3D platformer with some interesting mechanics and boss fights. Enjoying it so far. There are some mild collectathon elements, but nothing tedious. I like the art style a lot.
Into the Unwell playtest. It caught my attention at Summer Game Fest and I was lucky enough to get the invite. I am loving it so far and can’t wait for it to release. Go wishlist it now!
Also playing a bit of Garfield Kart: Furious Racing. Fun little Kart game and the sequel is in the works.
Thanks for all the suggestions everyone. In case anyone sees this and is wondering, I picked up Assetto Corsa. The price was right and it looks like what I’m looking for, for now.
I also will keep an eye on BallisticNG and a few others.
Shout out to the kind Lemming who donated their spare key for Garfield Kart - Furious Racing to me. I’ll leave them unnamed in case they don’t want the attention. I’ve been playing and enjoying it!
Everybody’s talkin’ 'bout the new massively open-world online multiplayer virtual mobile browser bulletin board tabletop Japanese Western Polish Latin American Korean idle action real-time turn-based strategic role playing game, funny, but it’s still RPG to me 🎶
Pixel art roguelike with like 30 different starting classes and different game modes. Working my way through the 221 achievements to 100%. It’s highly addictive, has a sense of humour, and it’s made by an indie dev that I admire.
Tails of Iron. I’m having a blast with it. The voice actor that did Geralt’s voice as the narrator is a lot of fun. Combat feels good. Only complaints are the side quests (optional) can be a little repetitive, but worth it if you want new gear. And the jumping/ledge-grabbing mechanic feels a bit imprecise. Overall a fun game so far.
So this is what I’ve been doing, but I always end up spending hours configuring the emulators, the shaders, everything… and then not playing that much! That’s why I was talking about the “plug and play” nature of game consoles (even though it’s less true now that you have to create an account and stuff like that).
Simple solution: don’t do that. Are you trying to game with your family, or force them to watch you tinker? I’ve encountered ONE game where I had to adjust a setting in the emulator to make it playable. And occasionally adjust input mapping when it gets wonky or doesn’t handle the way I want, usually N64 emulation because of those pesky C buttons. Never had a problem with Steam games using an Xbox controller or third party controller (8BitDo Ultimate 2C with hall effect sticks and triggers, $30). They are plug and play.
As for PC games, I never have the proper hardware to play in good conditions.
Well, not yet you haven’t. But you’re prepared to drop $700 on a Switch 2? And $100 per game? You can get a laptop or pre-built PC for the same or less that’s capable of playing most games. Some newer games with intense graphics will have high demands for specs, you might have to turn down graphics quality for those, but there are thousands of games that can run on a bare minimum consumer-grade computer.
Again, the “plug and play” nature of game consoles is appealing. A game you buy for a given console is working fine out of the box.
Every one of my Steam games is working fine out of the box. You said you like to tinker, but you also don’t want to tinker. Wouldn’t you prefer to have the option? Besides that, PC gaming is virtually plug and play. Install Steam. Plug in a controller. Plug HDMI into the TV. Same number of steps to connect the Switch 2 to a TV.
I really think you should do more research on PC gaming before writing it off, and especially before giving Nintendo more money.
You vote with your wallet. Look at all the cons you listed and think if you really want to support that. Do you want to tell Nintendo that this is ok, and you’ll pay the high price for it?
Have you looked at a Steam deck, or any other alternative like a regular laptop? You can run way more games, including emulating Nintendo games.