+1 for Mark of the Ninja. The gameplay is so polished, great art direction, and simple but satisfying. It is a staple Klei Entertainment game. Not to mention the good story, at least as I remember. It’s not a new game, released originally in 2012, however there’s a remastered version on Steam.
Dishonored was the first thing that came to mind when I read the title, too. OP, if you haven’t played it, check it out!
As for others…
Skyrim and Fallout aren’t exactly deep stealth games, but stealth is hands down the most popular and arguably most fun way to play. Sneaky archer is a freaking meme.
Far Cry games all favour stealth as well. While you’re totally allowed to go in guns a blazing and it’s frankly more effective sometimes, the game does reward stealth and is clearly designed with it in mind. Silencers are magic, you can distract enemies, can lure wildlife to attack, smoke bombs, knife combos, “death from above”, etc.
The Metro series isn’t entirely stealth, but a lot of human enemy sections are meant to be done with stealth and I recall it being actually very difficult if you’re not stealthy (you die fast). I also recall the stealth feeling more realistic in terms of detection time. Finally, there’s something extra fun about being stealthy in a very dark post apocalyptic subway tunnel. Much better atmosphere for it!
As a final side note, the way OP described assassin’s Creed sounds like the older games. They might like some of the “middle” games like Unity more. The games that came just before Origins (Origins and later are very fun games, but the stealth is no longer the focus).
I don't quite remember how I played Metro 2033, but I do know that I played so much with Metro Last Light to get that stupid 'kill no humans' achievement that whenever I play it now I can practically zoom through most areas with stealth. Same way with Dishonored. Both great games, I love revisiting them from time to time.
With dishonored I wanted to be the ultimate ninja that leave no trace and had a lot of fun doing a clean hands ghost run. So challenging though, since I didn’t know if I had been detected until the end of each stage when they show you your performance.
I disliked Dishonored because the game tells you not to kill too many people or bad things will happen and then proceeds to make most of the items and abilities for killing people. You can kill some people, but it’s not clear exactly how many each level. I wasn’t really interested in spending tens of hours playing a game only to be told that I was a bad person who gets the bad ending. As a result I kept killing to a minimum and missed out on or barely used a huge portion of the items and abilities. Seemed like questionable game design.
Prey was great though. Not sure if I’d call it a stealth game, however.
The game doesn’t really want you to spare enemies. It’s just that there are 3 different ways to play the game and 3 different flavors of the story : low, mid and high chaos. I think you should feel free to massacre everyone, and then maybe start over a new game and try lower chaos !
Highly likely Hitman World of Assassination (the whole new trilogy starting with the 2016 game) will scratch the itch for you, but yeah I appreciate the weird shambles of trying to buy that in its various forms; actually the current state is the simplest: one price for the whole thing.
I guess you may want to wait for it to be on sale though, but I definitely rate it, it’s got many hours out of me.
There is a demo, not sure what’s in it though. Back when they were separate games, the training missions of each game served as the demo level, and I think at some point the Paris mission of the first game was free.
It might not be what you’re looking for, but Temtem is listed as like 5GB on Steam. It’s basically Pokémon except built as an MMO. The entire main story can be played in co-op, but I haven’t found any of the dungeons or whatever yet as my friend and I have been doing a lot of exploration and side quests.
If that sounds interesting at all, it’s part of this month’s Humble Choice for $12 and that’s the best deal I’ve seen on it. Just remember to cancel your subscription after redeeming the games in the bundle.
I’ve been told the tutorial sucks, but I do want to say that the PvP seems really good from a competitive standpoint. I don’t think there’s any RNG, just strategy.
Haven and Hearth is a slow base building MMO. You build up skill points exploring and finding new items, spend the skill points to unlock more stuff, build a base and start upgrading your stuff from there. It’s honestly really cool.
Is there PVP? I’m always wary of bothering with these sorts of games if they have open PVP, as they usually turn into mass slaughter pits where the players who have built up powerful armies (or whatever the game has for units) go around murdering weaker characters just to see the inevitable forum posts. If you make it through the early stages and join some sort of alliance, they usually turn into childish playground politics and squabbling.
I couldn’t tell from the “about” or “FAQ” pages, but the meme-filled forum doesn’t make it look particularly promising.
There is world PvP. With the world population being so low, and the world size being so large it’s pretty rare. There’s also a lot of ways to avoid it, but whenever you’re outside your own base it’s always a risk. If you play smart, it’s almost always possible to get away from a player, even if they’re very highly geared. Most clans are pretty insular, a group of friends who have been playing for a long time. I’ve never joined a clan, personally, so I have no idea what they’re like.
Mark of the Ninja is the best 2d stealth I’ve played, and also better than lot of 3d ones. The way the game used visual cues made steathing feel really fun to do.
To add a bit more about Shadow Tactics, it is a top-down 3D game where you control a crew of characters with different abilities (ninja, samurai, sharpshooter, etc.)
It is real time but you can plan actions to happen simultaneously, so it feels really cool to solve the stealth puzzles by combining the characters’ different abilities.
Also good atmosphere, voices, story, etc. Just a very good game.
Here’s one that most of you have probably not heard of. Monster Hunter Frontier.
MHF was a Monster Hunter MMO that ran from 2007 to 2019 and was exclusive to Asia. Recently, a dedicated team of community members have managed to revive it with community servers.
It is brutally difficult, only partially translated, and has some genuinely awful controls, BUT
It’s only around 6GB and completely free.
If for some reason you want to try it I highly recommend joining the rain server, as it is the most populated and stable one. They also have a setup guide for how to install on their discord server I recommend you use.
I wouldn’t even say the first BioShock is stealth-oriented, much less the rest of the series. There are some areas where it benefits you to be stealthy, but the game can easily be played going head-on into most enemies with good plasmid use. I’d argue it’s more fun that way, too.
I’ve started playing it again, and I now realize that. I just remembered it fondly as a very tactical, lean-back shooter. When I’m being expedient, the natural approach is to tag a splicer and then retreat toward my hacked turrets. Deathloop is the opposite. It’s billed as a stealth game, yet I find it easier to maintain a lean-back playstyle in Doom 2016.
They are all decent, and fun to play if they’re your jam, some are more pay-to-win than others, like Star Trek Online. Some are a bit on the older side, like Guild Wars 1 being from 2005 though.
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