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lime, do games w "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal
@lime@feddit.nu avatar

why bring up the us? “trade imbalance” usually refers to imports v exports of that country.

i think the australian coal industry definitely qualifies as “shitty exports”. they wanted to dig up the great barrier reef to make a coal harbour.

lime, do games w "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal
@lime@feddit.nu avatar

it’s a quote

lime, do games w Ubisoft's annual report dictates that the consumers are the problem
@lime@feddit.nu avatar

it’s a family business. they’ve always been run by assholes.

lime, do games w Itch.io is delisting NSFW games due to pressure from payment processors
@lime@feddit.nu avatar

we already had that: Eurocard. they needed to pay mastercard in order to be compatible with their terminals, and that relationship ended with mastercard just absorbing them.

they were started for the exact same reason that we are talking about, to get a european alternative. so obviously the answer is not free market-based.

lime, do gaming w Ubisoft tells players to “destroy” games when online support ends
@lime@feddit.nu avatar

friendly reminder that EU law always trumps a EULA ond you can not sign away rights as a citizen of the EU.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

without spoiling the details, it’s a bit like groundhog day, or majoras mask.

i always encourage people to take it slow and drink in the world with ow, and that applies because of the “limit”. which isn’t a limit, you can play as long as you’d like. think of it more as a pomodoro timer. it’s also very well signposted.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

same! turns out you can make it a lot easier for yourself by observation. for example, there are only two of them you actually need to manoeuvre around. also, that entire section takes three to five minutes, but you have like twelve, so it’s fine to take it slow. finally, you can mark your destination from the log to get its location.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

maybe it’s reflective of the personality of the player. i can never get to bed at a reasonable hour and i’ve heard a theory that some people have that problem because the mind thinks that the sooner the next day begins the less time they have to themselves.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

understandable, it took me a few times for it to click. i have the same problem with games that count days; i can’t get myself to finish disco elysium or blue prince because the counter going up makes me think i will run out of time, even though you never do.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

there is no shame in asking for help; the OW community is extremely careful about spoilers so you would have gotten some very delicate pointers.

lime, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@lime@feddit.nu avatar

OUTER WILDS!

  • zero fluff. every piece of text and every setpiece is in service to the main story.
  • no gating. you can go everywhere from moment one.
  • no grinding. no combat at all, in fact.
  • no time pressure. it may seem like it, but don’t worry.
  • the big mystery requires understanding the world and the story, rather than fighting a difficult battle
  • it will make you cry
lime, do gaming w What did consumer rights ever do to this dude?
@lime@feddit.nu avatar

i really dislike his playthrough because he skips so much. he approaches it like a pure puzzle game instead of a world.

he plays it like joseph anderson except he pretends he’s doing things correctly and the game is wrong. joe knows he’s wrong and challenges the game to stop him.

lime, do games w Signatures skyrocket for **Stop Killing Games** campaign after big youtubers take up the cause, resulting in 100k signatures in 48 hours. (Details on how to help in text body of post)
@lime@feddit.nu avatar

eu citizens initiatives are official tools of the public to help draft new laws.

lime, do gaming w Honestly, it confused me at like 20
@lime@feddit.nu avatar

the ps shoulder buttons have always been labeled L1/L2 and R1/R2. literally stamped into the plastic.

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