Ancient Art of War. Really old RTS where food, morale and exhaustion are all-important. You’d think it’d be a micro-management nightmare but it plays smoothly. Unfortunately not multiplayer and never remade or even imitated, for some reason.
Life is Strange - At least the original, the sequels are not quite as unique. It’s an interactive story (though still in 3D) where you can rewind time to redo conversations, effectively making “save scumming” a core mechanic. The designers use the fact that you deliberate on your own actions quite well. The story is also pretty unique, but unfortunately there isn’t a good way to explain why without spoiling any of it.
Inscryption - On the surface, this seems like your run of the mill card game. But once you get familiar with the mechanics, some other genres start blending with it.
Edit: Should also add:
A Normal Lost Phone - The premise is that you find a phone that someone has lost, and you can use it to slowly uncover the story of the person who lost it and why.
Battlezone '98: One of the first notable RTS/FPS hybrids. You drive hovertanks and you build bases and you command other tanks. Set in a secret live war on the Moon, Mars, and Venus between the USSR and the USA during the cold war.
I’ve never played such a unique big budget game. The core mechanic is terrain traversal to make deliveries, and the game continues to give you tools throughout it to accomplish that.
I loved the traversal mechanics in Death Stranding. Kind of made me realise that in all other games the characters are actually gliding and not walking.
I didn’t however like that the game gets a bit too actiony toward the end. And the MULEs and the terrorists stop being a threat when you get upgraded weapons, and the BTs once you have that golden handcuff thing.
I hope they address that in the sequel. The BTs should have been a lot scarier and the stealth a bit more refined.
Still an amazing game. I loved just doing the deliveries. There’s a meditative quality to it that I only previously saw in Shadow of the Colossus.
Well, if you want to try again at some point, I can tell you they get progressively less scary as the game goes on because you’ll get a bunch of tools to deal with them. In the last third of the game even getting caught by one is nothing because you’ll have blood grenade launchers that can easily kill them. And for those who like the stealth way better, you’ll get a special tool to sever the BTs umbilical if you get near them (the game is very liberal in what it counts as near).
The recently deceased Benjamin Brynn is on his way to the afterlife. The player must interact with Brynn’s memories through an eye-tracking webcam to progress, as the game reads and responds to the player’s eye movement and blinking - from Wikipedia
It tries to emulate life flashing by your eyes as you are dying. I haven’t gotten around to play it but, the concept is cool nonetheless.
Tunic is incredibly unique and I can’t say I’ve played anything like it. On the surface it’s a classic dungeon crawler zelda inspired thing, but once you play… Really any amount of it, you start to see past the veil and the real game is revealed to you. Even after completing the entire game and all achievements, there is technically more of the game available to be explored.
Outer Wilds (not to be confused with Obsidian’s Outer Worlds) will be an absolute bliss for anyone who enjoyed portal or superliminal. It may be the single greatest puzzle/exploration game ever made, with no exaggeration.
Return of the Obra Dinn was a game that I could not put down. I played it in one sitting beginning to end. I was enthralled and I felt like Sherlock fucking Holmes. It is a very unassuming game but by God, you will be gripped. It stands up there with Outer Wilds as being a game that absolutely propelled itsself up to one of the best of its genre (this one being Mystery/Puzzle)
If you haven’t played either of the other two games I mentioned, I think you’ll thoroughly enjoy them. All 3 of the games are absolute masterclasses in how to hand the player knowledge that transforms their experience of the game, over and over again.
I’ve heard great things of outer wilds, just wishlisted it. I hadn’t heard of Obra Dinner but it’s Lucase Pope! The Papers, Please creator. Instant buy from me.
Thanks for the suggestions, my SO and I are stoked to delve into more mystery and confusion
Okay! I’m not sure anyone else will see this but Obra Dinn was fantastic.
Music was down and has been stuck in my head since. It’s a cool murder mystery with such amazing imagery/creepy depictions of sea monsters. I really enjoyed how subtle some of the hints were and we felt like geniuses when we got something right
You’re an office worker bee who one day realizes the office you work in is deserted except for a voice that narrates what you do and gets frustrated with you if you do something else. There really isn’t a point to it apart from discovering your word surroundings and trying to break the game apart.
Also, there’s a Steam achievement you get by not playing it for 10 years.
Use a layered approach. Have one container act as a VPN client and router. VPN off > nothing gets routed. Put your torrenting in another container that is behind that router.
I’m not using containers at the moment, can you link me to more info on how to set that up? Specifically asking for the VPN / router bit. Think I can figure out the basics of containers.
What do you use as a torrenting client? Most popular ones give you the ability to choose a specific interface over which it will allow incoming/outgoing connections to other peers. Your ProtonVPN should have its own interface you can select from your client. That should make it much less likely for that to happen again if Proton crashes, since if Proton crashes, that network interface disconnects.
All my games work the same as a non inmutable distro. Steam, Lutris, Heroic, Bottles, Retroarch, all those apps are on flathub, so ive never felt limited in that regard.
An annoyance i had with steam flatpak is when you configure multiple locations for installing games on the same drive. Steam will just show them all as “/var/cache/” no matter what youve actually set them to.
From what ive read, Steam flatpak is not an option for you. Bazzite is a variant of Silverblue but it has set up an arch container with the latest version of steam. They did this bc they considered it to use too many undesirable workarounds. Maybe that could work for you.
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