I mean, I gotta mention Steel Battalion for the OG Xbox. The experience of playing with that controller is truly saddening when game developers these days won’t do anything similar. Yes, it was expensive back then, and would probably be expensive now. But you know what? It was totally worth that cost. Any person that has played the game will agree.
But for more normal controllers, I like the layout of the WiiU Pro controller, with both sticks at the top. I never owned a WiiU, but I did get a third party Xbox One USB controller that had this configuration. While it was obviously a very cheap controller, I really liked the ergonomics of it.
I have enjoyed my Xbox Elite V2 controller, it has served me well the last few years. The dish shaped Dpad is a nice feature, even though I don’t play games that use it too much I can see where it could be extra beneficial for fighting game players to make circular movements easier.
And a special mention for the Samba de Amigo controllers which I only got to use once because… I thought I would be able to pick a set up after seeing two in GAME (for maybe £99.99 inc. the game?), then ended up selling out and never coming back into stock.
Dark Souls remastered. Getting cursed just before reaching a boss and having no money to buy a cure forced me to either give up, grind, or “get gud.”
I beat the boss without getting hit once. I know other people probably do that for every boss but for me that’s a big achievement since I suck at combat and video games in general.
In other news, the game is hard but beautiful and the level design is pretty impressive. I’m looking forward to marathoning the other souls games after this.
I’m about 60% through Ori and the Blind forest. Its curently scratching an itch I have for metroidvania games.
However, I learned that instead of patching the original game or releasing a DLC, they just made a re-release and im not buying the game a second time just for a new area and some improved QoL with fast travel.
I’m further behind in Ori but I’m enjoying it greatly. I’m not a big metroidvania aficionado, but I played and loved Hollow Knight despite it’s difficulty (some of the bosses really tested my tolerance for punishment). I appreciate that Ori is (so far) a more accessible game.
Watcher Knights I think are near the top of my list. I just rewatched my recording of beating them and I was fumbling so badly lol. It’s obvious I’m running with the “pure desperation” tactic rather a more skillful approach, but it finally managed to work out.
I was addicted to exploring that world but I am satisfied with the one playthrough I think.
My wife was playing Ori around its release, we both got stuck on the first tree escape, where it floods. Absolutely massive difficulty spike for a relatively chill game to that point. Beautiful game though and I love the sound track.
The reason why everyone doesn’t do it is because it requires significant capital to be able to support a dev team through production for a number of years.
Not to mention they will still have to deal with publishers potentially fucking them over, as shown with the Helldivers 2 PSN fiasco.
Exactly. In fact, there are so many indie Devs that it’s nigh-impossible to break through the massive numbers of them. Occasionally there are breakthroughs like Stardew Valley, Hades, Vampires, etc.
On the other hand, you partner with a company like Microsoft or Sony and you’re basically guaranteed success. They put up all the capital to make sure you make it to release (albeit probably a rushed, half-baked one that you just fix later because why not). Even if your game blows ass and is completely broken, full of DRM, microtransactions and ads, gamers still buy that shit up.
Just finished American McGee’s Alice. I have not played this since I first played it the year it came out (2000). I have not had this much fun with a game in a while. Also, have not experienced the drive to finish a game like I did this one in a good long while.
The game is janky and difficult to control but I just found it so much fun and the atmosphere of the game is fantastic.
Excited for the Cassette Beasts update next week? I've been checking to see if it'd go on sale for a few weeks/months now but I'm guessing it isn't likely to with a major update on the way. Not sure if I should pick it up or wait for the next sale, how are you finding it? Been wanting to play a creature collector recently after watching so much Persona 3 but haven't wanted to go back to my digimon/persona playthroughs
Honestly I’m very much a hermit plus I play the game very heavily modded, so I’m indifferent about the update if not worried it might break my mods lol
I think it’s absolutely amazing and I don’t regret spending money on it at all! Maybe it might be worth seeing if it’ll go on sale when the update releases just in case, but if not then I think it’s worth a full-price buy imo.
Just got access to Baldur’s Gate 3 through family share. Reminds me of Neverwinter Nights from the early 2000s, but I haven’t played a game like it since (unless you include Dragon Age).
Also getting back into Binding of Isaac and Slay the Spire.
Currently playing Dark Souls 3. Haven’t played it before, so I guess it’s a good time to check it off the list. I guess I’m near the end now.
I’m a bit disappointed by its linearity. It’s way more linear compared to Dark Souls. It’s also pretty easy compared to Elden Ring. I’m just using a base build. Mostly leveling up on strength stat without much thought.
I think DS3 is great in its own way and has some awesome areas, but it’s hard to compare anything to the first half of Dark Souls. That level design is just something else.
What I like about DS3 compared to ER is there are a lot less delayed attacks and fakeouts. I get that FromSoft needs to constantly up the challenge but it makes it harder to get the same kind of enjoyable combat flow, at least for me. DS3 has some bosses that are just so enjoyable, even though they’re not super hard.
Oh and, don’t know if you’ve done them yet but the DLCs should be more challenging than the main game, if that’s what you’re after.
I have one. I like it, I find it much more comfortable than joycons in handheld mode, and the buttons are more like a pro controller (compared with joycons and grips like the Satisfye). It feels more stable than the Hori Split Pad since it goes beneath and behind the screen, but it does add a bit more bulk. My only complaints are that the LED is on by default (you can turn it off but will turn back on after waking from sleep), and the release button can be a bit hard to slide.
I’m about 1/3 of the way through Jedi Fallen Order.
It’s a lot of fun.
I’ve also been in VR a lot this week, watching The Faceless Lady in the creepy cabin on Meta Horizon, and last night I went to a Doja Cat concert in VR too.
I caved into my urges and started playing Baldurs Gate 3 again, this time as a dark urge
I finished it for the first time a few weeks ago and have wanted to do nothing but play it again but I never replay games like ever. I held out for as long as I could but no other game was calling to me like BG3
I never understood how people could keep replaying games, I always thought the new game+ concept was pointless but now I get it, now I understand why people have put thousands of hours into Skyrim
I nearly never even bothered to try BG3 because I’ve never played anything with turn based mechanics and I know nothing about D&D but now its all I want to play, I’m worried I’ll never want to play anything else again lol
I played a resist durge and I get the feeling I saw like at least 80% of the game. I might do a murder hobo illithid run at some point, where I drag all my origin companions to the dark side. But another 100 hour run just to see the remaining 20%… I don’t know, seems like work.
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