To where? Godot isn’t there yet (sorry, maybe in five years, it’s impressive and on the right track. Not today). And unreal is under the same pressure.
keep in mind that unreal engine is also open source. Epic just has a system where if you get the go-ahead from a console maker, and they can confirm that, then you get access to the parts of the engine that connect to the console SDK’s
if you are an indie dev today, you can get the go-ahead from sony/nintendo/whoever and launch your UE/unity game on those platforms without much fuss. if you have a godot game you have to contact a third party porting house and ask them to port the game to those consoles. those companies have already made the godot hookups into platform specific SDK’s but you still have to contact, and licence them to do this, if they accept working with you.
you can’t use most open source code “however you like” either, they all have licenses. the main restriction with unreal engine is that you can’t mix it with copyleft licenses and you can’t use it commercially.
but you can do what most people want to do, modify, extend, fix, learn. that’s the most relevant thing for what we are talking about here
I know a lot of people are super down on this, it’s a fairly low effort collection and we are often spoilt by other companies.
But it’s the games as they were and its nice to have an accessible way of playing them so I’m excited at least. I really didn’t want to have to dig out a ps2/3 to play MGS2
All packs for sale in the FUT Shop have an eye icon and a button to trigger the preview. Doing that exposes its contents as if the player actually had bought the pack and opened it.
Once the player has seen the revealed cards, they may then buy the pack with either FUT Coins (the free in-game currency) or FUT Points (the premium). If they don’t like what they see, they don’t have to buy the pack. But there will now be a 24-hour wait period before they can preview another pack or buy a different one in its class. If they buy the pack, that timer immediately expires.
The scale is just a little bit different here, isn’t it. One guy (maybe a few more) and an indie sensation that makes a ridiculous amount of sales vs. a company that needs to pay wages for 30 people.
We can have a discussion here, but comparing standard run rates vs. a massive exception isn’t a great starting point.
Whilst yes, it’s good to know when a donation is a drop in the ocean. Revenue is an absolutely pointless statistic. It literally means nothing. Post the profits and shareholder dividends to be realistic
Those jobs are jobs society does have even if you think it shouldn’t. You know what happens if ai takes everyone’s jobs that you think shouldn’t exist? No one has any money. No society is laying out plans for this, no one is setting up any systems to help people when this happens.
And who saves the money? Share holders. you have the problem with society, everyone else is just trying to pay rent.
I’m more trying to be realistic, It’s difficult to imagine how you would hire a lead anything and not give them any agency into what they are doing. That’s the whole point of lead, to lead the others in the goal of whatever that thing is.
I think that you can be marginalised and restricted, but it’s pretty unlikely this person, as a lead, had no agency about quest design
That also does not mean that they couldn’t do something better elsewhere. Just that assuming that they were locked down by bethesda into writing boring one note quests seems… like a reach.
There are uses of AI that are proving to be more than black and white. While voice actors, have protested their performances being fed into AI against their will, we are now seeing an example of this being done, with permission, in a very unique case.
With permission from the family. Not the owner of the voice, who can’t speak for themselves anymore, obviously.
Whilst I think most people feel like this is the one exceptional case where we will be okay with this, I feel like every exec is seeing it, and the community reaction to it, and saying, “So it is possible”.
oh okay as long as it’s on pc we don’t care. cool. Honestly I have such a hard time with the video games community. for a long time I was a big supporter of the idea that a certain company shouldn’t be buying up exclusives because games should be for all.
but as soon as Microsoft started doing it, everyone has this apathetic response suddenly because “i got mine”. As soon as the shoe is on the other foot gamers show themselves real quick.
yes, this is the part where I gave up trying to say
“Hey it’s bad these guys make their games exclusive, pc players and xbox players and whatever should all be able to play these games”
because now fuck it, why bother. pc players and xbox players do not care as soon as they got theirs. they won’t show the same support as soon as they get their games.
