It’s not going to replace flat screen gaming. It’s hard to be in VR for hours, especially when you have to manage battery life, but I’ve had a headset for a year or two now, and it’s still amazing where it’s good. I’m better with smooth moving, but I still prefer teleporting, for headache/dizziness.
Tried Skyrim, couldn’t make it stick - VR just isn’t right for massive open worlds. Halflife Alyx is amazing - it’s the right scale for VR, the attention to manipulatable objects is amazing, and some of the puzzles just couldn’t be done in 2D. Blade & Sorcery is good, too.
Games I keep going back to are Beat Saber, because I’m old and need something to make me stand up and move, and Mini-golf, which is mostly a focus for hanging out with remote friends.
Interesting take regarding Skyrim. In my opinion, open world games are THE thing that VR is perfect for and sadly has way too few options.
I want to be in a virtual world. Seeing the sunset or just sitting down in a tavern in Skyrim and watching the people belong to some of my unforgettable gaming moments.
It is those closed, specialised games that are not fun to me. Give me more Skyrim worlds and less fruit ninja or beat sabre.
I can see that. If you just want to hang out in a space, then VR Skyrim definitely has some cool places to hang, but how long are you really going to spend in that Skyrim tavern?
When OP asks whether VR is a long-term option, that’s what I think. My favorite 2D games I have 500+ hours, probably a half dozen of them; I can still go back to those, some 10+ year old, and sink another 50+ hours. The only VR game I have more than 50 hours is the mini-golf game that’s glorified chat.
For me, VR as an experience has been really amazing. It’s a level of immersion that’s just indescribably better than anything 2D, but each of those experiences has had limited staying power, which I think is because the physical demands of VR constrain my playtime and focus. I can left-mouse-button all day, but my back gets sore if I stand for three hours. So I can handle beat saber because I treat it like a gym session, but the idea of VR walking 7000 steps to Skyrim’s Throat of the World…just no.
A note about battery life, Bobovr makes a great strap that has modular batteries. I don’t think they’ve made a full kit for the q3 that has multiple batteries and a separate charging dock for the batteries like they did for the q2, though… Happy to be corrected on this! Either way, they greatly extend playing time.
The strap itself is really comfortable and the battery helps counterbalance the weight of the quest itself. I know one of the q3 versions has a fan built in and the design lets you lie on your back and just watch movies.
Edit: seems they sell the s3 batteries separately and the charging dock now, nice. Wish it came in a whole kit.
The only reason I’m not playing more VR is that it’s more involved than playing without. You have to make space to play. If you’re playing from PC (which I would recommend) you have to set that and the games up. And then it’s usually more fun to play standing for which I don’t always have the energy.
My Quest 1 is not logged in to Meta so I only play free games from Sidequest or whatever free games I used to get from Meta. Plenty to play with that and PCVR.
“Smaller” games like Moon Rider are usually more fun. At least in the long run. Full games like Alyx are few and far between. But ports of older games work well. I dare say that VR is the best way to play Doom 3.
Ja siedzę na Szmerze no i na swojej instancji Akkomy, gdy już mówimy o social mediach. That’s all, folks. Reszta metod komunikacji to komunikatory + e-mail.
Pożyjesz dłużej, do tego komunikacja bezpośrednia twarzą w twarz pomaga również zdrowiu psychicznemu (choć zależy z kim, jak trafi się na jakiegoś pisowca czy innego politycznego sekciarza to już gorzej).
It is very much worth it! It is a great value for what you get. I highly recommend you connect it to a strong pc and purchase your games on steam so that you get the best quality visuals and when you switch headsets in the future your games will be available no matter what headset you choose.
Almost every content creator I watch say their VR headsets are collecting dust. Part of that is because there aren’t many good VR games, but also I think there are very few types of games that are fun in VR. They’re just not made for long-term play, you’ll quickly get exhausted in half an hour and want to rest your eyes (or if you’re playing something movement heavy like Beat Saber, rest your body as well).
I tried Skyrim VR, albeit the vanilla version. It sucked. Once you get over the initial hype of “wow, it’s like I’m really there!” you quickly start to realize that VR adds nothing to the experience. It’s the same game, except way clunkier with broken combat and makes you dizzy after some time. Most VR games feel similarly shallow. Even when it comes to racing games which I thought would be killer in a headset, I came away realizing I’d prefer just playing it on a flat screen.
