bin.pol.social

GissaMittJobb, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

I’ve been continuing my streak of playing Spelunky 2. A true masterpiece of a roguelike platformer.

I just got the last achievement, and now I’m considering whether I should try to push for a full cosmic clear. That’s next-level hard, though.

ninchuka, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

Slowly but surely playing through xenoblade chronicles 3 and X4 with the interworlds mod

Klanky, do gaming w Weekly “What are you playing” Thread || Week of October 22nd
@Klanky@sopuli.xyz avatar

Ace Combat 7. Never played one before and loving the just-right arcade feel of the controls.

delitomatoes,

You should definitely try the earlier ones !

Poopfeast420,

Every time this goes on sale, I’m debating on whether to buy it or not. Like you, I’ve never played one of the Ace Combat games before, but some arcade style gameplay could be fun.

amju_wolf, do gaming w When was a game's price worth it to you?
@amju_wolf@pawb.social avatar

Some of my most favorite games were fairly short experiences.

In fact I value when a game doesn’t waste my time and is 100% fun, great content without fillers and stuff to just give you FOMO that ends up being boring and underwhelming when you actually try to do it. Even worse when you can’t tell what is and isn’t the filler.

Like, I’ve bought Outer Wilds for maybe 20€ or so and it is probably my favorite game of all time. I wouldn’t have bought it for 60€ (and it’s especially a hard sell because you can’t really entice anyone to play it without spoiling some part of the game to them which really sucks; like, I’d argue even the Steam description already spoils some of the magic). But it would be 100% worth it even if I 100% the game after maybe 10 hours (and there is no way to replay it, unfortunately).

Similarly, I’ve gotten A Short Hike for free with a Humble Bundle subscription (and not like free to own as part of the monthly bundle but just free in their “trove”) and I also completely loved it - was maybe 5 hours.

Meanwhile I played, say, Cyberpunk 2077 for free, finished it, and I am still kinda disappointed? Like there was good stuff in the game but I’m really glad I didn’t pay for it - it’s enough that I paid by putting the time in it. It left me with a feeling of wasted potential and like “surely there has to be something more” and then I finished the game and there wasn’t more. It’s so hard to explain… Like yeah, I enjoyed many hours of it, I think. But in the end it doesn’t feel good overall.

So yeah, these are the extremes, but I really don’t think you can put value on a game like that. Games by their very nature vary a lot and length isn’t (or shouldn’t) really be the main criteria. And enjoyment varies a lot as well. It can be so good that a few hours of it is enough, and it can be so mild that it’s not really worth playing. Oh and that also completely ignores the fact that some games are made to be played for hundreds of hours by design (Factorio, Rimworld), while purely story games can hardly be stretched for dozens of hours and still be fun/interesting. And games with balanced narrative and gameplay can reach a few dozen hours but even for the larger ones going 50-100 hours is usually a stretch.

iforgotmyinstance, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?

I was in a counter-strike clan for a long time. We were all varying levels of dork. Clan members doubled as mods for our server, and we ran a server with classic rules and kept it tight. Almost always had a full server (12 people) between ourselves and the randos that joined our community. Spent soooo many hours bullshitting about our stupid teenage lives while headshotting each other. We had ventrilo, a old sql forum, and steam.

Everyone is still on steam friends but don’t talk like we used to. None of us play counter-strike anymore after it moved to CS:GO, so we lost that common thread. I’m mainly focused on my WoW guild and community there now.

detinu,

CS 1.6 right? That game was the shit, so many good memories as a kid playing it all the time.

I’m happy I got to experience it at its peak, it was beautiful.

NigerianPrince,
@NigerianPrince@lemmy.world avatar

Enemy spotted!

scottywh,

Same… 2 clans actually because eventually one collapsed and the remaining members were absorbed into another clan we’d been friends with…

atrielienz, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?

Yeah. I miss my boys. Shiny balls of light, you mongrels.

Maybe one day they’ll come back online.

PieMePlenty,

Last online 8760 days ago.

kubaurbanowicz, do MiddleEast w Kto i jak współczuje Palestyńczykom?
kubaurbanowicz avatar
BmeBenji, do gaming w When was a game's price worth it to you?

I can’t say I have any sort of standard way to gauge that. Once the money is spent, I don’t really think about it anymore and yeah that’s probably a result of my monetary privilege, but it’s my honest answer to your question. It’s almost impossible to determine about the monetary value of an experience of a piece of art.

