bin.pol.social

mint, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?
!deleted4112 avatar

3D Platformers. We get maybe one or two every few years, and most of them are usually pretty short. last big one was probably A Hat in Time. if y’all know more beyond that let me know. just grabbed Koa and the 5 Pirates of Mara.

so desperate for one i’m considering learning how to make 3D games so i can make my own lol

chrislenz,
@chrislenz@beehaw.org avatar

I assume you’ve played or heard of Yooka-Laylee. There’s also Clive n Wrench. Neither of those are great though.

I haven’t heard of Koa before, but it looks interesting. I’ll have to check it out.

But I really want a new Banjo game, however I doubt that ever happens at this point. I recently started working on my own Banjo clone in the Godot game engine because I don’t see anyone making the kind of game I’m looking for.

Silverhand,
@Silverhand@beehaw.org avatar

There definitely is a lack of actually good ones in the modern era. Poi and Grow Home are some good ones you may not have heard of.

JonVonBasslake,

Hat in Time is probably the last big indie 3d platformer, but I’d say Kirby and the Forgotten Land is a decent 3d platformer, unless you meant collectathon style 3d platformer a la what Rare made on the N64 etc. since you mentioned Hat.

itsgallus, do gaming w What Pokémon Go could've been.

My biggest gripe, although I can understand the reasoning behind it, is that the encounter rates are totally backwards. All the Pokémon, stops and gyms are in cities, and there are scarcely any in the wilderness, skewing the game in favour of those who live in or near cities.

Also, the Pokémon games contain all the elements to make a great ARG MMO. Why reinvent it? They could’ve easily put their paywalls and micro transactions in place while still keeping the traditional Pokémon formula.

It’s not a terrible game, and it obviously has a following and makes money, but it could’ve been so much better. They totally dropped the Pokéball.

itsgallus,

I meant to write “AR MMO”. Phone autocorrected.

Tigbitties, do gaming w What Pokémon Go could've been.
@Tigbitties@kbin.social avatar

It's very frustrating thinking of how great this game could have been. It was barely a game at release and hardly anything has been added to it. I haven't been following for a few years but I wouldn't be surprised if Niantic removed all pokemon and just added a "give us money for no reason" button.

butter,

Pretty much. Wouldn’t surprise me at all

HalJor, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?
@HalJor@beehaw.org avatar

I miss classic arcade style games and puzzles.

I want more games like Resogun and Geometry Wars. And I’d love to see more of Archer Maclean’s Mercury.

Silverhand,
@Silverhand@beehaw.org avatar

I want more games like Resogun and Geometry Wars

Have you tried Nex Machina? By the same devs as Resogun, and it’s great no-nonsense arcade gameplay. Assault Android Cactus is another game of that type I really enjoyed too.

HalJor,
@HalJor@beehaw.org avatar

I did play Nex Machina. Forgot about that, it was so long ago. It was good, but Resogun was better. I think I tried Assault Android Cactus but barely lasted a couple of minutes. Don’t remember why.

HalJor, do gaming w What game mechanics do you love and hate?
@HalJor@beehaw.org avatar

I hate the overwhelming number of currencies and crafting supplies. I shouldn’t need to have to gather so much of this thing and so much of this other thing (neither of which are labeled clearly, what they are and how to find them) to craft things. A small number of things makes sense, e.g. metal and powder to make ammunition, but when this potion requires 5 different plants and that potion needs 7, only some of which are common between them, it’s an unnecessary time suck.

Then, when I have an abundance of various supplies, I have to go to the blacksmith to repair my armor, run over to the jeweler to craft bigger gems, then go to the chest to stash things, go over here for various upgrades, and over there to craft the next potion I need. Why can’t all these things be in one place or at least right next to each other instead of scattered all over town?

insomniac_lurker,

And to add on to that, let crafting access your stash with everything in it. Don’t make me carry 10k iron to the blacksmith to craft the sword then 20 gems to the magician to enchant it or some nonsense, especially when there are inventory limits. I have it, it’s in my storage, let me use it.

chahk, do gaming w What game mechanics do you love and hate?

