Which version, PC? I did that one a while ago and I liked it. But then I was like “Wait, how?” when I saw it was being ported to Switch, because I am not sure how the weird stuff it does would work on it.
In any case it has interesting themes, and it’s very good at making the player connect with them.
Literally a used Switch game in a big, ridiculous bag with a “New” sticker on it. Imagine going into a GameStop with a game in a bag like this and convincing them to give you credit for it as “New”....
Xenoblade Chronicles for Wii (I have yet to play the Switch version).
It’s as awesome a game as it was back then, and the QoL changes are definitely welcome. The new chapter… Exists, I guess. It’s fun to play, and it’s nice to get more Melia, but the story really feels like filler content.
I was so disappointed by XC2’s direction that it mostly made me want to replay the first one again. I had started replaying Wii version, then they announced DE, so I waited and played that one instead. No regrets.
Nowadays, it would be very hard for me to choose between XC1 and 3 for my favourite though. 3 hits right in the feels in so many places, and its main cast is so good.
2 has… problems. It looks like a bingo of bad anime tropes and terrible character designs. It’s almost pervy comedy harem anime territory at times. You’ve probably heard cringe as a complaint, and yeah, it has that, quite a bit of it. It’s not all that bad, but when it is, it’s terrible.
It also has a pseudo-gatcha system (no actual microtransactions, thank you for that) to unlock optional characters. These all have side quests tied to them. Some are absurdly rare, hundreds of hours of farming and opening random capsules kind of rare. I hate it.
Mechanically, fights are fun at least, and of course it brings a bit of context that is a bit important to 3, so it’s hard to recommend skipping it if you want the full story.
Weird thing, the XC2 DLC episode, a prequel of sort, was very good. It’s short, but focused on a small group of likeable characters, and it’s like they concentrated the good parts of the main game in a neat, fun package.
So, they’re still using their own frankenstein monster reanimated from the corpse of Gamebryo I presume?
There are definitely more problems at Bethesda than their engine of choice, but yeah, it certainly still is a big one. It’s been creaking at the seams forever.
This stuff is why “it’s optional” and “it’s just cosmetic” are bullshit arguments.
If you can resist the urge, you’re not the intended target. They don’t make record profits from people who can spend somewhat rationally, even though those are the vast majority of users their contribution to profits is a drop in an ocean.
No, the only reason this model works so well is because it’s exploiting the vulnerabilities of a small percent of big spenders.
So, do you consider paying for more rolls part of the fun?
Because the rest, including the hit of endorphin you get for a stroke of luck, could very well exist without it. But of course on EA’s side getting people addicted has no point if they don’t pay virtually unlimited amounts of money for more.
I’ve spent €45 for a Mario game yesterday. Last I’ve checked that game costs roughly the same for everyone (except understandable variations in regional pricing). Not €45 once for me and $2,000 per week for some guy with an addiction problem.
Yet that game was made, and thousands more that didn’t rely on gacha, lootboxes or whatever.
Probably the least important of all these problems, but really, the publisher issuing a blanket chatGPT-generated apology, in the name of the studio without their knowledge, not even getting the name of the fucking game right.
This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can’t say (NDA)....
I don’t think you need to. The series is turning to something else entirely, with a completely different focus. I already think any previous episode is more fun than 4.
The folks who loved the old games probably won’t think 5 is a free replacement for these. They’ll just think, it’s okay, I’m going to spend a dozen hours trying to make the old one kinda run.
And that part of the prize was to play Godus early and they got bored pretty quickly of it.
The guy didn’t even look like he had any interest in that kind of game to begin with. And, really, why would he? He’s just a random bloke who tried playing a brainless clicker game, and won the jackpot. There’s nothing that predestined the prize winner to be into any of this. Even Molyneux’s greatest hits in the god game/management genre are still *very" niche games.
Also yeah, Godus was a disaster on many, many levels and very far from those.
The whole thing was very flawed from the beginning.
New Vegas uses Bethesda’s Fallout 3 engine, but it was made by Obsidian. It’s not the most representative of what Bethesda does (well, except the part where it’s very buggy, I guess. That part mostly comes with the engine).
To be confirmed, but this sounds a bit like how Disney decided they didn’t need to pay any more royalties to people who wrote Star Wars novelizations and original novels.
Like, “you don’t have a contract with us, you had one with George Lucas before we bought Star Wars, it didn’t transfer.” Very shady, and probably a lot easier to pull when you’re a huge corporation against a small creator.
Teamfight Tactics is introducing a new Collector’s Bounties system that is aimed at the wealthiest of players. To roll the Collector’s Bounties, you’ll need to cough up 450 Treasure Tokens (approximately $17 USD). In order to guarantee you hit the Prestige skin you’ll need to roll at least 30 times.
