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ampersandrew, do games w Denmark is the 5th country to pass the #StopKillingGames EU threshold - 340K out of 1M signatures in total!
@ampersandrew@lemmy.world avatar

And the Netherlands just became the 6th.

ampersandrew, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@ampersandrew@lemmy.world avatar

Its trajectory was that it was going to continue to burn money. Sega didn’t even launch Hyenas because they realized they’d only lose money by letting it rock. A lot of these games chasing the live service trend are spending so much money that they need to hit hard in order to turn that profit, like Avengers, Suicide Squad, Concord, the forthcoming Marathon and Fairgame$, etc. The Finals was huge at launch, lost most of its playerbase in the next couple of months (which, btw, happens for nearly every video game ever, live service or otherwise), and because it was so expensive, it’s not looking long for this world. Compared to something like Path of Exile or Warframe or The Hunt: Showdown, that launched a leaner game at the start and scaled up responsibly, they didn’t need to be the biggest thing in the world in order for it to make financial sense.

To be clear, I hate all of this shit, even when it’s a sound business strategy, but the risk involved in a project like Concord is visible from space, and the chances of it making up that cost are so clearly small when they’re not the first one of these to market.

ampersandrew, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@ampersandrew@lemmy.world avatar

Chances are it wasn’t the barrier to entry that did that game in, is my point.

ampersandrew, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@ampersandrew@lemmy.world avatar

Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

ampersandrew, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@ampersandrew@lemmy.world avatar

Can they stay solvent through a dozen flops when each one costs them hundreds of millions of dollars?

ampersandrew, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@ampersandrew@lemmy.world avatar

I thought it was killed by having stupid design around game objectives and not letting you tweak those rules yourself.

ampersandrew, do games w Astro Bot | Review Thread (95 OpenCritic)
@ampersandrew@lemmy.world avatar

In fact I’ve played plenty of other fun games that released this year.

ampersandrew, do games w Spooky Games
@ampersandrew@lemmy.world avatar

They’re all the same format, but The Dark Pictures is an anthology of games that are about half the size of Until Dawn. There are 5 or 6 of them at this point.

ampersandrew, do games w Spooky Games
@ampersandrew@lemmy.world avatar

Supermassive games like Until Dawn, The Quarry, and the Dark Pictures are great for this, especially since later iterations have built-in “pass the controller” modes that are great for sharing a game with your spouse.

ampersandrew, do games w Astro Bot | Review Thread (95 OpenCritic)
@ampersandrew@lemmy.world avatar

Maybe not. If that’s the case, I’ll live. They’ve brought their past PC releases to GOG until very recently, so if they see sales drop off, they might continue to do that or relax the PSN requirement. We’ll see.

ampersandrew, do games w Astro Bot | Review Thread (95 OpenCritic)
@ampersandrew@lemmy.world avatar

Can’t wait to play this in two years when Sony lets me, as long as it doesn’t require some kind of DRM like a PSN login.

ampersandrew, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work
@ampersandrew@lemmy.world avatar

In 35 hours, I got 28 out of 62 achievements and left 3 or 4 of the major faction quest lines undone. 40 hours doesn’t sound right for 100%.

ampersandrew, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work
@ampersandrew@lemmy.world avatar

It definitely does not matter. You build a game that you’re capable of making. If it felt like they were making a game that needed a bigger budget to realize the design they were shooting for, that will affect my opinion of it. Games like Halo Infinite spent so much money on the game making it “big” that it actually made the game worse than if they’d spent less on it and kept it smaller. I don’t give a damn how much they spent making it. We had a whole era of RPGs in the 2010s that were made for a tiny fraction of the development cost of what was coming out of BioWare, but they were better RPGs without having to give them any sort of pity scale to arrive at that conclusion.

I brought up Superman 64 because it’s known to be one of the worst games ever made. When you know how bad a game can actually be, Starfield has no business being a 1 out of 10.

ampersandrew, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work
@ampersandrew@lemmy.world avatar

Starfield somehow built a game tailor made for NG+ and not only didn’t take advantage of it with their faction system, they also got rid of my favorite guns and all of my currency, which discouraged me from engaging with it at all.

ampersandrew, do games w Is Elder Scrolls 6 doomed to fail? I can't see how it will work
@ampersandrew@lemmy.world avatar

Your opinion is your opinion, but I don’t think the scale of the company or its resources matter one iota. Games made by a single person have been better than those made by thousands of people, and that’s without putting my thumb on the scale in either direction. I don’t even agree that Starfield is linear, but even if it was, that doesn’t make a game bad. If you’re calling Starfield a 1 out of 10, there’s no room to go down from there on that scale, which is absurd to me, because that means you’d have to cram Superman 64 and Bubsy 3D on the same part of that scale.

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