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ampersandrew, do games w Steam Deck / Gaming News #21
@ampersandrew@lemmy.world avatar

Congrats on the cabin! Is that more of a home or a getaway?

Also, I’m one of those guys who grew up on Lego Island. I can’t say I’d want to revisit it for anything other than a history lesson, but it was in fact important to a lot of us.

ampersandrew, do games w Microsoft Plans Major Job Cuts at Xbox Gaming Division
@ampersandrew@lemmy.world avatar

Yeah, but that’s something you do when times are changing and you need to adapt. Sony investors are already asking if there will be a new PlayStation or if they’ll just go to PC. (There will be at least a traditional PS6, but Microsoft doesn’t have the same luxury.)

ampersandrew, do games w Microsoft Plans Major Job Cuts at Xbox Gaming Division
@ampersandrew@lemmy.world avatar

“Everything is an Xbox” now. Even the PlayStation is living on borrowed time. The way Xbox is run right now may not be very good, but the vision for what Xbox was had to change. They were just an earlier casualty of the way things are changing than their competition.

ampersandrew, do games w The end of Stop Killing Games [Accursed Farms]
@ampersandrew@lemmy.world avatar

It’s an unreliable solution, because there’s no guarantee that even dedicated and talented individuals will be able to reverse engineer every online server, if that game has those individuals in its customer base in the first place. The solution seems to be either legislation, which this campaign is seeking, or for the market to outright reject online-only games, which it isn’t doing. I don’t even really have an alternative to online-only games in some genres, like FPS for instance, to send my dollars toward instead; sports games are in a similar position, since the sports organizations all signed exclusivity contracts.

ampersandrew, do games w Microsoft Plans Major Job Cuts at Xbox Gaming Division
@ampersandrew@lemmy.world avatar

From past articles on why this is happening though, it’s that they had a growth strategy for years, with Game Pass, with Xbox consoles, with studios. Then what changed was the general state of the economy and Nadella’s goals. Game Pass plateaued, the old console model is clearly headed toward obsolescence, and they bought the world’s largest publisher by market cap. Suddenly Nadella decided that you can’t spend what you were spending, and it’s time to take profits.

ampersandrew, do games w Microsoft Plans Major Job Cuts at Xbox Gaming Division
@ampersandrew@lemmy.world avatar

That narrative doesn’t make much sense. There’s far too much competition in the industry, and you’re not reducing competition by shutting down the likes of Tango Gameworks.

ampersandrew, do games w The end of Stop Killing Games [Accursed Farms]
@ampersandrew@lemmy.world avatar

Neither time was that my response. I have asked developers via social media for LAN or listen servers or offline modes, and I’ve never been nasty about it. Being doxxed or getting hate campaigns is not okay. Customers asking for features for a video game that are important to them are not harassment, and listening to requests for those features is part of the job. If everyone at a company wanted their game to live forever, from the bottom all the way to the top, and it didn’t launch with an offline mode, then I don’t believe they wanted it to live forever; it simply didn’t make their list of priorities.

ampersandrew, do games w The end of Stop Killing Games [Accursed Farms]
@ampersandrew@lemmy.world avatar

Harassment is not an inherent part of Stop Killing Games. If publishers (or really, whoever the financiers are for a given game) wanted their game to live forever, they had the power at the start and opted not to.

ampersandrew, do games w The end of Stop Killing Games [Accursed Farms]
@ampersandrew@lemmy.world avatar

People can (and shouldn’t) be nasty about anything. Part of a community manager’s responsibility would be to convey what customers are asking for, and…yeah, games should have listen servers and offline modes and do what they can to prevent cheating. Those are all things that some segment of their customers or potential customers care about. And at the same time, plenty of devs want to make their games live forever but don’t have the ability to make it so. It’s not inherently adversarial, nor does it inherently shift blame toward developers. We all know why we don’t have these things: microtransactions. The people mandating those are the ones with a profit share incentive, which aren’t typically the boots on the ground actually building the game.

ampersandrew, do games w The end of Stop Killing Games [Accursed Farms]
@ampersandrew@lemmy.world avatar

There was plenty of off-the-record talk from devs who wanted something to show for the years they put into a project that was shut down in less time than it took to make the game in the first place.

ampersandrew, do games w The end of Stop Killing Games [Accursed Farms]
@ampersandrew@lemmy.world avatar

what changed his opinion?

The metrics on signatures for the citizens’ initiative. If it helped, it would have boosted those too, but it didn’t. He also got word that at least one very large YouTuber/streamer that he did not name decided to stay quiet about SKG because it would have contradicted Thor.

I’ll also reiterate that 1M signatures out of a population of 450M is an absurdly high threshold to have to reach, so getting 1/10th of that is still impressive, even if it’s unsuccessful.

ampersandrew, do games w Death Stranding 2: On the Beach | Review Thread (92/100 OpenCritic)
@ampersandrew@lemmy.world avatar

It’s interesting to note that the Game Awards started having a tangible effect on sales in the past handful of years. Games that used to come out in November now come out in October at the latest, because that’s the deadline for Game Awards nominations.

ampersandrew, do games w Death Stranding 2: On the Beach | Review Thread (92/100 OpenCritic)
@ampersandrew@lemmy.world avatar

The OpenCritic score is a very reliable predictor for winning the Game Awards, which is itself mostly an aggregate of review outlets. Donkey Kong is the next game from (probably) the Mario Odyssey team, and Odyssey has a 97 on OpenCritic, with Bananza looking to have a lot of the same design ethos. If I were a betting man, I’d be putting my money on Bananza winning GOTY. The previous Hollow Knight and Shovel Knight both hover around 90, so it’s possible but not the most likely thing in the world that Silksong or Mina exceed 90 by a wide margin, but they’ve got a better shot than most.

ampersandrew, do games w Death Stranding 2: On the Beach | Review Thread (92/100 OpenCritic)
@ampersandrew@lemmy.world avatar

It’s definitely not decided yet. A breakout hit could still come out of nowhere, which seems to be happening more and more often lately, including Clair Obscur. There’s also still the likes of Donkey Kong Bananza, Mina the Hollower, and Hollow Knight: Silksong coming later this year, and those are just the ones on my radar that seem likely to review that well.

ampersandrew, do games w Death Stranding 2: On the Beach | Review Thread (92/100 OpenCritic)
@ampersandrew@lemmy.world avatar

I only wish Sony would let me play it this year.

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