Hideki Kamiya, who directed Resident Evil 2 and was the chief creator of Devil May Cry, has announced his surprise departure from Bayonetta developer PlatinumGames effective October 12.
Not too worried for the future of Platinum Games though, he was credited as supervising director lately, while others directed, so it’s not like he’s the only creator there.
Words have meaning. If they want to convince people removing the ToS was an honest mistake (almost unbelievable bad timing, but whatever), they shouldn’t make a non-apology beginning with “genuinely disappointed” and saying they’ve been “framed”.
Because they get to never say in whom they’re disappointed, and I choose to interpret it as “disappointed in all of you people for being meanies and assuming the worst”.
APOLLO JUSTICE IS DOING FINE!! If it please the court, we have new evidence to submit about the lawyers, friends, and rivals of the Wright Anything Agency ac...
Definitely more so in the last one. Dual Destinies was mostly Phoenix and Athena, and yeah, a small bit of Apollo. and Apollo kinda got his limelight stolen in his own game anyway
Funny how they called the collection “Apollo Justice : Ace Attorney” when two games in it literally put “Phoenix Wright” back in the title.
I liked Apollo Justice. Yeah, it was very disjointed and barely consistent at times, but it was still very fun to me.
The weirdest part of it was discovering how absolutely crazy Phoenix looks to anyone not in his head. Someone described it as talking to the version of Phoenix who chose all the stupidest answers in previous games, and yeah, it’s kinda like that.
I love my switch and most of what I got for it. But I try to get stuff I know will run well, and to this day I still can’t understand people who played Bloodstained switch and consider it “fine”.
Even with all patches, it’s still an unstable mess with terrible input lag, second-long freezes and constant loading that sucks all the fun out of it. I don’t care much about compromises in the graphics area, but that shit is practically unplayable.
When I backed that game, it was supposed to run on Wii U, what a joke. I am still convinced the reason they delayed the switch version one week at launch was just so it would not tarnish their glowing reviews.
This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own....
Doesn’t even take a change of service provider to get there.
Replika had what had very obviously become a virtual mate service too, until they decided “love” wasn’t part of their system anymore. Probably because it looked bad for investors, as happened for a lot of AI-based services people used for smut.
So a bunch of lonely people had their “virtual companion” suddenly lobotomized, and there’s nothing they could do about it.
At first the idea was it’d be training an actual “replica” of yourself, that could reflect your own personality. Then when they realized their was a demand for companionship they converted it into virtual friend. Then of course there was a demand for “more than friends”, and yeah, they made it possible to create a custom mate for a while.
Then suddenly it became a problem for them to be seen as a light porn generator. Probably because investors don’t want to touch that, or maybe because of a terms of servce change with their AI service provider.
At that point they started to censor lewd interactions and pretend replika was never supposed to be more than a friendly bot you can talk to. Which is, depending on how you interpret what services they proposed and how they advertized them until then, kind of a blatant lie.
Maximum score (4 stars, 5 stars, 10/10, 100%, whatever they’re calling it) not meaning the game is perfect is not at all a problem to me. There are games I absolutely love and would recommend to just about anyone and even then I don’t think they’re “perfect”.
The thing that bothers me most is how average scores specifically for games are basically never used, and below average scores are just a handful of the most broken things ever.
It’s so absurd that on metacritic for games, “average” goes from 50 to 74%. In movies it goes from 40 to 64. I don’t know for everyone else, but I don’t consider 7 out of 10 an “average” mark. And a game so broken it almost doesn’t run at all doesn’t deserve 5/10 (really, I’ve seen some).
Anyway, review scores are silly. Read the guys’ opinions, see why they like it and why they don’t. Someone’s absolute favorite masterpiece is someone else’s most unplayable shit.
I know there are workarounds, but this is true. There are very little games I buy (at least directly) through steam nowadays, because I didn’t like what it became after the Greenlight/Direct debacle and I didn’t want my library to be that dependent of them anymore.
I have playnite as a unified game library launcher (with GoG, itch.io, humble, Ubi, EA, even Amazon Prime and freaking EGS just for the free games), so where I get my games from doesn’t matter much for me now.
But workshop integration is basically the only thing that makes me want a Steam copy for a game.
Though among the games in that case, there were Rimworld and Dwarf Fortress, and for both if you get a copy directly from the developers, you get DRM-free and a Steam key. So, that’s what I did.
I guess it really depends how it’s done. I don’t think an actual cut of the proceeds is fair either, but stuff like having a low entry point and scaling your tool’s cost a bit according to the project success can be a good idea.
That said after they’d try to pull a stunt like they did I definitely wouldn’t trust them anymore.
Another article mentioned that this guy is now working for Tencent (announced in 2022). Before becoming yet another Galactus in the industry, Tencent is originally an online service provider and (mostly) an ad company.
