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PieMePlenty, do games w How Ubisoft spent $2.1M on influencers to secure the launch of Assassin's Creed Shadows

So marketing? What’s the problem here? Should they have spent it advertising on radio?

RightHandOfIkaros, do games w Ubisoft Leamington UK, responsible for development of Star Wars Outlaws and Skull & Bones, officially closed.

They also worked on Assassin’s Creed Shadows.

Bit of a yikes for the last three games the studio worked on to be AC Shadows, Star Wars Outlaws, and Skull & Bones. Two of those proved to be monumental failures in terms of sales expectations, and Shadows still being too new to know for sure, but its not looking good.

ampersandrew,
@ampersandrew@lemmy.world avatar

I haven’t seen confirmation that this is what Ubisoft has been doing, but given how many studios they have and how quickly they turn games around, it wouldn’t surprise me if they used the “chase the sun” method of development, where as one team signs off, they hand development over to the next team, where it’s morning, and their work day is just starting. So it would just be very likely that every Ubisoft studio touches many games that Ubisoft works on. From the credits on their games, this is certainly what it appears to be. This is the same development method that Larian used to make a game as large as Baldur’s Gate 3 in only 6 years.

Gibibit,
@Gibibit@lemmy.world avatar

My first reaction was to say that “follow the sun” (this is the actual term used in interviews as far as I can tell) can’t really improve production throughput any more than having multiple studios in the same country. But when you think about it having playtesters on an opposite timezone is pretty useful. And I’m sure you can set up some other sequential pipelines as well. I imagine it only works when the process is very streamlined though.

FarceOfWill,

Shadows is great tbh. Can’t speak about sales figures but it’s the most fun I’ve had with AC in ages. The jumps being ninja roll jumps is perfect.

Valhalla was far too serious, a schlocky Japanese revenge flick is much more on target.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Shadows is honestly the most fun i’ve had with an AC game in the longest time. The stealth is so much fun to pull of, it makes me feel like i’m back in Unity

XEROAARON,
@XEROAARON@sh.itjust.works avatar

deleted_by_author

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  • MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    I’ve been playing whenever i get time to myself and i’ve wracked up 24 hours. It’s addicting

    Jayk0b, do games w Ubisoft Leamington UK, responsible for development of Star Wars Outlaws and Skull & Bones, officially closed.

    Oh noo

    Anyway!

    themobrules, do games w Ubisoft Leamington UK, responsible for development of Star Wars Outlaws and Skull & Bones, officially closed.

    To be clear, this was a support studio rather than the lead developer for Star Wars Outlaws, which was Ubisoft Massive

    MidsizedSedan, do games w Ubisoft Leamington UK, responsible for development of Star Wars Outlaws and Skull & Bones, officially closed.

    Its sad that a star wars game can be forgotten about. Jedi fallen order had a gimmick (soulslike deflecting). Battlefield had its multiplayer. Outlaws had… Far cry? Hitman? I dont know…

    RightHandOfIkaros, do games w Ubisoft's new Tencent-backed company is called Vantage Studios, a 'creative house' that will take over development of Assassin's Creed, Far Cry, and Rainbow Six - PC Gamer

    Lets see if they can do any better. It would certainly take a lot of effort to do worse.

    Fyrnyx, do games w Ubisoft's new Tencent-backed company is called Vantage Studios, a 'creative house' that will take over development of Assassin's Creed, Far Cry, and Rainbow Six - PC Gamer
    @Fyrnyx@kbin.melroy.org avatar

    More like continuing to drag these zombie series on as long as possible.

    Katana314, do games w Ubisoft's new Tencent-backed company is called Vantage Studios, a 'creative house' that will take over development of Assassin's Creed, Far Cry, and Rainbow Six - PC Gamer

    Let’s look on the bright side - they’re rushing the talent out to the independent pastures that made Expedition 33 as quickly as possible.

    Let the venture capitalists publish their 100% AI-written slop for no one to buy. The gaming world will be out here making and playing games.

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