Hate:

  • Un-skippable cutscenes or tutorials. This really hampers replayability of missions/quests, or even entire games in general.
  • Artificially limited customization in order to sell more via micro-transactions.
  • Time-gated features. I hate it when games require a certain amount of in-game time before some things are unlocked.
  • Pay-to-win in multiplayer games. Preventing or limiting progression with ability to bypass it with a purchase is just gross. If you want to go F2P, do it all the way. I’m fine with for-purchase cosmetics, but getting a leg up on fellow players if you can afford it is just bad.

Love:

  • Don’t have anything specific. Anything that sucks me into the game.
dawnerd, do gaming w What Pokémon Go could've been.
@dawnerd@lemm.ee avatar

I’m still playing. It’s fun for a few minutes a day.

butter,

It’s addicting. I play it all the time, and I wouldn’t describe my experience as fun. That does change when I’m with friends

sculd, do gaming w What Pokémon Go could've been.

I dunno. I have friends who just seem to enjoy the game without stressing themselves too much…

Ultimatenab, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

For me are mystery and clue games such as Myst and 7th Guest. The scenery and thought of adventure that these titles used to bring as very rare and although Goragoa was quite recent, it was far too short.

Idrunkenlysignedup,

Oh man, I remember 7th Guest that game was so cool - a video game with live action cut scenes! That was the same genre as Rama (1996)

Hyperi0n, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?

Good vehicular combat games.

chahk,

I want to play EarthSiege 2 again. I even still have MS SideWinder 3D joystick that twists!

conciselyverbose, do gaming w What Pokémon Go could've been.

Pretty much every problem boils down to “but implementing this would’ve made us lose money”

Pokestops could’ve been “typed”. Like “hospital” could’ve been a free heal or have better healing item rates. “Museum” could’ve been the place to get fossil Pokémon, or maybe revive fossils that you find from regular stops. Maybe a grocery store would’ve had better item rates. A school could’ve been a move relearner. Maybe some Pokémon only evolve at church, or at an amusement park. The lures could’ve done something similar, turning normal stops into typed stops

I'm glad they didn't, but they could have definitely done ad deals with some large franchises and small businesses to make their locations have special features.

butter,

They did that though. You got a reward for visiting, I think it was Sprint?

conciselyverbose,

I meant sticking core functionality like the suggestions I responded to. "Oh, it's so sad your pokemon got injured and will be out of commission for 6 weeks. Luckily for you, if you get in line at a Starbucks then stay in the shop for 10 minutes, or go through the drive through, he'll be feeling good as new." "Your pokemon laid an egg. It will hatch in 9 months, or you can spend an hour inside this concert venue to get it now."

JCPhoenix, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?
@JCPhoenix@beehaw.org avatar

Sandbox MMORPGs, like Eve Online or Ultima Online. The vast majority of MMORPGs since at least WoW (potentially even before that with games like Dark Ages of Camelot, etc) have been Theme Park MMOs. Which are fun; I’ve played plenty and still do play them. But I think the sandbox is more fun. Certainly has more possibilites.

termus, (edited )
@termus@beehaw.org avatar

Outlands is breathing some new life into UO.

JCPhoenix,
@JCPhoenix@beehaw.org avatar

Oh yeah? I haven’t played UO since 2003/2004, and I’ve largely stayed away from the free shards. Just had boring experiences in the past. But I might give this a try. Idk why, but I’ve been itching to check it out again. thanks!

termus,
@termus@beehaw.org avatar

Yeah I basically did the same thing. Got the itch about 7 months ago. Managed to get my original UO account back (you can open a support ticket and they’ll ask for info regarding the original, it was pretty painless) and messed around on Atlantic, the only really populated server. It’s just meh. They added so many stats to weapons it’s overwhelming and most are garbage. It’s so obnoxious having to look over each item to see if it’s worth anything. Also the classic and enhanced clients suck pretty bad.

Outlands is definitely the most polished and unique free shard. Check out their wiki, it goes over skill changes and lists some templates for starting out. Their custom ClassicUO client is excellent and has Razor built in. The one thing that may turn you off is it’s mostly open PVP once you leave Shelter Island. There is a sanctuary dungeon that rotates each week that doesn’t allow murderers in but it has reduced XP and gold.

empireOfLove, do gaming w What Pokémon Go could've been.
@empireOfLove@lemmy.one avatar

It’s like a minimum viable product with a vaguely addicting gameplay loop.