What about barbarians trying to ruin the glorious video game empire now?
Funny how this small detail doesn’t show up in that article, where he’s only “ex-Sony boss”.
Even ignoring he’s now working for freaking Tencent, how far are we supposed to go? Even his former company Sony was technically “non-endemic” for video games before the 90s. So was Microsoft.
Nintendo was selling playing cards long before video games, and Namco was building mall coin-op rides before arcade machines. Though I guess those two and Sony were at least in the entertainment business. But in any case they weren’t created as video game companies (of course given when they were created, they couldn’t).
What game did you last finish? What did you think of it? (i.imgur.com) angielski
I picked up “Mafia: Definitive Edition” cheap the other day (I’ve linked it on Steam as it’s still on sale for the next few days)....
GameStop’s definition of “New” (lemmy.world) angielski
Literally a used Switch game in a big, ridiculous bag with a “New” sticker on it. Imagine going into a GameStop with a game in a bag like this and convincing them to give you credit for it as “New”....
Stop blaming teeth for Cities: Skylines 2 performance problems, say devs (www.rockpapershotgun.com) angielski
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Minnmax interview with Bruce Nesmith, ex Bethesda design director (video, 1:40:49 length) (www.youtube.com) angielski
They do touch upon what went “wrong” with F76 a few times, one notable quote is:...
Meet the men hiding their FIFA Ultimate Team addiction from their families (www.rockpapershotgun.com) angielski
A great article on video games gambling addictions.
Every Franchise Xbox Now Owns After Buying Activision (kotaku.com) angielski
New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer - IGN (www.ign.com) angielski
EA SPORTS FC™ 24 Sees Massive Fan Engagement to Kick Off New Era of Football (www.businesswire.com) angielski
Telltale Games has reportedly laid off most of their staff (nitter.net) angielski
This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can’t say (NDA)....
Sergiy Galyonkin (Steam spy) announces departure from Epic Games (twitter.com) angielski
https://sh.itjust.works/pictrs/image/95a18f70-d155-448e-acf6-265382b3ae2f.webp
Is there an indie games bubble? (roadmapmag.com) angielski
Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim (www.pcgamer.com) angielski
Starfield Is Bethesda's Lowest-Rated Game On Steam (www.gamespot.com) angielski
Hatoful Boyfriend creator: "btw I’ve got no royalty payment for Hatoful Boyfriend from Epic since they acquired Mediatonic back in spring 2021" (twitter.com) angielski
LoL players rebel against “disgusting” prices with new Prestige TFT skin - Dexerto (www.dexerto.com) angielski
Teamfight Tactics is introducing a new Collector’s Bounties system that is aimed at the wealthiest of players. To roll the Collector’s Bounties, you’ll need to cough up 450 Treasure Tokens (approximately $17 USD). In order to guarantee you hit the Prestige skin you’ll need to roll at least 30 times.
Game Developer Legend Hideki Kamiya in Shock PlatinumGames Exit - IGN (www.ign.com) angielski
Hideki Kamiya, who directed Resident Evil 2 and was the chief creator of Devil May Cry, has announced his surprise departure from Bayonetta developer PlatinumGames effective October 12.
Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it. (twitter.com) angielski
Palworld | TGS 2023 Trailer | Pocketpair | Multiplayer | Character Customization (youtu.be) angielski
"Palworld" is a multiplayer open-world survival craft monster-collection game that is set in a world where mysterious monsters "Pal" inhabit....
Apollo Justice: Ace Attorney Trilogy - Release Date Trailer (www.youtube.com) angielski
APOLLO JUSTICE IS DOING FINE!! If it please the court, we have new evidence to submit about the lawyers, friends, and rivals of the Wright Anything Agency ac...
Mortal Kombat 1 Switch trailer featuring Steam achievement taken down (www.eurogamer.net) angielski
A launch trailer for the Nintendo Switch version of Mortal Kombat 1 is no longer available to view on YouTube after fan…
This should be illegal (lemmy.world) angielski
This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own....
Is It Just Impossible to Have an Honest Conversation About Starfield? (www.themarysue.com) angielski
It sure feels impossible to have an honest conversation about Starfield online right now.
Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod (kotaku.com) angielski
Innersloth (Among Us devs) post statement about new unity changes (twitter.com) angielski
Zelda Producer Says There Will Be No DLC For Tears Of The Kingdom (www.gameinformer.com)
The game is so huge anyways in terms of content already so who really needs DLC for it?
Google, Netflix, Apple and Amazon are the "barbarians at the gate" of the games industry, says ex-Sony boss (www.rockpapershotgun.com) angielski
cross-posted from: lemmy.one/post/3417167
Tencent Games strategic advisor Shawn Layden issues warning about non-endemics breaking into games (www.gamesindustry.biz) angielski