I use backloggery.com, but I see a lot of people using backloggd.com these days. Backloggery is a bit more old school and relies a lot on manual entry, so I’m sure some of its competitors are better about linking up to things like your Steam account. You can also track a lot of this stuff on HowLongToBeat.com, which is mostly seeking to answer the question in the URL but also lets you log a review of the game, etc.
quickly conveying to your audience where your inspirations came from so that they know what type of game it is
In a lot of ways, “they don’t make 'em like they used to”, so in addition to that art style helping to convey what kind of game they made, it also comes along with cost reductions for their art pipeline in a lot of cases. It doesn’t really make them “stuck in the past” when there were real advantages to how things used to get done.
I’ve been looking forward to this one. So much of this genre is going live service and online-only, and these people are some of the few making just a video game. I’m pretty new to this genre, but I liked that last Titan Quest quite a bit, and I’m looking forward to a lot of the modern sensibilities the genre acquired in the past 20 years, like dodge rolls and perhaps WASD/left-stick movement.
There are a lot of types of games that are inherently not broken in their designs, and there are advantages to portraying the aesthetic in the same style, like quickly conveying to your audience where your inspirations came from so that they know what type of game it is. In a similar way, lots of games have moved on to a PS1 aesthetic these days.
Sure, but it also seems like it’s data that you offer up via a 2K account, which I don’t have. I have a user name tied to my Steam ID, and that’s about it.
Yes, support for Borderlands 2 continued long after it was clear that Steam Machines weren’t taking off, which means it’s on a newer version than the Linux native one that Aspyr ported. You can still run the Linux native version, but if you want to play with your Windows friends or just get access to all the DLC, you need to run it through Proton.
It’s Borderlands. They already had that claim. I don’t feel good about it, but they made this change after I’d already started this trek. It’s one more data point that gets me closer to only buying games on GOG, but I’m not all the way there yet. It’s definitely nefarious that it’s all good and legal to change the terms of the thing you bought after it’s already been sold to you. However, I also don’t see any evidence yet that it’s actually getting root level access to your Windows machine other than someone’s summary in a review, which is not exactly direct from the source.
I don’t mean to be disrespectful when I say this, but I can agree that gravity pulls things up instead of down and it won’t make it so. I just skimmed through the EULA and didn’t find anywhere that it said it needed root level access (though maybe I missed it), nor did the executable take any action to try to do so.
How do terms of service give them root level access?
EDIT: For the record, I’ve been playing through this whole series in the middle of when they rolled out these EULA changes, and I wish them the best of luck in getting root access to my machine, but I promise you they didn’t get it via Proton.