Why should I show support for players on other systems, if players on other systems will not show the same support back?
Sony players don’t care as long as they get theirs
I used to, you generally saw the sentiment of “this isn’t good for us, we dont’ want this”, now everyone is suddenly okay with one company owning all this stuff because it comes out on pc.
It’s hard to care about people complaining about exclusivity anymore, because they only care when it affects them personally.
It won’t fulfill your apparent need to have people pat you on the tummy and say you are a good boy but:
Okay, we know where your head is. but i’m going to engage anyway just to say that i’m looking for solidarity, and not finding it. I’m finding selfishness. Previously I was in support of not having things exclusive, I didn’t want it, It didn’t benefit me. but I’m not seeing that support back from pc gamers like you.
Do you think it’s okay for me to say “it’s okay for final fantasy games to be exclusive to one system, you should have bought a playstation”. are you happy with that statement?
I think it’s silly to not call Bethesda a first-party studio tbh. But you know microsoft, they are gonna win that war by buying studios so now the good games that would have come out everywhere are now an xbox game, woo.
SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....
Unions don’t stop lay-offs, but this is still a strong move and probably the most likely to succeed. CDPR needs to find new income now that they don’t have a game on the horizon, so they need devs to produce.
Literally, the power is in the devs’ hands here. CDPR’s only option is to either work with the union or lay them all off and then not release any new products and go bankrupt.
Hopefully, it spreads to more European countries and becomes normal business for games to be made with unions in Europe
eh no. it’s not like saying that at all, as you point out yourself, they are very different in terms of scale.
However we do have actual data here, because CDPR is publicly traded and produces financial reports. according to their Q1 financial report, gog had a net profit of around 56k euros. this is after it’s big comeback from being “unprofitable” in 2021, where they basically moved everyone out of gog and onto other projects or laid them off.
So we are talking about a situation where CDPR would have to lay off everyone aside from the few gog employees that are left, and exist as a shell company that just pays the hosting bills.
this is not “like saying valve would be broke if it didn’t release games” as valves primary source of income, is not making and selling games, it’s getting 30% of 99% of game sales on the pc platform via steam.
i don’t buy into this defeatist attitude at all I’m sorry.
to do that without working with the unions in good faith, they would have to lay everyone off then meander for a few years rebuilding somewhere else. it’s not a quick process. and then probably release something of even lower quality than their recent releases.
the only way to do what you are saying is to work with the unions for the current projects and work to build non union studios for future projects. which unions would probably fight.
cool, then it’s 20% of your “games” revenue if you want to do that.
Epic generally let companies self report, when using the engine you have to agree to allowing them to audit if they think your self-reporting is incorrect but that’s not a very usual situation
This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can’t say (NDA)....
The games industry is getting absolutely hammered by this stuff.
If there’s a game currently in development, that doesn’t have the backing of a large company and has more than 5 people working on it, there’s a good chance its going to get canned because venture capitol backers aren’t going to pick up the next bill.
I don’t care if they post patch notes, I think it’s strange that communities like this post them as news. It’s not usual to see it. People don’t post news posts about some random games small patch. But cp2042? Every patch gets an article posted in places like this
Whilst I’m not gonna act like the other guy. This “if you bought into the clearly false marketing then it’s your fault” crap needs to die.
It’s not consumers’ fault for thinking that a superman movie has a flying superman when they talk about how superman flies in the movie. It’s always the companies fault. I do not think it is at all helpful to blame the consumers foe cdprs faults.
oh sure, for a specific community. it’s not for a wider community. you don’t see said competitive multiplayer game communities patch notes here, you see it in those communities
Are you like this in real life? or just a weirdo on the internet. If you act like this in reality I’m just gonna warn you right now that everyone you know doesn’t like it, they think it’s weird.