You could have just stopped there. Every mass-market mobile game ends up in this trap.

butter,

Lol. Yeah, pretty much

LSNLDN,

sad that we’re at this point. when I was young I loved Pokemon and imagined where it could go in the future. was SO EXCITED to hear pokemon go announced. apart from a week or two of social interactions when everyone had got the game all at once, it had no longevity and that was that. it could have been so beautiful!

projectazar,
@projectazar@kbin.social avatar

Honestly, a minimum viable product is entirely what Pokemon Go was designed to be. It exists to extract behavioral surplus from users and convert it into valuable action by inviting users to go to certain places in a community through placement of Pokestops and Gyms. Basically a tool to drive foot traffic, which Niantic can (and does) sell to businesses that want to drive that foot traffic. It worked brilliantly for years and still is a somewhat effective method of driving advertising and sales for real world businesses.

dQw4w9WgXcQ,

The prequal, Ingress, was even simpler, but that probably made it better as a long run game. There were portals to harvest and a simple system to create triangles between portals to claim territories. Nothing overly complex, and no expectations to bring gameplay mechanics from an other game.

Ingress was obviously dead as soon as Niantic launched the much more popular Pokémon Go. Of course fantastic for Niantic, but I just feel like Ingress would have been a game I would have played for a lot longer if Pokémon Go didn’t happen.

SuperSpruce, do gaming w What Pokémon Go could've been.

I hate the dumbed down battling system. Why can’t CP be a function of level and stats found in a regular pokemon game instead of one number to rule them all, and have the battles be like the mainline games?

butter,

That’s a great point. CP is hugely flawed.

Fredy1422,

Niantic would need to retroactively add the speed stat to every pokemon. Considering their spaghetti code is held on by duct tape and bailing wire.

Godspeed,

There are numbers behind the scenes that correspond to attack, defense, speed, and hp which when weighted create CP. The weights are favoring attack and hp.

Sami, do gaming w What Pokémon Go could've been.
@Sami@lemmy.zip avatar

I played in 2016 and started playing again in 2023 and I was surprised at how little had changed but its par for the course for the pokemon franchise.

Almost all your other grievances are partly due to how mobile games are monetized and how much of it relies on fear of missing out (applies to regular pokemon events too). Pokemon Go is a constant stream of FOMO to try and get you to spend money when there’s barely any payoff. A pokemon you can catch in the wild can already be 87% of the way to a perfect pokemon you spend months (years?) getting stardust, candy and XL candy to max out.

butter,

I’ve noticed that. Early on, I caught a full on dragonite that had decent stats and a high level. He’s still viable to use even today.

frog,

Same here. I played in 2016, dropped it for ages because there wasn’t much too it (especially for those of us who don’t live in cities), and picked it up again in 2023. That was largely because friends were playing it. I got bored and dropped it again in less than a week. Apparently my Pokemon from 2016 are quite valuable because of… something that was added to the game that makes them very desirable? But given I didn’t want to keep playing, what would I trade them for that I’d actually want?

Sami,
@Sami@lemmy.zip avatar

I mostly picked it back up to have access to the PoGo exclusive shinies (Mew, Jirachi, Meltan/Melmetal, Genesect and Deoxys) but I just spoof instead (trying to play in negative temps outside of a city is no fun) and just trade cool stuff to friends (who live in different places so I can’t even trade with them legitimately if I wanted to).

Another example of bullshit is the PAID shiny Mew ticket. Even after you pay for it you still need to complete a potentially ridiculous requirement of completing the kanto dex. Which would be fine if they didn’t geolock Kangaskhan to Australia (outside of events in the past?) so you would be shit out of luck if you didn’t either already have one or knew someone you can meet up with in real life that did.

As for your 2016 mons, the first 9 or so you trade will be guaranteed to be lucky meaning an IV floor of 12/12/12 or 80% (and half stardust cost) so you would ideally trade them for something strong and/or shiny like a shiny legendary or strong mega/dragon/top within its type pokemon. All 2016 pokemon have like a 75% of making a trade lucky so they’re all valuable. Another trick to get people to nag their friends and family to start playing again.

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