I don’t have an exact number but it would have to be at least 5000 hours I’ve sunk into Minecraft. Been on and off the game since 2013, I’d get bored of the current version and switch to Beta (fairly sizable community on r/goldenageminecraft), I’d do some worlds where I’d obtain stuff in older versions that weren’t obtainable later (whole wiki on Discontinued Minecraft items/blocks/structures/entities), of course I’d do modded.
I think the thing with Minecraft for me is that I spent all the time learning the game back in high school when I had more free time than I do as an adult, and I can nowadays play it extremely casually (~3 hours/week).
Its hard for me to get into new games (most recent game I got was Dredge) because I have like 2 hours a session to learn it, and it might be a few days between sessions.
I feel you man. It’s few and far between where there’s a game you can easily drop / pick up on a whim with limited time. The only one that comes to mind would be Powerwash Sim but Infully realize that’s not for everyone. Wish I wasn’t so exhausted I’d go try to pull a list for you. Maybe Cult of the Lamb? Anyway, hardcore Minecraft fan myself. Consider it one of my fave zen games. Enjoy man! Merry Christmas!
Ok, so I’m 44, and my parents literally played D&D and video games with us growing up. I literally don’t remember a time in my life that I wasn’t gaming.
That being said.
According to Steam:
Factorio: 4,330 hours
Dyson Sphere Program: 2,506 hours
Skyrim: 2440 hours
Stellaris: 2,237 hours
Dungeon Defenders: 1644 hours
Terraria: 1630 hours
Fallout 4: 602 hours
Also I probably have well over 10,000 hours in 2.5 edition, 3.0, and 3.5 edition D&D. Only counting actual tabletop time.
That’s also not counting a fuckton of games that I have played on various consoles starting with a TI-99/A and and Atari 2600 as well as most of the early Nintendo consoles. I branched out once I got to college.
My numbers are actually quite low. I know multiple people that have 20,000+ hours in their favorite games.
Satisfactory scratches that same itch, in a totally different way. Adding that third dimension throws a lot of Factorio people off, because it makes it ‘too easy’- if you build it wrong, it’s fine, just go up a level.
Nah fam, play some more. Just going over the top song gonna cut it off the first few tiers. Especially if you want your factory to look good.
Of all time? I’m actually not sure, especially if you include my pre-internet / pre-always-being-spied-on-and-tracked history. But probably it would be one of the Street Fighter 2 iterations.
I don’t think I’ve even played 450 hours total of games in the past 25+ years, though. So, I’m probably a bit of an outlier around here.
Path of exile. 5k on steam but easily double that since they have their own client. Grim dawn. About 350h. Path of exile 2. What? 295 hours already? No waaay. Diablo 2. Duh. Last Epoch. 250h ish if I were to guess.
All those hours were till HoT came out and a bit post launch. Haven’t done all that much in the 2nd epac, the dragon one was decent. But also didn’t keep my interest. I wish it was more like GW1 honestly.
Similar story here. For me what killed my enjoyment of it was the developer teasing and announcing Unturned 4.x but taking so long to polish it, that Unturned 3.x got abandoned.
He’s come back to Unturned 3.x since I stopped playing, but the fun’s no longer there for me anymore. I enjoyed the crap out of the arena gamemode and the creative servers (I basically played it more like a sandbox than a survival PVP game) but neither really have players anymore.
Dota (and mostly every multiplayer competitive) is very addictive on make you think you are learning something new while you are just trying to solve the new patch.
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