Never said they conflict. Said they’re not a “basic feature”. Sigleplayer has lived without cloud saves since around 1960.
Heck, most modern consoles have a USB port, I’d consider “offline save” more “basic” than “cloud save”. After all we all know by now the corporate internet can’t be trusted.
Electricity isn’t a “basic necessity”. Humanity survived for thousands of years without it.
Cloud saves are a basic feature of any modern game. It’s extremely easy to add on Steam without even having to implement it in the game. It’s just configuration, so not having access to the original source code isn’t an issue.
EA should split itself up or sell off some franchises. The current situation makes nobody happy: investors don’t like the profitability of single player games, players don’t like the live serviceification of single player games, and I’m sure devs don’t like that they can’t work on projects that likely inspired them to become game devs in the first place.
The Sims franchise could support a medium sized studio on its own.
I played the Sims 1&2 as a kid, and love the fuck out of them. As an adult with disposable income, I would have gladly dropped even $100 on a proper modernized rerelease of these games I love. Instead, I saved my money and downloaded them for free. Because why the hell wouldn’t I? The pirate versions are literally better. EA is squandering the potential of this and many other IPs
Thing is, I don’t think NASA and SpaceX compete. NASA is not a for-profit company and was happy to see successful private companies in the sector. They’ll happily be a SpaceX client so that they can focus on actual research and do things that are not profitable (yet)
But in terms of “I wanna cut waste, and make the government lean! So I am gonna delete the space part of the government and replace it with my own!”
Just sounds bad, like really bad. Even worse than the armored Teslas. I can’t imagine NASA is the top of people’s lists of “utter wastes of time” It’s not a regulator, it’s not in the “known enemies” list unless you’re a flat earther. I dunno how you spin it to be palatable.
I think that is probably the actual reason. Musk probably fired most of NASA, and then realized that the absolute carnage would in this case impact him personally, and it suddenly became an important issue and he needs to have them all rehired so that they can keep paying him his contracts. He still doesn’t give a shit about other people’s contracts / medications / intelligence operations / statutorily enforced payments / whatever.
I do my best to block any news regarding the new administration, so this comes at quite a surprise that it was even considered. Always thought NASA was one of the great prides of the country, but it seems like those days are long gone.
In the mass firing they lake of the people who maintain nuclear weapons and the people working on bird flu. Once they realized they need those people they started trying to rehire them.
Will be very neat to see the community reaction to this. To this day dooms open source engine is prolific. I imagine this will be amazing for fan and indie games
Are you visually impaired if you dont mind me asking? Or using TTS for some other reason? Wondering how accessible lemmy is for blind folks and what apps you would be using.
I’m not visually impaired, I just let the phone read blocks of text to me while I keep scrolling / looking at other things. I am using the Eternity app and Android’s built in “select to speak” TTS feature.
Not free as in FOSS because it’s limited to non-commercial projects, but they’re Valve. Devs will probably be able to strike deals if their monetization schemes aren’t exploitative.
Putting the game out to pasture after years of neglect… Sad that they’ll never restore the actual game to its pre-matchmaking glory days. Hopefully this will result in a proper vanilla experience, but it’s pretty painful that the actual game (which will always attract the most players) is being left to rot like this.
Look into TF2 Classic. It’s essentially ~2011 tf2 with just a few different items and game modes. No stupid hats, manageable and balanced weapons. I love it! Been playing for years now with no bot issues. I believe it will be added to the official steam store sometime soon
Yeah I’ve touched both TF2 Classic and Open Fortress in the past. They’re certainly better than post-2016 TF2, but a) they have very low player-counts, and b) they’re definitely not trying to be vanilla TF2. Each has their own unique vision and balance.
edit: Okay I played TF2 Classic for a couple hours last night and actually it does feel a lot like the good old days. A couple of the new weapons feel either over- or under-tuned (namely the Heavy’s AA cannon is crazy strong while the Demo’s TNT feels pretty bad), but having such a manageable amount of alternatives keeps each class pretty grounded. One of my complaints about modern TF2 is how almost every class can be played so differently – it’s good for player freedom, but bad for instantly recognizing what you’re up against.
I believe it will be added to the official steam store sometime soon
Assuming nothing explodes, yes. The devs have confirmed they’re working on porting TF2C to use the newly-released codebase and plan to release on Steam now that they’re legally allowed to do so.
Might not be “soon” though. I suspect porting will take a lot of work.
arstechnica.com
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