As much as I like Nightdive for what they do, I have a hard time going all in on the idea that they are doing something good for game preservation. They certainly do help bring things that have been lost to time back for a while, but if we take a quote from the interview
As technology advances those requirements become more and more difficult to acquire or emulate making some video games unplayable. As an art form this is unacceptable - years of collective time spent by artists, designers, and programmers should never be lost. These games can never be played again, but more importantly we can never learn from them.
All of Nightdive’s remasters are going to fall to this exact fate, technology marches on, their releases stop working natively, require some level of emulation, and ultimately get lost to time.
It would be different if they open sourced their remasters, but understably they are probably restricted from doing so.
It’s not really game preservation. For many of these titles, it’s just one last hurrarh.
Report: Unity's Runtime Fee quietly gave exemptions in launch rush (www.gamedeveloper.com) angielski
Microsoft’s CEO say it’s ‘doubling down’ on being a game producer and publisher | VGC (www.videogameschronicle.com) angielski
METAL GEAR SOLID: MASTER COLLECTION Vol.1 | Launch Trailer (www.youtube.com) angielski
Meet the men hiding their FIFA Ultimate Team addiction from their families (www.rockpapershotgun.com) angielski
A great article on video games gambling addictions.
Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+ (www.gamesradar.com) angielski
Nintendo says it has a ‘great relationship’ with Microsoft, after it emerged Xbox wanted to buy the company | VGC (www.videogameschronicle.com) angielski
Sony donated $2 million to humanitarian efforts in Israel and Gaza (www.gamescensor.com) angielski
AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it' (www.pcgamer.com) angielski
ENDLESS™ Dungeon has released on Steam (store.steampowered.com) angielski
Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game (www.gamesradar.com) angielski
Something Wicked Games snatches another veteran for their horror-RPG
‘Cyberpunk 2077’ Used AI For A Dead Voice Actor’s Performance, With Permission (www.forbes.com) angielski
There are uses of AI that are proving to be more than black and white. While voice actors, have protested their performances being fed into AI against their will, we are now seeing an example of this being done, with permission, in a very unique case.
Read Xbox chief Phil Spencer’s memo welcoming Activision Blizzard employees to Microsoft (www.theverge.com) angielski
Well, it’s official. Microsoft bought Actiblizz....
Microsoft’s Activision Blizzard deal approved by UK regulators (www.theverge.com) angielski
Forza Motorsport has released on Steam (store.steampowered.com) angielski
cross-posted from: lemmy.prograhamming.com/post/26415...
John Riccitiello is stepping down as CEO and president of Unity (investors.unity.com) angielski
SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....
CD Projekt Red devs are forming a Polish games industry union after a wave of layoffs earlier this year (www.vg247.com) angielski
From the article:...
Epic Games to update Unreal Engine pricing for devs not making games (www.gamedeveloper.com) angielski
Excerpts:...
Telltale Games has reportedly laid off most of their staff (nitter.net) angielski
This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can’t say (NDA)....
Cyberpunk 2077: Phantom Liberty Sales Breakdown - with PC making up a whopping 68% of units sold (lemmy.prograhamming.com) angielski
Source: twitter.com/…/1709934221840814198
Cyberpunk patch 2.01 now available (www.cyberpunk.net) angielski
Red Dead Redemption Update 1.03 Quietly Adds 60fps (www.ign.com) angielski
Ion Fury Aftershock - Release Date Trailer (www.youtube.com) angielski
Why PlayStation Fans Are Cheering CEO’s Departure (archive.ph)
Original (potentially pay-walled): bloomberg.com/…/why-playstation-fans-are-cheering…
Phantom Fury - Demo Gameplay Showcase (www.youtube.com) angielski
15th Anniversary chat with Nightdive Studios – games preservation, DRM-free approach, and our shared memories (www.gog.com) angielski
Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim (www.pcgamer.com) angielski
Remedy says its Max Payne remakes are ‘a big, big project’ | VGC (www.videogameschronicle.com) angielski