I don’t know where you live, but here there are a couple of places where you can try a headset. I would recommend finding a way to try it first before buying.
Very accurate. We have the Quest 1 and 2, both just collecting dust now, I’m not even sure if they would work anymore. We set up a VR gaming night with a few friends who also had headsets, played Beat Saber and Synth Riders a bunch, then got bored and decided to explore a new game where you walk about and chop wood and whatnot. Five minutes of that and I was so dizzy I almost threw up. It made me realize that the type of game you can play on these is very very limited. I did get a lot of mileage from Synth Riders, so I’m not saying it’s all worthless tech, but we probably could have got a better ROI just buying a regular console with the money.
Yeah there is some getting used to games where you walk around. I also managed a couple of minutes at a time at first. Now i can play for hours without issue. Also i havent been getting carsick anymore.
Meta sells a lot of their tech at a loss. You are not buying a VR headset with just your dollars. You are taking a huge kit of cameras and sensors hooked up to the world’s most advanced internet-connected telemetry and strapping it to your face. The data it gleans is how you’re covering a large portion, if not the majority, of the cost.
In my opinion, a PS5 and PSVR2 is the best way into VR for most people right now. I have that and a Valve Index and while the Index is awesome, it’s pretty dated and fiddly and while my computer runs it pretty well, catching up to more modern tech will cost me $2000 in upgrades and the fuss associated with building/upgrading/buying/migrating a PC.
I’m hoping Valve releases their rumored standalone headset sometime before the end of the world.
Much as I trust Sony more than Meta, part of the issue is that 80% of the cool stuff from VR comes from indie teams running an ItchIO page or Patreon, not established publishers.
Supposedly, PSVR2 can work with PC now but I don’t know how refined that integration is.
I agree that there’s a ton of good stuff coming from the indie scene and also some amazing modding of existing games out there (check the Flat2VR discord - they just modded full VR support with motion controls into Silent Hill 2 Remake), but despite all the complaints about the PSVR2 library, there is more than enough gold in there to keep a lot of people entertained for a very long time, and some of it is truly AAA stuff. The headset itself is extremely well designed and easy to pick up and play, and the amount of tech you get is pretty nuts.
I’ve heard it’s pretty minimally supported on the PC because they’re kind of trying to get away with building half of a bridge (spoiler: it won’t work) but even without features like haptics and eye tracking, it’s a reasonable baseline headset. There may be some Bluetooth inconsistencies for some though, if I remember correctly.
The integration is ok and the psvr2 is quite nice with the oleds. I have the adapter and it works. BUT VR is an utter joke… specially on the ps5 itself. So unless you are a furry and really really really need that much vr porn then I’d wait another 5 years and spend that money on hooker and blow instead.
It’s a medium-term hype thing. But worth is a subjective decision that only you can make, depending on how much you’re willing to spend and how much you want to do VR things.
I would never recommend the Facebook-owned ones though.
Tak, był w jakimś paradokumencie, z dekadę temu, chyba na TVNie, nie pamiętam, czy “Dlaczego ja?”, ale może tak – skłoting pokazany z patologicznej strony.
You normally have to buy minecraft first. There are cracked clients but those wont work with normal servers. I think there is a way to allow them in server settings but it means player skins wont be loaded and everyone would have the same skin. Idk if there are any other differences.
I discovered this one recently. As the name implies, it’s a reverse-engineered clone of early versions of the game. It has extremely low hardware requirements, which allow the client to run on virtually anything.
Awesome a will have a look into it. I chose minehut so I didnt have to host the server on my pc. I will check out the server software as well since classicube looks interesting.
As I said in the other comment, another option is the open source Luanti (formerly MineTest). It is a base “engine” for which you can install different community made games. There are games that attempt to copy Minecraft as completely as possible (with survival mode etc.): content.luanti.org/packages/?type=game
I think we need to let one of the big mc youtubers like phoenix sc know about this to shed some light on it. Also just then when I was searching about minehut I found it is now owned by gamersafer which is related to mojang/microsoft www.youtube.com/watch?v=NY0lBr0TX_w I am not sure if not being able to reject cookies predates that but being owned by a company that is parternered with microsoft/mojang instead of just some random shady company means they should know better than to allow this illegal stuff to happen.
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