I started Monster Hunter with 4U on the 3DS. After World, Rise, and now Wilds, I have a hard time justifying crumpling my hands into a pretzel to play the old games on portable. The movesets are comparatively barebones, and there’s a lot of tedium and jank that the new games stripped away. Veterans will tell you that’s the real Monster Hunter and the new games are infantilized arcade games, but whatever. I play games to have fun, not bang my head against a wall.
When Dead By Daylights matchmaking system prioritizes getting you into a match faster instead of getting you into a balanced match, and matches you with less than 100 hours of playtime as Killer into an “Unemployment Lobby” of a 4 goblin pre-made with 50k combined hours ready to bully you for 55 minutes:
Not sure if it fully counts according to the question, but I can’t imagine playing any version of The Legend of Zelda: Wind Waker that’s not the HD version for WiiU. That dual screen perfects the game and renders all other versions unplayable.
I haven’t gotten around to them myself yet (they’re on the docket this year) but I’ve heard this said about Yakuza 1&2 since the release of Kiwami 1&2.
There is, yes, but it’s pointless. I think some people are missing the point of Alyx being a VR game, the game would suck pretty bad in pancake mode. It’s the intricate interactions with the world you simply can’t get with a mouse and keyboard that make it special compared to other Half Life games. They didn’t just make a regular Half Life game and said “well we’re just gonna force this to be in VR now”, they made a VR game and set it in the Half Life universe.
IIRC no cardboard ‘headset’ ever had 6dof tracking. It’s about as far as you can get from an immersive VR experience. I say this as someone who bought one before learning about VR and getting a real vr headset.
It’s like VR with all of the downsides, even less apps, and the only advantage over a flatscreen being (limited) depth perception.
IMO even a normal flatscreen is more immersive on average than a google cardboard, although that’s partially because a flatscreen hides the flaws in the graphics a lot better.
HLA tho needs 6dof controllers for the intended experience. That mod tries to get around it, but that obviously involves some sacrifices.
3dof things usually just track rotation, because that’s easier. But for a full VR experience, better depth perception, and more normal interactions, 6dof devices are used which track position as well.
Yeah, taht is more or less where I come down. “AI” upscaling is spectacular. Frame gen is much more hit or miss
The main problem is that, as with most things, people are stupid. They don’t understand that an outlet like Digital Foundry or even Gamers Nexus are going to be harsh on upscaling/frame gen because it actively makes it hard for them to give you guidance on what performance you can expect. So “This is horrible for benchmarking” becomes “This is horrible”
Don’t pay attention to idiots who don’t know what they’re talking about. Lemmy and Reddit are full of tech misinformation. It’s not even worth replying to.
For me games from the NES era can tough to enjoy for more than a short period of time. They just tend to feel punitively difficult in a way that is not very fun. I’d much prefer a Mario from SNES onward any day for example.
Now you got Rock, Paper, Scissors, Stapler, Banana, Atomic Bomb, Literature, Handcuffs, Police Brutality, Spock, Tweezers, Howling Dog.
And really, who would ever expect you to pick Tweezers? But it doesn’t lose to much, so it’s actually a great pick to twist your friends nipples. Unless they start EXPECTING you to twist their nipples, so they pick Atomic Bomb, and blow up all of civilization in a 30 mile radius.
If I go with unique experiences as a criteria just to mix it up a bit I have a few
Playing xwing with a f16 flight stick is really fun and one of my first gaming experiences outside of nes and arcades. Just really fun fast paced fighter combat. A close second would be everspace or Chorus on a controller.
Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.
Beating your first boss in a dark souls or elden ring game feels like a big accomplishment, sometimes even more than the later ones when your character gets more powerful.
Going from small groups with friends to raids in an MMORPG feels like starting a whole new game, EverQuest and wow were big ones for me.
Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.
I bought the 4-Player co-op X-Men arcade cabinet from Arcade1up and it’s been a blast playing it all the way through with my son.
That sounds like an awesome experience, I have a friend with a mame cab in their basement that I would probably spend too much time on it if I had one. I went with the cheaper option for mame and arcade legacy using a raspberry pi running batocera, but for some games it’s just not the same without the arcade controls.
bin.pol.social
Aktywne