t know that other people hated it.
Even though Greedfall is hardly a great game I think it has too much charm to really fit here. I found it too memorable to really be a “mediocre slop” contender.
The developer, Spiders, seem to be experts at creating mediocre games with very small budgets, and again they didn’t quite have the money to take it all the way with greedfall, but they did make more than a mediocre game in my opinion. For me it was memorable enough unlike others mentioned in this thread.
what console version of Sonic unleashed did you play? i have heard that the wii version is probably the best because, despite the motion control gooberness, it cuts out maybe tons of annoying open world busywork and overly long levels due to the Wii not having enough storage space or whatever
I made a post not all that long ago about Lords of the Fallen after discovering it myself, only to find that nobody else seemed to like it as much as I did (which, fair; it’s probably why I hadn’t heard of it until recently).
It’s not as good as a Fromsoft game, or Lies of P, but, to me anyway, it’s like the 2nd best soulslike that isn’t a Fromsoft game. The major disappointments are minimal enemy variety, and the story is just kinda shit. The highlights are the combat and build variety, and unique aspects like tying item descriptions to your actual skills so you can’t read some descriptions unless you invest in “knowledge” of it. It just sucks that you don’t really get much from it because, again, the story is kinda shit.
Also it’s the only non Fromsoft soulslike I’ve played that has PvP. I got into Dark Souls and the rest because of the invasion system more than anything else, so LOTF having that was a big plus for me.
I’m a die hard Diablo 1-2 fan (thousands of hours in D2) and I liked D3 well enough but maybe put in 250 hours… skipped D4 entirely and I have zero regrets hahaha
I wouldn’t day D4 is a good game but I thoroughly enjoyed my time with it. I stopped playing right after VoH came out, and the direction that expansion was taking the game didn’t interest me, but it was a fun time overall. Not a very deep game though and endgame was basically non-existent since everything falls over at that point.
Thank you for these wonderful posts, always a highlight on lemmy for me! And sorry to hear about the nerve damage, I hope things turn out okay for you! 🙏
As for what I’m playing, I’ve really only been playing the roguelite “no return” mode in the last of us part two lately. It puts you in a series of randomized combat encounters with different mods (some buffs, some debuffs), leading up to a final boss encounter. I found the gameplay in part 2 to be a fantastic improvement over the first game so it’s nice to have a mode that focuses in on the mechanical aspects of the game. I also love the character and weapon upgrades in the story modes for TLOU and no return condenses that experience from 10-20 hours down to around 30-40 minutes, so it’s nice to be able to experiment with different builds in a low investment scenario. Good stuff! Hoping they expand the mode with more maps and such but not holding my breath.
The only downer for me about it - it makes me really miss the “factions” multi-player mode from the original game. That was an absolute blast with friends back in the PS3 era. Anyone else play that and miss it? RIP standalone factions game 😭
I was going too, someone suggested the same thing before (in fact, it may have been you because your username is familiar).
But I found out literally the day that i was going to change it that I was put on the sidebar of the community and it uses the posts’s title to search for it. I’m not sure how many people use that as opposed to just letting me naturally show up in their feed so I’m hesitant to mess with it
Oh. Well, if the mods are this active, then that could probably be changed, too! I’m not trying to insult you or something; I just think the titles could be made much more meaningful with just a bit more focus (which also means they could potentially attract more redditors or other lurking, fence-sitting denizens of the Internet through quality stuff in both title and body).
Also, Wave Race 64 (1996) is sort of entirely based on that… but the water physics were pretty cool at the time, and there were even parts where you could take a jump and dive under obstacles.
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