I would not do mods your first play-through. However, what I would recommend, is just doing whatever it is you feel like doing when you play. See a cave you want to walk into? Do it. Did you get assigned a new quest that looks more interesting than the one you’re doing? Hop on it. Don’t let certain storylines drag you down if you don’t enjoy them.
I have a few, Skyrim is my biggest one. I basically maladaptive daydream Skyrim. If I’m feeling bad I play through it in my head. Some others are No Mans Sky, Vampire Survivors, and generally pixel games are always really comforting to me. I also like to go back and play dragon fable sometimes when I need some nostalgia.
Holy shit, I thought I was alone in the big gaming world!
The reason I never played it is because at the time the game was out, my PC couldn’t handle it, so I gave up after my sad attempts to sit through the unplayable frames. And by the time I upgraded, there were simply too many games to steal my attention entirely - that’s how it been ever since.
I want to play it, though. I never considered it boring - I liked it even when I wasn’t that interested in fantasy, and now I’m gravitating even more towards it. Hope to get my hands down to it one day, but with Starfield (hopefully) coming out this year, and with The Outer Worlds to beat before that happens, I think I’m not slaying any dragons any time soon.
I have spent probably hundreds of hours in Skyrim at this point, but I would say the most fun playthrough I did was actually on the Nintendo Switch. I think that I enjoyed it because I didn’t stop every hour to install a bunch more mods, since that wasn’t an option (and I guess having it anywhere was nice too…).
If you want a bit of a smoother experience, I would recommend SkiUI on PC and Alternate Start, but I would also suggest trying it vanilla too as it can be a bit prickly to get SKSE (requirement for SkyUI) set up if you’ve never done it before.
I don’t recommend doing what I did and installing 200 mods, finally getting it all working and then not actually going back to the game. Do we really need 12 million K textures?
Deus Ex, Vampire: The Masquerade: Bloodlines, and Cyberpunk 2077. Like you said, they are games I like to get lost in, just walk/drive around in, soak in the ambience. I like to pretend I’m there; it’s a great escape, like you said, comforting.
Try not to have an overly rosy retrospection about this. There were plenty of crappy, cash-grabby games in decades past. We just don’t remember them because they were crappy, cash-grabby, and not worth remembering. They hadn’t invented microtransactions yet, but that’s just one more flavor of crappiness.
We’ve been playing Camel Up a lot. It’s nice because there is some skill and a good amount of luck involved, so no matter your board game experience, you have a shot at winning.
Agricola is my favorite but it is pretty complex so we don’t play much.
Look I’m drunk I don’t understand what you’re talking about. I live in Japan, but pokemon has always been a mystery to me. There’s the Pikachu, there’s pokemon Go. It’s just a game. I also don’t understand this Lemmy business, I’m trying
It’ll be an odd one compared to everyone else, but DiRT 3 with some good music playing in the background is awesome.
The physics are awesome, a bit arcady but reasonably realistic and manageable even on keyboard and the replay mode is amazing, makes even the shittiest driver look pro with its camera work.
And the rallycross modes and the montecarlo track are amazing.
With rally cross being high speed dirt circuit racing. Constant bumping and AI cars losing control and messing up if you pressurise then enough makes it a fun experience. Dirt 2 is indeed better in all areas like voice lines in rallycross ,except for the handling and rally but I started with dirt 3 so that’s what I am sticking with
Your best option to avoid unnecessary data collection is to just use a FOSS server. Paper (Github) is a pretty good one imo. It’s also super lightweight and has some really good performance tweaks.
bin.pol.social
Aktywne