I’ve beaten the game(act 4) with every char except the poison one. The best phone game ever. The balance is a bit iffy though, Watcher is just way more consistent than other characters but Defect is my favourite
As for similar games I like Monster Train, I’ve enjoyed it nearly as much but it doesn’t have the same longevity imo.
Man wtf? Defect and watcher are the two that make no sense to me at all, especially the defect. I’m best with the silent. And by that I mean I’m A17 on the silent and like… A2 on the defect
There are many strategies, the most obvious one it to
get orbs so cards like capacitor
get focus so orbs do more, cards like defragment(most important!)
get generate lightning orb cards to fill the orbs
ideally get electrodynamics that makes every orb hit every single target
get evoke cards for massive burst damage
You can also do the same with frost instead of lightning, you’ll have so much block nothing will touch you, you can then use cards like claw for damage. Upgraded Buffer card might be my favourite in the game
The problem with defect is that the cards you get on a given run might screw you over, not fitting any strategy whereas the watcher always has a valid strategy based on switching between calm and wrath stances if he doesn’t get something better like divinity or alpha.
The Frog Detective series is pleasant, light, and overall delightful. Feels like a slightly more grownup Humongous Games kinda title.
And I do have to check- Did you play the Manhunter games?
They're super overlooked for Sierra titles, (and some lists don't seem to mention them) but they're still authentic old school adventure game.
Super cheezy though.
thanks for your suggestions the frog detective series sounds like the exact kind of game i would like. and as for the manhunter i have to admit i haven’t played them. why are they overlooked though? it doesn’t seem that different from other games of that time.
It’s not really an adventure in the classical genre definition, but maybe Return of the Obra Dinn is something for you if you like solving puzzles and fancy murder mysteries.
i have played return of the obra dinn. it’s one of the greatest puzzle games i’ve played and i feel like most people that have played it say the same. actually solving all identities is legitimately hard, the story is interesting and the presentation is top notch. not an adventure game as i would define it but i highly recommended playing it to everyone that haven’t played it.
Have you tried the titles from Amanita Design? They’ve made quite a few old-school point-and-click games, with hand-drawn graphics and cute stories despite the characters never talking.
absolutely i’ve played a shit ton of their games when i was a kid. i was surprised to see their games are not that famous since where i live most young people have played at least Machinarium.
Rain World. Fits the vague definition with some survival elements. But it is heavy on story, atmospheric story-telling, and heavily influenced by Hinduism.
tried playing it with my friend but our networks were so bad we gave up and i never tried out the game again. from the 5 minute i played it didn’t look like it has much of a story but maybe it’s time for me to actually play it.
Yeah it doesnt spoon feed you the story. You have to discover the characters and they each share a bit of lore with you. Most of these come from lore pearls or having enough karma to see the Echos and talk to them. I don’t want to spoil it for you though. As part of the game is peeling off your animal struggles to see what is actually around you.
Free Stars: The Ur-Quan Masters has an excellent story and wordbuilding, and you can talk to all kinds of weird aliens. If you don’t like the ship combat, you can set up the game’s AI to fight for you.
I really enjoyed Gemini Rue and Primordia, most of wadjet eye’s catalog is pretty high quality.
I also would recommend Lost Horizen, which was very Indiana Jones like, and done quite well. Another game, Heart of China by dynamix is in the same vein.
An interesting older one is Dreamweb, which has great visuals and a kickass soundtrack, but you may need a walkthrough handy since you can pick up almost any object that isn’t nailed down, but only a few of them are useful.
Lastly, the old 1997 Bladerunner punches above its weight, with some amazing mechanics that I haven’t seen in any other game. NPC’s will notice how you treat others, and have the ability to warn other NPC’s they interact with, which will influence how they respond to your questions, to the point that they will lie to you. It’s also replayable, since the replicants are different characters every playthrough. The main designer did a really fantastic interview about the game on Ars Technica that I’d recommend watching (though it does contain spoilers, so beware).
i’ve heard about wadjet eye through their blackwell series, but haven’t actually played any of their games. all of these sound interesting thank you for youe recommendations.
Another I forgot to mention is Quest for Infamy, which is a fantastic little spiritual successor to Quest for Glory. It has some really witty writing, and was a really fun romp.
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