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lime

@lime@feddit.nu

🐘 @lime

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

lime,
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the wing commander series was famous for inflated development costs, freelancer was repeatedly delayed and eventually released like five years after it’s announcement, and since then… he’s been working on star citizen

lime,
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dedicated servers == player-hosted servers, usually

lime,
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photon man

lime,
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yeah, in aoe1 there’s a laser gun guy (“photon man”), a car that shoots rockets, archers that look like trees when standing still and can walk on water, and a catapult that fires cows

lime,
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did they ever remaster the first game? don’t think it’s in the sequels anyway

lime,
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subnautica does this and it’s awesome

lime,
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the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.

then it funded the development of Satisfactory.

lime,
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Oxygen Not Included. it’s just a constant stream of entropy-driven-crisis mitigation.

my current issue is that part of an oil field deep underground briefly became too hot and since then my base has been slowly filling with toxic sour gas. the only way to get rid of it is to turn it into methane and sulfur by cooling it to -160 degrees but i don’t produce enough hydrogen to run the thermal nullifier.

lime,
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i’m like 1400 cycles in on this run :P got eight dupes and just passed a million stored calories, have infinite air, water and copper, so i feel like i should be able to do something about it

lime,
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i bought this expecting a story-heavy atmospheric lonely driving experience with weird world building tense moments, like the vibe of the ship repair stuff in outer wilds.

i got a survival-crafting horror roguelike. you do comparatively little driving, the main game consists of scavenging for loot and using it to build replacement parts for your crumbling vehicle.

lime,
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i bought this expecting a story-heavy atmospheric lonely driving experience with weird world building tense moments, like the vibe of the ship repair stuff in outer wilds.

i got a survival-crafting horror roguelike. you do comparatively little driving, the main game consists of scavenging for loot and using it to build replacement parts for your crumbling vehicle.

i hope this gets me back in. last time i thought the “repair vehicle after a successful run” setting would help me, but that also completely removes the quirks system, where the car picks up weird behaviors with time. it just deletes that gameplay element. that made me feel like i was cheating, which wasn’t fun.

Steam Deck Won’t Survive 2025 Without A Significant Upgrade. - (Original clickbait headline and not my opinion!) (www.forbes.com)

I personally have a huge backlog of games I’m happily playing through on the deck. And, having been burnt a few times (Cyberpunk, No Mans Sky …), I very rarely buy new full priced games anyway (better to wait for a discount and some patches!)...

lime,
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i mean it is eight years old.

lime,
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that’s always been nintendo’s MO though. with the exception of the N64 and GameCube, their consoles have all been very modest spec-wise. but the games they put out are made specifically for that hardware, so it’s usually fine.

and actually, the switch is underclocked in its stock configuration. if you have adequate cooling for it you can basically double its clock speed with a softmod, which at least for totk removed basically all stuttering for me!

lime,
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we used to hold pong tournaments at uni, using a circuit-accurate simulator of the original hardware and home-made replica paddles. really got the crowds going.

lime,
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we get those in spades, they’re just all 5v5 hero shooters with moba elements

lime,
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have you tried BallisticNG? very similar feel imo.

lime,
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we got a modern revival of the neverhood in Armikrog., and it sucked :(

lime,
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i want the Just Cause series to continue on from the second installment but instead of focusing on the movement, focus on the world building and setpieces. the plot in JC2 is completely batshit insane and ends in a fistfight atop a speeding ICBM. they kinda just forgot about that part in the sequels in favor of adding tornado guns or whatever.

lime,
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i think that’s sort of the whole point. i mean the dev is called Neognosis. though i can definitely see how that could be unsettling if you’re intimately familiar with the franchise, which i am not.

i had the pc version of 2097 as a child and i could never get the hang of it. too technical for a 9-year-old i guess. so i never really had any nostalgia for the specifics, i just saw Ballistic on sale and thought “hey that looks like wipeout, I wonder if they still have that weird floaty feel”. it does feel like i remember, and after spending some time with it i really enjoy it even though i’m still no good 25 years later.

also they did add go-karts so it’s not entirely plagiarized ;)

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