I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....
I agree with everything in the OP and most of the other comments. But something for me that I don’t think I’ve seen options for in any games.
Eyes and teeth. I’m a bit squimish around things happening to them. If your game shows them being injured in some way, just let me turn that off and skip it or something.
I know it sounds like a small thing, but I know at least four games which have this issue…
In terms of numbers (according to the Steamwide statistics, which may be different than CS:GO), MacOS isn’t that far behind Linux in terms of usage. I get that Valve is pushing Linux and all, but this a bit scummy (saying this as a Linux user)…
Unless there is more Politics involved. My understanding (and I may be wrong) is that developing software for Apple is basically a quagmire of regulations, proprietary lockout and big pits you need to pour money into.
Also, strictly reading help.steampowered.com/en/…/73EF-08A3-0935-6369 they didn’t say that they were discontinuing it BECAUSE of lack of playerbase, but that they didn’t expect it to have much impact due to the small playerbase. Low player count is probably one reason, but I suspect there might be more factors in play.
EDIT: I know the article does mention the API issues, but I’m just a bit annoyed that they decided to title it the way they did for clickbait.
I find it odd there has been very little noise about this. Like sweet its awesome to see that there is a new Counter strike and the features they are adding seem awesome. People were very angry when Blizzard did this same exact thing, where is the anger right now about this?...
Blizard took a paid for game with fair microtransactions and transformed it into a predatory free to play game with an unfair battlepass.
Reception to OW2 would have been better if they kept the freely dropped lootboxes and gave some more compensation to the people that bought the game. Also if they didn’t leave the game to dry for several years on an empty promise.
Honestly, one thing I’m seeing frequently in comments about this is a bit frustrating. That is, people saying that they vow never to buy any games in Unity ever again on principle.
Vendor lock-in is a real thing, and part of the reason they actually tried this play. Many of these developers likely want to switch to a different engine, but don’t have the time or resources to do so. Honestly of all people hit by this situation, they probably need the help most.
Incidentally, if you are one of those devs reading this and feel you don’t know anything other than Unity, go learn something else. Diversify your portfolio. Learning a new engine isn’t hard if you know the fundamentals.
So I bought the game a while ago, but haven’t really been playing it (I need to get into the right headspace). However, I’ve come to realise something.
This is the first game I’ve bought for over £40 in a while where I haven’t felt scammed or that I’m complicit in something immoral. I feel like they “deserve” the money, which is a strange feeling considering the AAA industry right now.
The game doesn’t even include DRM, not even the “free” one you can enable through steam.
It always felt like it wasn’t that they didn’t know this, its just that they don’t care. I’m sure they’ve done extensive research on exactly how many people they can discourage from the game without harming the income from their whales.
Exploiting vulnerable people with predatory practices in an underregulated market is almost always going to be a gold mine.
The modern model of buying AAA games is that of hostility between buyer and seller. You always feel like you’re either being scammed or complicit in something immoral.
Legit surprised it’s this bad, tbh. I was expecting some amount of people to review bomb it, but thought that at worst it’ll maybe hang around “mixed”. Let’s be honest, besides the monetization model, it’s a fairly solid game, and I assumed many people were willing to overlook it (because it’s a “free game”, blegh).
2023 starting to shape up to be the year where megacorps overreach a bit too much and/or consumers to finally grow a backbone.
I actually went through some of the positive reviews, seems they are only thumbs up because I assume people want their posts to be read - a lot of them are just memes and shitposts.
A Japanese video game walkthrough listing sleeping pills as one of their recommended methods to get high scores in Pokémon Sleep has gone viral on Japanese Twitter recently. The mention of sleeping aid has since been deleted from the site.
Smash Bros uses/used “For Fun” and “For Glory”, which I thought was pretty cute.
I think there is an issue with saying that ranked is “playing to win” though, since people in non-ranked games are still trying to win. They probably don’t want the pressure of ranked, or maybe just don’t want to play the meta.
What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski
I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....
Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It (www.macrumors.com)
https://www.macrumors.com/2023/10/10/valve-confirms-counter-strike-2-no-macos/
Valve just pulled a Blizzard and seems to have gotten away with it. (kbin.social) angielski
I find it odd there has been very little noise about this. Like sweet its awesome to see that there is a new Counter strike and the features they are adding seem awesome. People were very angry when Blizzard did this same exact thing, where is the anger right now about this?...
Minecraft Wiki moves away from Fandom (minecraft.wiki) angielski
Godot Engine hits over 50K euros per month in funding (www.gamingonlinux.com)
Unity Apologizes For Runtime Fee Policy, Promises To Alter Plan This Week (twitter.com)
https://twitter.com/unity/status/1703547752205218265
Why did Baldur's Gate 3 blow up? Larian lead writer says it's thanks to "a big gamble" with CRPG standards (www.gamesradar.com) angielski
"We believe RPGs are big ... So we always believed the audience was there," says Adam Smith
Xbox boss would ‘love to find solutions’ so games aren’t lost when the 360 store closes | VGC (www.videogameschronicle.com) angielski
The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’ (www.forbes.com) angielski
If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
Overwatch 2 is now the #1 of the worst Steam games (feddit.de)
steam250.com/bottom100
Pokémon Sleep: Japanese walkthrough site lists “sleeping pills” as a tool for real competitive sleepers, but quickly backtracks (automaton-media.com) angielski
A Japanese video game walkthrough listing sleeping pills as one of their recommended methods to get high scores in Pokémon Sleep has gone viral on Japanese Twitter recently. The mention of sleeping aid has since been deleted from the site.
Out of the way FROMSoft, Pokémon Sleep is now the hardest game ever created (cdn.imgchest.com) angielski
seen on Twitter...
deleted_by_author