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theangriestbird, do gaming w Valve must address swastikas and other hate on Steam, writes US senator in a letter to Gabe Newell

just a cesspool of rizzless dudes trying to impress other rizzless dudes with how edgy they can be by shrinking their worldview.

theangriestbird, do gaming w at this point it just feels vindictive

eeeexactly. Love when a corporation induces artificial scarcity and it comes back to bite them in the ass. Now granted…most people that want to play bloodborne on PC probably already paid for the PS4 version, so all Sony is really missing out on is EXTRA money. Or maybe they’re just hoping Bloodborne Remake 2028 will be a PS6 system seller.

theangriestbird, (edited ) do gaming w at this point it just feels vindictive

shadPS4 emulator is coming to the rescue, don’t worry. I feel like we’ll see the whole game playable at 60fps in that emulator within a years’ time, Sony be damned.

theangriestbird, do gaming w GOG’s new preservation program intends to keep classic games playable ‘forever’

Yeah, it’s like they are creating a GOG seal for games that are basically only available because of the special work that GOG does.

theangriestbird, do gaming w Pocketpair reveals specific patents featured in Nintendo's lawsuit against Palworld

Counterpoint: both of those ideas being patented meant no competitor could use them while the ideas were relevant. And in both cases, the patenting company made like one promising example of the patented idea and then barely used it after that. Wouldn’t it have been better for consumers if we could have had loading screen minigames back when long loading screens were still relevant?

theangriestbird, do gaming w all better

I completely agree. In my memory the third panel doesn’t exist.

theangriestbird, do gaming w Pocketpair reveals specific patents featured in Nintendo's lawsuit against Palworld

The three patents—all filed in Japan between May and July 2024—draw similarities between Palworld and 2022’s 2022’s Pokémon Legends: Arceus specifically. Their descriptions concern game mechanics like “riding an object” or throwing a ball to capture and possess a character in virtual spaces.

Wait…so the patents didn’t even exist when Palworld was released into EA? or am I missing something?

theangriestbird, do gaming w malicious backdoor found in widely used game mod by Low Level [YouTube]

Paradox posted this the other day: paradoxinteractive.com/…/traffic-breach-statement

I think it’s just called “Traffic”? It’s still early days for CS2 mods, not that weird for a mod to have such a generic name.

theangriestbird, do gaming w Kamala Harris' 'Fortnite' map bans guns, has less than 400 people playing

i know the kids hate all that genocide that i’m doing and planning on continuing to do, but maybe i can win them to my side if i make fortnite boring?

theangriestbird, do gaming w DRAGON BALL DAIMA IS THE GT VERSION ON 2024

uhhh…why is this in Gaming? I’m all for discussing the new DB, but i think this should land in Entertainment, no?

theangriestbird, (edited ) do gaming w Hardware Unboxed: 6 Years of Ray Tracing - Part 1: On vs. Off 37 Game Comparison

sounds about right from my personal experience. 40% of devs actually go out of their way to carefully design the lighting around it, and tweak lighting resolutions to get acceptable frame rates. the other 60% throw it in for marketing.

Edit: alright i have watched this video more and have more detailed thoughts. Many are pointing out that HUB used somewhat cherry-picked samples in this case, and they have a history of presenting RT in an unfavorable light (no pun intended). Now that I am thinking about it, I can see that a few of their samples are cases where the RT lighting produces softer, more realistic shadows or reflections, but Steve says the non-RT image looks better because the shadows or reflections look “sharper”. Idk, they weren’t that egregious, but it does give a weird vibe.

Regardless, I hope people don’t look at this and go “wow I guess RT is pointless then!”. The title of the vid suggests that we’ve had 6 years of RT with little to show for it, but I think I disagree. Part of the problem is that AAA game dev times are LOOOOONG, and devs are using engines from before the RT renaissance that they are comfortable with using. Accordingly, they stick with lighting techniques that they are familiar with, rather than trying to learn a new workflow. Combine that with the fact that the majority of gamers are still using last-gen consoles or 1080ti’s, and so devs have to use the old method of lighting to ensure that they can reach a viable audience. In that case, RT is a bonus feature that requires extra work on top of building the pre-baked lighting model.

We’re starting to see more UE5 games with “software” RT from Lumen, and these look great and can run smoothly on current-gen consoles. But even if the difference can be hard to see, the point is that RT lighting lets devs automate lighting in a lot of cases where previously they had to hand-place every lighting source. So moving to an RT future will mean that dev costs will go down, and smaller teams will be able to produce more visually-stunning games. It’s just that we’re in this weird limbo right now, where devs don’t want to go to only RT because a majority of gamers won’t be able to play the game, but gamers don’t want to get next-gen consoles because to their eyes, the graphics look basically the same. And of course they do, because devs are destroying themselves to make the pre-baked lighting look almost as good as RT.

theangriestbird, do gaming w Analogue’s 4K Nintendo 64 launches next year for $249

Same reason emulators are allowed. As long as the emulator doesn’t use Nintendo’s literal software/hardware or schematics, and as long as the emulator doesn’t traffic in illegal file-sharing, it is allowed. Or at least, it exists in a legal grey area. And Analogue’s pitch is original hardware, essentially rebuilt from scratch using FPGA technology. You still need actual Nintendo 64 carts to use this device. Or at least, that is how it is marketed.

I think the recent emulator shutdowns by Nintendo were more about software piracy. The devs knew that their emulators were being used to play unreleased Nintendo games. The emulators themselves may have been safe and legal, but the devs are mostly just volunteers, or small time operations running on a patreon. As soon as Nintendo applied even the smallest amount of pressure, the devs caved, because they don’t want to spend their entire life savings and then some trying to defend software piracy on principle. Me thinks that Analogue would actually put up a fight if Nintendo tried anything, and that’s why Nintendo doesn’t try anything.

theangriestbird, do gaming w Game composer Nobuo Uematsu will retire after Fantasian's console launch

Do you think Square will be more or less anal about copyright on Final Fantasy music after Uematsu retires?

theangriestbird, do gaming w war... war never goes fast...

Two comments on this post. One about how Sonic will lead the Skynet resistance, and one asking for help from Skynet to make this picture even cooler.

theangriestbird, do gaming w when Nintendo finally runs out of ideas

You never know with Nintendo. Don’t forget that Mario lives in a world where humans look like this:

https://beehaw.org/pictrs/image/bafd2ff6-e235-48f8-83f1-93d8b6b4c6bd.webp

So then…what is Mario?

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