In Sony’s defense, this actually seems like a case of copyright working as intended. Tencent basically started creating a Horizon game before getting approval from Sony, then they asked Sony and Sony said no, so they just went ahead and made it anyway, but they did the bare minimum to obscure that the game used to be a Horizon project. If Sony can prove that these facts are true, they definitely have a case. On the other hand, Tencent may have a point when they say that Horizon is in itself a derivative concept, so it’s a bit silly to accuse anyone of ripping off a franchise that is not particularly original.
yeah i’m skeptical for the same reason. “Episodic” seems to always end in disaster for devs, but hey, who knows? The market has changed a lot in the past few years, maybe episodic makes more sense now?
Each game in that series is a full length game. Episodic implies that each entry in the series will be shorter, cheaper, and with more frequent releases.
TL;DW: Mark lays out 3 reasons why a game dev might choose to make a game challenging, discusses why it is difficult to balance difficulty, and then talks about how Silksong balances difficulty by always giving players another path to explore when they hit a boss that seems impossible.
what makes it spyware? i get wanting to boycott everything Microsoft because of…well, everything they do to make the world worse. But spyware is a new one.
(also don’t date guys that seem to play certain games performatively like they saw this post and went out to match it) (a friend dated a guy that brought a modded gameboy to social functions and played it sometimes but he never really talked about gaming and i’m pretty sure the gameboy was more about the aesthetic for him than actually playing games)
I think you got the most level-headed take here. It really is about capitalism and the fact that gaming is now a mature market, which means it is now sufficiently saturated in the stink of capitalism and megacorps, just like other media industries. In a world where we weren’t all being squeezed from every direction, games would probably cost less and Silksong’s price wouldn’t seem like an outlier.