"Except for all the people complaining, why is no one complaining?"
Misinformation has been one big game of telephone. There's been a lot of legitimate confusion around VRR, I know Nintendo did claim it was supported docked at first but then had to retract it. FWIW, this is probably something that wasn't ready for launch but will be patched.
But I've seen far more cases of misinformation used to bash on the Switch - I've lost count of the number times I've seen people claim Mario Kart is $90 somehow.
Regarding game prices, I'm not thrilled about it, but I also feel the need to point out that any AAA with DLC has already been more than $80 for a while now. If you don't like it, don't buy AAA.
Me, I don't often buy games at full price, or basically any AAAs outside of Nintendo for that matter. For the handful of IPs I really love that badly, I'm honestly okay with paying a premium. It's the price I pay for having niche tastes that have narrowed with age, it's fine because I'm saving a lot on the games I don't buy. If I have to pay $80 for Kirby Air Ride 2, I will because I've waited 22 years for this sequel.
There's a lot that's fucked up in the game industry, and I just don't think Nintendo is anywhere near the worst right now. The circlejerk here on Lemmy in particular has become especially tiring, and I wish some of y'all could direct that energy towards companies that constantly screw over their workers, push gambling-based business models onto kids, or keep collapsing under their own weight when they expect every game to be the next Fortnite and speedrun shutting down any game that doesn’t meet unrealistic investor expectations.
I think we've reached a point where you've got the backlash, the backlash to the backlash, the backlash to the backlash to the backlash... and all of that keeps amplifying toxicity. Everyone needs to step back and chill.
I agree that there has been a lot of misinformation surrounding the Switch 2 (especially that $90 price). It’s important that consumers know the truth about a product when they are considering what to buy, and misinformation never helps.
I think one of the larger issues that people here have with Nintendo pricing is not the initial prices, but the fact that Switch games released by Nintendo just haven’t gone on sale. AAA games from other publishers commonly go on sale years after their release, offering a more affordable option for people who can’t justify $80 on a new game. The last time I can remember Nintendo doing this with their games was Nintendo Selects on the 3DS and Wii U.
Another issue people here particularly have with Nintendo is freedom to do what you wish your hardware. Nintendo has always tried to prevent users from running their own software on their devices, and it’s easy to see how people are upset by this behavior (especially on Lemmy where there are many tsch-savvy Linux users who are greatly offended by this).
You are correct, I should have done more research before stating that. However, the sales for first-party Switch games still seem much more hard-to-find as well as much less of a discount than when you compare to the PC market. For example, if you look at Super Mario Odyssey, the linked site lists an all-time low price of $29.49. Compare this to a AAA game released the same year, Horizon Zero Dawn, which can somewhat regularly be found for $12.49 on Steam. The Steam sales throughout the year also make it much easier to find PC games on sale, and as far as I’m aware the Switch doesn’t have something comparable. I just believe it’s much harder to find good deals on Nintendo games than the vast majority of other publishers, which is why the high price tag is hard to justify for many.
Everblue 2 for the PS2 is one of my all-time favorite games. I play it about once a year. The original was an EU only release thst I didn’t get to play until a few years ago. It also had a sort of spiritual successor with Endless Ocean 1 & 2 for the Wii, made by the same developer. However, the first one didn’t have any of the treasure finding mechanics and there was no real threat to the player at any time. Neither series really let you walk on land, so to speak. The Everblue games do have above water parts, you return to the island between dives to talk to people, sell treasure, sleep and such, but they’re prerendered images that are more like a point and click adventure. There were a couple pc games I played around the same time that were made by independent developers that never really took off.
Dark cloud is one of my favorites, I go back and replay it at least once a year. The second one was good too but it doesn’t quite have the same vibe as the first
I used to sing Sub Terrania’s praises long before it was cool. That game is a gem. The development team was a bunch of demoscene madmen who were able to wring miracles out of the Genesis and eventually created IO Interactive, which went on to make Hitman and the upcoming 007 game.
Their later game, Red Zone, is a technological flex like nothing else.
Also, Wave Race 64 (1996) is sort of entirely based on that… but the water physics were pretty cool at the time, and there were even parts where you could take a jump and dive under obstacles.
bin.pol.social
Najstarsze