Ashtear, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

I’m on a continuing multiplayer campaign in Baldur’s Gate 3 and I’m also playing Atelier Totori.

It’s amazing how much new stuff I’m still seeing in BG3, and I’ve gotta be in hour 350 or something like that. I’m playing with a long-time video gaming partner and I’m just letting her run with it because I’ve already played through the game.

I really started to get into Atelier Totori once it started rolling, but I’m beginning to run out of steam. I’m really missing some of the UI/UX improvements that were in Atelier Rorona DX, and I also feel like the combat isn’t quite as sharp for some reason. I’m genuinely interested in the story at this point, however. If it wasn’t for that, I probably would have just jumped to Meruru.

Faydaikin, do gaming w When was a game's price worth it to you?
@Faydaikin@beehaw.org avatar

Quite a few times.

BG3 already payed itself off in the first couple of weeks. Subnautica is another. And although I loathe to admit it, I do have about 2000 hours in Dead By Daylight.

Hell, I’ve bought and re-bought the original two Fallout games several times back in the 90’s as I wore out the CD’s over the years. And there plenty of games in between them and the newest that were absolutely worth it. Some aren’t even playable anymore.

And since I got into the Indie scene the numbers went up.

So yeah, quite a few games all in all.

Omniforous, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

I’ve been playing a bunch of Street Fighter 6. I just started getting back into fighting games after dropping them early in university. It’s been a lot of fun, and I’ve managed to climb to p platinum playing as Cammy

Sivick314, do gaming w When was a game's price worth it to you?
@Sivick314@universeodon.com avatar

@berg honestly, when it tells me a good story, either through traditional storytelling or when it's through my own emergent gameplay.

Games that aren't going to do that aren't even worth downloading for free.

eagleeyedtiger, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

I’ve been trying to progress in Forza Motorsport, but the infinite loading screen bug is stopping me from playing. After almost every second race it doesn’t save my progress and I have to kill the game and lose all the progress because it refuses to save.

Also I got a new controller for PC, can anyone recommend good controller games that are on PC Gamepass?

Gork, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

Started Kingdom Come: Deliverance yesterday and it’s pretty good. I only just got out of the tutorial phase of the story and I’m impressed by the realism in the game. It’s like a non-magical recreation of TES 4 Oblivion, and the Bohemia open world feels very alive.

NPCs have schedules. You can see them through the windows as they sit down, do the sign of the cross, then eat their meals. Although a lot of them are generic NPCs, the unique named characters can have speech skill checks (your character vs theirs) to determine outcomes as well as to haggle on prices.

I like the freedom it gives your character when it comes to making money like through thievery. That gameplay loop is pretty well developed, with noise and visibility playing a role in your success. Playing as a thief is almost as satisfying as in the Thief games, which is impressive considering that you don’t have any of the cool gadgets in those games and only have lockpicks.

The one thing I haven’t gotten the hang of yet is combat. I’m flailing around slashing and stabbing but my character isn’t strong enough yet to really hold his own against anything more than one or two bandits. Maybe I’m too used to the simplistic hack and slash style in Oblivion or Skyrim, but I feel like the combat system could be polished a little better (like let me switch focus between enemies a little easier so I won’t as easily get flanked.)

MangoKangaroo, do gaming w When was a game's price worth it to you?

I think it definitely depends on the sort of game. I don’t mind paying AAA pricing for a game that actually feels like the studio gave a rat’s ass about providing good value. BG3, for example, was very much worth what I paid for it even just with the ~100 hours I got out of my first playthrough.

Of course, there have also been value kings that I’m not sure will ever be beaten for me in terms of price to hours played. Minecraft and Terraria are good examples here. I got Minecraft during either late Infdev or early Alpha, and so I paid fuck all compared to the current price. Considering I’ve probably put tens of thousands of hours into that shitshow in the over 13 years that I’ve played it, and I’d say it’s more than been worth it. The same goes for Terraria. At 1.5k hours of playtime and counting, it’d’ve been worth it to me even at far more than the $10 price tag that I (probably) got it at way back when.

So tl;dr, I’d say that if a game is truly well-made and enjoyable, then I don’t mind paying whatever the devs need to charge to keep their doors open. Bonus points if I can purchase the game DRM-free somehow.

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