I cannot fathom how this move is better for them than a larger audience with baked-in ads. This isn‘t some huge event with mainstream appeal. I‘d hope they ran the numbers, but nowadays I‘m not so sure.
…in my cart, but considering I‘m unlikely to get around to any of them this year, I‘ll let them sit in the cart throughout the sale and see whether I’ll pull the trigger on anything.
Yeah, but that‘s usually stakeholder-driven. Of course, it could be all the same if and when they go private, but this move just seems unprecedented to me so it‘s interesting to observe if it does have any impact in this regard.
I‘d certainly be interested to see if that‘d change any of their exploitative practices like FUT. Also hopefully that brings Codemasters back to old form… And please bring old online services back up cause money doesn‘t seem to be the issue then lol
If all the shaders are compiling in the background and it‘s stutter free (minus traversel stutters, I guess) after that, I actually find that reasonable. If I can get rid of stutters by idling in the game for 15m while doing something else, then sure.
But I have a hunch that it‘s still not a smooth ride after.
At least this is the most reasonable thing I‘ve heard from GB since release lol
I‘m playing some AC Rogue and while I like the AC4 style gameplay… I had completely suppressed the memory of the shaking sprint camera, it bothers me sooo much
Cheaping out on optimization is one thing, telling customers to basically eat shit if they have a problem with it is… something that‘s not gonna have any major consequences nowadays, I guess lol
The appeal is that it‘s a great game with beautiful art that runs on just about anything for an affordable price with no modern fuckery attached.
But if metroidvanias aren‘t your thing, it‘s just not your thing. I‘m also not super obsessed with them and played the first game a fair amount but not that much; I do, however, get why people just want to be hyped for something that doesn‘t spit in their face in return for once.