If you’re acquiring a GOG release somewhere, it should be the regular, normal installer because GOG releases don’t have DRM that needs cracking. Someone just needs to first get it legally from GOG and then share it somewhere. If you scan it with antivirus and it finds something, get rid of it and try another source.
Otherwise without torrenting, you’d have to find a place with direct downloads.
edit: though you may want to wait longer for them to patch more bugs etc, because if you don’t have a source to download the GOG updates only, downloading 100+ GB each time is a pain.
The archive you download from gog-games includes some data files and a setup.exe. You launch the setup, tell it where to install, and wait. Once it’s done, you launch the game from the start menu, and enjoy. There’s no magic to it.
This is going to sound weird I prefer it to the laughing, makes it feel like they’re actually finishing their sentences rather than being cut off by people laughing at random words and seemingly cutting them off. I don’t know about most people but I find seemingly random laughter at benign things to be unpleasant and annoying.
Though maybe in the future as media manipulation with Machine learning gets better maybe we’ll have a way to chop out the gaps seamlessly as if it never happened for the people that find the gaps more bothersome.
By far the most unpleasant thing I find with current implementations is the fact that most aren’t seamless and they leave a lot behind when they can’t mute the whole scene such as when it’s mixed with dialogue or background audio.
Isn’t Skyrim one of those games where you can mess around for a bit and eventually come back and proceed like nothing ever happened?
In Fallout 4 you can use the Nuka World DLC to push the Minutemen to whatever settlement you left Preston in or the Castle but I think there’s always the option for redemption because they are the fail safe faction. I figured Skyrim would have something similar.
I stole a book for a quest with a shitton of witnesses, ran away, got out of town because of the guards having patching issues, stopped at my home and dumped my mostly-stolen inventory and returned and turned myself into the guards paying 40 gold to redeem myself for stealing a priceless book. Skyrim is a masterpiece of realism I tell you!
They’re oldies, but both of the Soul Reaver games and the Raziel parts of LoK: Defiance have a two tiered death system. (Minor spoilers going forward, but I’m talking spoilers for the opening cutscene from Soul Reaver, so I’d argue not real spoilers.) See, after having his physical vampire form thrown into the well of souls and falling through an endless abyss for several hundred years, Raziel exists first as a structurally sound spirit in a world where most things don’t maintain any resemblance to their corporeal forms after death. After being salvaged from the well of souls and set on a quest, he gains the power to create a corporeal form that resembles wretched wraith he has become in spirit. But that new corpse isn’t him, and destroying it doesn’t kill him. It just releases him back to the spirit realm, where he can regain his strength and manifest a new corporeal form. You can be killed in the spirit realm and sent back to a checkpoint, but the spirit realm is by and large far less dangerous than the physical. Very few threats can follow you, and the soul scavengers who populate most the spirit realm are little more than fodder for a creature like Raziel to slay and eat at his leisure. So you regain your strength, find a nexus between the worlds, and manifest a new body. It’s probably my favorite unconventional handling of death or failure in a game because of its comprehensive and essential connections to the story and lore of the series. Raziel is the beating black heart of the mythos of the series.
I've only played through it twice, but iirc Detroit: Become Human is like this. Even if you have a main, playable character die, the story just keeps going, and there a good amount of paths to take depending on the choices (and QTEs, bleh) that you make for the characters. On my second playthrough, I may or may not have repeatedly and purposely got a character killed just to see how much it would affect an certain NPC. 😬
Baldurs gate 3, just beat the game and now I’m going for a tactician run. The wife and I have also been playing pit people co op. We hooked up her steam deck to the living room TV and have been looking for more couch co op games!
Fallout 1. During the term to the Master there is a 200 second countdown.
If you fooled up the speech check or want to do it differently and reload a save that was made after the countdown started then the countdown drops to 50 seconds. Making the fight impossible to do in time.
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