maybe they set the AI to the number of meetings that actually should be happening, but they forgot that the whole of games media is now like 8 people? Very much like a project manager to forget that the CEO just completed a massive downsizing effort.
High praise for a game that i’ve been looking forward to! Like Journey with super satisfying sand-surfing mechanics, and all the reviews indicate that they really pulled off what they were aiming for.
so glad we have to give huge corporations tons of access to our private data just to play a game we paid for! so cool!
Real talk: Not all multiplayer games require kernal level anti cheat. Fortnite is a good example. If this type of anti-cheat, forced secure boot is so necessary to prevent cheating, why doesn’t Fortnite have problems with rampant cheating? Or do they and I just don’t notice because I’m losing either way? lol
Uhhhh what are we supposed to feel about a studio launch trailer? I kinda hate them acting like they were responsible for Guitar Hero and now it will magically come back because they are coming back. Music Rhythm games didn’t go away just because Red Octane went away. Red Octane died in 2010, and we still had many years of Rock Band and other games after that. Furthermore, Red Octane was never the studio that made the games. That was Harmonix, and Harmonix never stopped trying to keep the genre alive. They most recently released Fuser, which was wildly creative and cool but audiences didn’t really care. Then they got eaten up by Epic, and now they’re trying to keep the spirit alive by integrating it into Fortnite (see Fortnite Festival).
Seems kinda shitty and disingenuous for someone to come back with the Red Octane name and pretend like Harmonix hasn’t been out here doing the work for literal decades on end.
While I understand it’s not a 1:1 comparison, Final Fantasy 14 dropped support for PS3 in 2017, and the console was only 11 years old at the time.
I don’t want to say too much bc you acknowledged the apples to oranges comparison, but I’ll say the quiet part out loud for others: technology advanced way more in those 11 years than it has in the last 12 since the PS4 launch. The only conceivable limiting factor at this phase is storage speed, and as others have pointed out, Genshin on PS4 is currently MISERABLE with load times. So like, it makes sense, but still feels wrong.
yeahhhh it makes sense, just kind of wild because live service games THRIVE on old hardware. Stuff like Fortnite and Overwatch has kept the PS4 platform pretty damn lively, and i’m sure it accounts for a significant chunk of sales, so seeing a live service game cut off that revenue stream is interesting. The hardware may be 12 years old, but the new hardware has sat in a pretty steep price point for its entire history so far, so somehow this still feels premature.